We Love Katamari

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US box art.

Katamari Damacy is a maze traversal game developed and published by Namco on 2005-07-07 for the PlayStation 2. The game is the sequel to Katamari Damacy and the second in the Katamari series.

In the game, the Katamari have become famous due to the events of the first game, and they have fans on Earth who keep asking them to roll up new katamari balls at various locations and differing consistencies. Just like before, you play one of the two-meter-tall Katamai spirits, pushing a ball around an area where everything smaller than the ball sticks to it. As more and more things stick to it, the ball gets bigger and bigger, allowing you to roll up even larger objects. In this game, you keep rolling to the point where you roll up planets and even the sun itself!

Personal

I was made aware of the Katamari series after seeing some fan art of the Prince and a katamari showing up on a graphic designer's blog that I frequented in the mid 2000s. Shortly after, I saw my friend playing this game and thinking it was interesting. Years later, while searching for more video game music to listen to, I found "Katamari on the Rocks ~ Main Theme" from the first game which made me like the series more. I bought the remastered "Reroll" version of Katamari Damacy on Steam and beat it. Awhile later, when I had a computer capable of emulating the PlayStation 2, I started playing this game.

Status

I don't own this game, but I'm playing it.

Review

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5 4 6 7 4

Best Version: PlayStation 2

— This section contains spoilers! —

Good

  • Just like before, the art style is very interesting. There are an enormous amount of objects to roll up, and, although they're boxy, they're still enjoyable to look at.
  • The cut scenes are pretty great. The opening is especially hilarious. I also love how the characters wave good bye when you quit the game.
  • Although there aren't as many great songs as the first game, there are still a lot of good ones.
  • The change in scale is even bigger than before going from thumbtacks to the same katamari planets you've created throughout the game.
  • I like how the Prince is always displayed in the lower right corner of the screen showing what he's doing when he becomes too small to see. I especially like that he puts on a snorkeling mask when he goes underwater.
  • A couple new map styles have been created like rolling up a snowball, making a giant fireball that can't touch water, flying and collecting the clouds, etc. The minigame where you try to avoid getting show by the King of Cosmos's eye beams is interesting, and the hidden cousins and presents add some more content to the game.

Bad

  • The game is a bit tired. It's more like a new set of maps than a whole new game. By the end of the first game, I was getting tired of it, and ready for something new. There isn't enough new content here, so, while I still had fun, I didn't find this game nearly as enjoyable as the first.
  • I don't like it when the King of Cosmo talks to you during the game and obscures your view of the game.
  • As you get further into the game, the levels get particularly long, reaching 20 minutes. If the player does poorly, they will have wasted the entire 20 minutes with nothing to show for it but stardust. If the game instituted a check point system, requiring the player to meet certain milestones in order to continue, players who are struggling wouldn't have to wait the full 20 minutes to know they have no chance of success.

Ugly

  • You are expected to play most of the levels at least twice with only slightly different objectives. I was already getting bored, and this just made it drag on. The game even prompts you to replay levels that you've already finished with 100%.

Media

Box Art

Documentation

Videos

Promotional.
Longplay.

Titles

Language Native Transliteration Translation
English We ♡ Katamari We Love Katamari
Japanese みんな大好き塊魂 Minna Daisuki Katamari Damashii Everyone Loves Katamari Damacy
Korean 데굴 데굴~ 쫀득 쫀득~ 괴혼 Degul Degul ~Jjondeug Jjondeug~ Goehon Crawling Crawling ~Chewy Sticky~ Ghost Spirit

Links

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