User contributions
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- 12:42, 7 February 2008 (diff | hist) . . (0) . . N File:Arcade-Item-HyperArm.png (current)
- 11:24, 7 February 2008 (diff | hist) . . (+18) . . Weapons
- 11:24, 7 February 2008 (diff | hist) . . (-30) . . Weapons
- 11:23, 7 February 2008 (diff | hist) . . (+89) . . Supplies
- 11:20, 7 February 2008 (diff | hist) . . (0) . . m Rapid fire device (Hyper arm moved to Rapid fire device over redirect)
- 11:19, 7 February 2008 (diff | hist) . . (+1,165) . . Rapid fire device (Undo revision 1628 by Admin (Talk))
- 11:18, 7 February 2008 (diff | hist) . . (-1,165) . . m Rapid fire device (Reverted edits by TheAlmightyGuru (Talk); changed back to last version by Dinosaur bob)
- 13:16, 18 January 2008 (diff | hist) . . (0) . . m Guardian system (Guardian System moved to Guardian system)
- 16:49, 14 January 2008 (diff | hist) . . (0) . . m Protect suit (Body vest moved to Protect suit)
- 12:03, 18 December 2007 (diff | hist) . . (0) . . m Camera behavior (Camera Behaviour moved to Camera behavior) (current)
- 12:02, 18 December 2007 (diff | hist) . . (0) . . m Using the bionic arm (Using the Bionic Arm moved to Using the bionic arm)
- 12:02, 18 December 2007 (diff | hist) . . (0) . . m Talk:Using the bionic arm (Talk:Using the Bionic Arm moved to Talk:Using the bionic arm) (current)
- 12:02, 18 December 2007 (diff | hist) . . (0) . . m Talk:Basic movement (Talk:Basic Movement moved to Talk:Basic movement) (current)
- 12:02, 18 December 2007 (diff | hist) . . (0) . . m Basic movement (Basic Movement moved to Basic movement)
- 17:15, 13 December 2007 (diff | hist) . . (+884) . . N Robot (New page: {| style="width:250px; margin-left:20px;" cellpadding="5" cellspacing="0" border="1" align="right" |colspan="2" align="center" bgcolor="#E0E0E0"| 32px |- |'''...)
- 17:03, 13 December 2007 (diff | hist) . . (0) . . N File:NES-Enemy-Robot.png (current)
- 12:43, 13 December 2007 (diff | hist) . . (+5) . . Area 15: NES
- 12:42, 13 December 2007 (diff | hist) . . (+1,182) . . N Area 16: NES (New page: ==Overview== Area 16 is another mandatory area because it houses another necessary item for beating the game. ==Enemies== * Neutral soldier * Robot ==Hazards== * [[Spik...) (current)
- 12:29, 13 December 2007 (diff | hist) . . (-122) . . 3-way
- 12:29, 13 December 2007 (diff | hist) . . (-199) . . Wide cannon
- 12:28, 13 December 2007 (diff | hist) . . (-262) . . Rocket launcher
- 12:28, 13 December 2007 (diff | hist) . . (-70) . . Joe's machine gun
- 12:27, 13 December 2007 (diff | hist) . . (-66) . . Hyper bazooka
- 12:26, 13 December 2007 (diff | hist) . . (-71) . . Normal gun
- 12:22, 13 December 2007 (diff | hist) . . (+1,052) . . Bugs: NES
- 12:16, 13 December 2007 (diff | hist) . . (0) . . N File:NES-Error-MessageTooEarly.png (current)
- 12:16, 13 December 2007 (diff | hist) . . (0) . . N File:NES-Error-UselessBarrier.png (current)
- 12:12, 13 December 2007 (diff | hist) . . (-599) . . Area 13: NES (current)
- 12:11, 13 December 2007 (diff | hist) . . (+1,829) . . N Area 15: NES (New page: ==Overview== Area 15 is usually the second neutral area the player enters. You must enter this area in order to get a necessary item. ==Enemies== * Neutral soldier ==Ha...)
- 11:59, 13 December 2007 (diff | hist) . . (+22) . . Hazards (→NES)
- 11:52, 13 December 2007 (diff | hist) . . (+2,103) . . N Area 13: NES (New page: ==Overview== Area 13 is usually the first neutral area entered. All neutral areas are similar, they just contain different people and different things in the rooms. ==Enemie...)
- 11:39, 13 December 2007 (diff | hist) . . (0) . . Area 4: NES (→Regional Differences)
- 11:35, 13 December 2007 (diff | hist) . . (+34) . . Helmet: NES
- 10:36, 30 November 2007 (diff | hist) . . (+33) . . User:TheAlmightyGuru (current)
- 10:34, 30 November 2007 (diff | hist) . . (+142) . . Normal gun
- 10:32, 30 November 2007 (diff | hist) . . (+7) . . Normal gun
- 10:28, 30 November 2007 (diff | hist) . . (0) . . N File:Arcade-Gun-Normal.png (current)
- 12:41, 27 November 2007 (diff | hist) . . (+19,092) . . N Memory offsets: NES (North American) (New page: <pre> Memory Locations Main Break down 0000-0FFF - Variable Memory 0000-07FF - Usable Memory 0800-0FFF - An exact copy of 0000-07FF. 1000-1FFF - An exact copy of 0000-0FFF. 2000-3FFF - ...)
- 12:40, 27 November 2007 (diff | hist) . . (+279) . . N Hacking (New page: Below is a collection of hacking information regarding the various versions of Bionic Commando. ==Arcade== ==NES== *Memory offsets: NES (North American) *[[Memory offsets: NES (Japan...)
- 12:31, 27 November 2007 (diff | hist) . . (+401) . . N Electric fence (New page: {| style="width:150px; margin-left:20px;" cellpadding="5" cellspacing="0" border="1" align="right" |align="center"| '''Electric Fence''' |- |align="center"| [[Image:Arcade-Hazard-ElectricF...)
- 12:24, 27 November 2007 (diff | hist) . . (0) . . N File:Arcade-Hazard-ElectricFence.png (current)
- 11:33, 27 November 2007 (diff | hist) . . (0) . . Nathan Spencer
- 11:33, 27 November 2007 (diff | hist) . . (+198) . . N Nathan Spencer (New page: Nathan Spencer is the name of the bionic hero in the 7th Generation Bionic Commando. He will be voiced by former Faith No More lead singer Mi...)
- 11:32, 27 November 2007 (diff | hist) . . (+40) . . Heroes
- 11:31, 27 November 2007 (diff | hist) . . (+1,748) . . Bionic Commando: 7th Generation
- 16:25, 23 November 2007 (diff | hist) . . (-41) . . Normal gun
- 16:22, 23 November 2007 (diff | hist) . . (+465) . . 3-way
- 15:27, 6 November 2007 (diff | hist) . . (+297) . . N User:TheAlmightyGuru (New page: TheAlmightyGuru has been a fan on Bionic Commando since he first played it on the NES back in 1989. He created the Bionic Commando Database as a means of creating awareness for the Bionic ...)
- 15:24, 6 November 2007 (diff | hist) . . (+162) . . Rocket launcher
- 15:16, 6 November 2007 (diff | hist) . . (0) . . Wide cannon
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