Difference between revisions of "Gauntlet (video game)"

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[[Image:Gauntlet - ARC - USA.jpg|thumb|256x256px|North American original arcade cabinet.]]
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{{Video Game
 +
| Title            = Gauntlet
 +
| Image           = Gauntlet - ARC - USA.jpg
 +
| ImageDescription = Arcade - USA - Cabinet.
 +
| Developer        = {{VideoGameDeveloper|Atari Games}}
 +
| Publisher        = {{VideoGamePublisher|Atari Games}}
 +
| PublishedYear    = 1985
 +
| PublishedMonth  = 11
 +
| PublishedDay    = ??
 +
| Platforms        = {{Platform|Amstrad CPC}}, {{Platform|Apple II}}, {{Platform|Apple IIgs}}, {{Platform|Arcade}}, {{Platform|Atari 8-bit}}, {{Platform|Atari ST}}, {{Platform|Commodore 64}}, {{Platform|DOS}}, {{Platform|J2ME}}, {{Platform|Macintosh Classic}}, {{Platform|MSX}}, {{Platform|Master System}}, {{Platform|PCjr}}, {{Platform|ZX Spectrum}}
 +
| Genres          = {{VideoGameGenre|Dungeon crawler|Dungeon crawler}}, {{VideoGameGenre|Shooter|Shooter}}
 +
| Themes          = {{MediaTheme|Fantasy}}
 +
| Series          = ''[[Gauntlet (universe)|Gauntlet]]''
 +
| Multiplayer      = {{GameMultiplayer|Simultaneous co-op}}
 +
| Distributions    = {{VideoGameDistribution|Commercial}}
 +
}}
  
'''''Gauntlet''''' is a fantasy dungeon crawler and shooter developed and published by [[Atari]] for the [[arcade]] in 1985 and later ported to a dozen other platforms. It is the first game in the [[Gauntlet (universe)|''Gauntlet'' universe]]. In the game, you control either a barbarian, elf, valkyrie and must run through various dungeons killing monsters, collecting treasure for points, and food for health. The game runs forever with levels being generated in a partially-random manner, so your only goal is to amass a high score.
+
'''''Gauntlet''''' is a [[fantasy]] [[dungeon crawler]] and [[shooter]] developed and published by [[Atari Games]] for the [[arcade]] in November 1985 and later ported to a dozen other platforms. It is the first game in the [[Gauntlet (universe)|''Gauntlet'' universe]]. The game design is based on an earlier title called ''[[Dandy]]''.
  
This arcade game is also one of the few titles that did so well it was actually exported to Japan. Also, [[Gauntlet (NES)|a port]] was made for the NES which includes a more detailed story, fixed levels, and a proper ending.
+
In the game, you control either a barbarian, elf, wizard, or valkyrie and must run through various dungeons killing monsters, collecting treasure for points, and food for health. The game runs forever with levels being generated in a partially-random manner, so your only goal is to amass a high score.
  
I first played ''Gauntlet'' in the pool room of a hotel (a bad idea because, still wet from the pool, I kept shocking myself on the cabinet). My older brother played the game and thought it was awesome, and then recruited me to play it two-player with him. I thought it was really cool, but neither of us lasted very long. Years later, after learning more about the game, I'm less impressed with it. It seems the game was designed in large part just to drain quarters from kids. All the advertising says that, and even the game's creator described the game as such.
+
This arcade game is also one of the few American arcade titles that did so well it was actually exported to Japan. Also, [[Gauntlet (NES)|a port]] was made for the NES which includes a more detailed story, fixed levels, and a proper ending.
  
==Status==
+
==Personal==
I own this game, and it is unbeatable. I've never recorded my scores or tried to get a high score.
+
{{VideoGameStatus
 +
| Own      =
 +
| CantOwn  =
 +
| Won      =
 +
| CantWin  = No. This game doesn't have a win condition.
 +
| Finished =
 +
}}
 +
 
 +
I first played ''Gauntlet'' in a hotel's arcade which was in the same room as their pool (a bad idea because, still wet from the pool, I kept shocking myself on the cabinet). My older brother played the game and thought it was awesome, and then recruited me to play it with him as a second player. I thought it was really cool, but neither of us lasted very long with only a single quarter. Years later, after learning more about the game, I'm less impressed with it. The game was designed, not to be a creative masterpiece, but to drain quarters from kids. All the advertising says that, and even the game's creator described the game as such.
 +
 
 +
I've never recorded my scores or tried to get a high score.
  
 
==Review==
 
==Review==
* '''Overall:''' 4/10
+
{{Video Game Review|4|4|5|4|5|Windows}}
* '''Best Version:''' Arcade
 
  
 
{{Spoilers}}
 
{{Spoilers}}
Line 26: Line 50:
  
 
===Bad===
 
===Bad===
* Without an ending, players wander aimlessly until they eventually die. You're basically just dumping quarters in until you eventually run out of money or become bored, and there is no payoff other than a spot on the high score list. While this was typical of an arcade game of the time, it doesn't fit the game's theme.
+
* Simply existing in the game causes you to slowly die, as your health ticks down even if you're not in combat. This puts a limit on your life so that, no matter how good you are at the game, if you don't find food or successfully escape treasure rooms, you will still die. To make matters worse, there are enemies that are invincible (save potions) that do nothing but drain your life.
* Simply playing the game causes you to die, as your health ticks down even if you're not in combat. This puts a limit on your life so that, no matter how good you are at the game, if you don't find food or successfully escape treasure rooms, you will still die. To make matters worse, there are enemies that are invincible (save potions) that do nothing but drain your life.
+
* The game lacks any decent music.
* The game is lacking any decent music.
 
  
 
===Ugly===
 
===Ugly===
 +
* Without an ending, players wander aimlessly until they eventually die. You're basically just dumping quarters in until you eventually run out of money or become bored, and there is no payoff other than a spot on the high score list. While this was typical of an arcade game of the time, it doesn't fit the game's theme.
 
* Although there isn't anything really wrong with the game, the futility of a game where you slowly die and have no chance of winning is depressing. For a game like ''[[Space Invaders]]'', this is forgivable because it's so abstract, but it's all wrong for a fantasy game.
 
* Although there isn't anything really wrong with the game, the futility of a game where you slowly die and have no chance of winning is depressing. For a game like ''[[Space Invaders]]'', this is forgivable because it's so abstract, but it's all wrong for a fantasy game.
  
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Gauntlet - ARC - USA.jpg|The original 4-player arcade cabinet.
 
Gauntlet - ARC - USA.jpg|The original 4-player arcade cabinet.
 
Gauntlet - ARC - Japan.jpg|The Japanese 4-player arcade cabinet.
 
Gauntlet - ARC - Japan.jpg|The Japanese 4-player arcade cabinet.
Gauntlet - ARC - Side Art.jpg|Arcade side art.
+
Gauntlet - ARC - Side Art.svg|Arcade cabinet side art. It features Western comic style.
 
Gauntlet - ARC - USA - Control Panel.jpg|Arcade control panel.
 
Gauntlet - ARC - USA - Control Panel.jpg|Arcade control panel.
 
Gauntlet - ARC - USA - Marquee - 2-Player Cabinet.jpg|The marquee for the 2-player cabinet.
 
Gauntlet - ARC - USA - Marquee - 2-Player Cabinet.jpg|The marquee for the 2-player cabinet.
Line 50: Line 74:
 
===Documentation===
 
===Documentation===
 
<gallery>
 
<gallery>
Gauntlet - ARC - USA - Manual.pdf|Arcade manual.
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Gauntlet - ARC - USA - Manual.pdf|Manual - Arcade - USA.
Gauntlet - Mindscape - Manual.pdf|Mindscape (US home computers) manual.
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Gauntlet - Mindscape - Manual.pdf|Manual - Mindscape - USA.
Gauntlet - US Gold - Manual - Front.jpg|U.S. Gold (EU home computers) manual - front.
+
Gauntlet - Mindscape - USA - Manual - Revision.pdf|Manual - Mindscape - USA - Revision.
Gauntlet - US Gold - Manual - Back.jpg|U.S. Gold (EU home computers) manual - back.
+
Gauntlet - US Gold - Manual - Front.jpg|Manual - U.S. Gold - Europe - Front.
Gauntlet - SMS - EU - Manual.pdf|Master System manual.
+
Gauntlet - US Gold - Manual - Back.jpg|Manual - U.S. Gold - Europe - Back.
Gauntlet - ARC - Cabinet Full Art.jpg|A full version of the arcade cabinet art.
+
Gauntlet - SMS - EU - Manual.pdf|Manual = Master System - Europe.
Gauntlet - ARC - USA - Ad - Take Control.jpg|Arcade flyer.
+
Gauntlet - ARC - Cabinet Full Art.jpg|Doctored cabinet art for a rectangular poster.
Gauntlet - ARC - USA - Ad - Blue.jpg|Arcade flyer.
+
Gauntlet - ARC - USA - Ad - Take Control.jpg|Flyer - Arcade - USA.
Gauntlet - ARC - USA - Ad - 2-Player Cabinet.jpg|Arcade 2-player cabinet flyer.
+
Gauntlet - ARC - USA - Ad - Blue.jpg|Flayer - Arcade - USA.
Gauntlet - ARC - Japan - Flyer.png|Japanese arcade flyer.
+
Gauntlet - ARC - USA - Ad - 2-Player Cabinet.jpg|Arcade - Flyer - USA.
Gauntlet - ARC - Japan - Ad - Blue.jpg|Japanese arcade flyer.
+
Gauntlet - ARC - Japan - Flyer.png|Arcade - Flyer - Japan.
Gauntlet - ARC - Japan - Ad - Red.jpg|Japanese arcade flyer.
+
Gauntlet - ARC - Japan - Ad - Blue.jpg|Arcade - Flyer - Japan.
 +
Gauntlet - ARC - Japan - Ad - Red.jpg|Arcade - Flyer - Japan.
 
</gallery>
 
</gallery>
  
Line 67: Line 92:
 
<gallery>
 
<gallery>
 
Gauntlet - ZXS - Maps.png|ZX Spectrum.
 
Gauntlet - ZXS - Maps.png|ZX Spectrum.
 +
</gallery>
 +
 +
===Screenshots===
 +
<gallery>
 +
Gauntlet - ARC - Screenshot - 4 Players.png|4 players at once.
 
</gallery>
 
</gallery>
  
 
===Videos===
 
===Videos===
* [https://www.youtube.com/watch?v=YbEw8J4pbC4 youtube.com/watch?v=YbEw8J4pbC4] - Postmortem.
+
{{YouTube|YbEw8J4pbC4|Postmortem.}}
* [https://www.youtube.com/watch?v=YqVvvARVq3w youtube.com/watch?v=YqVvvARVq3w] - Game play - Arcade.
+
{{YouTube|oVJVxbaR5XM|Commercial.}}
* [https://www.youtube.com/watch?v=rBS3fE1wv9Q youtube.com/watch?v=rBS3fE1wv9Q] - Game play - Atari 8-bit.
+
{{YouTube|hJbA0kVd7Ck|Game play, Amstrad CPC.}}
* [https://www.youtube.com/watch?v=S4NfbMrPx2E youtube.com/watch?v=S4NfbMrPx2E] - Game play - Atari ST.
+
{{YouTube|rBS3fE1wv9Q|Game play, Atari 8-bit.}}
* [https://www.youtube.com/watch?v=hJbA0kVd7Ck youtube.com/watch?v=hJbA0kVd7Ck] - Game play - Amstrad CPC.
+
{{YouTube|S4NfbMrPx2E|Game play, Atari ST.}}
* [https://www.youtube.com/watch?v=uEDoA_l-PLQ youtube.com/watch?v=uEDoA_l-PLQ] - Game play - Commodore 64.
+
{{YouTube|YqVvvARVq3w|Game play, arcade.}}
* [https://www.youtube.com/watch?v=rgSK9TONfXY youtube.com/watch?v=rgSK9TONfXY] - Game play - DOS.
+
{{YouTube|uEDoA_l-PLQ|Game play, Commodore 64.}}
* [https://www.youtube.com/watch?v=dwIcuFDsjc0 youtube.com/watch?v=dwIcuFDsjc0] - Game play - MSX.
+
{{YouTube|rgSK9TONfXY|Game play, DOS.}}
* [https://www.youtube.com/watch?v=I-4jHRTe7iY youtube.com/watch?v=I-4jHRTe7iY] - Game play - ZX Spectrum.
+
{{YouTube|dwIcuFDsjc0|Game play, MSX.}}
 +
{{YouTube|I-4jHRTe7iY|Game play, ZX Spectrum.}}
 +
 
 +
==Play Online==
 +
{{PlayOnline|https://classicreload.com/gauntlet.html-0|Arcade}}, {{PlayOnline|https://www.retrogames.cc/mastersystem-games/gauntlet-europe.html|Master System}}, {{PlayOnline|https://classicreload.com/gauntlet.html|MS-DOS}}
 +
 
 +
==Representation==
 +
{{Representation
 +
| Media                      = Video games
 +
| StrongFemaleCharacterStatus = Pass
 +
| StrongFemaleCharacterNotes  = The Valkyrie is a formidable playable character.
 +
| BechdelTestStatus          = Fail
 +
| BechdelTestNotes            = No women talk.
 +
| StrongPOCCharacterStatus    = Fail
 +
| StrongPOCCharacterNotes    = There are no persons of color.
 +
| QueerCharacterStatus        = Fail
 +
| QueerCharacterNotes        = There are no queer characters.
 +
}}
  
 
==Links==
 
==Links==
 
{{Link|MobyGames|https://www.mobygames.com/game/gauntlet}}
 
{{Link|MobyGames|https://www.mobygames.com/game/gauntlet}}
 
{{Link|Wikipedia|https://en.wikipedia.org/wiki/Gauntlet_(1985_video_game)}}
 
{{Link|Wikipedia|https://en.wikipedia.org/wiki/Gauntlet_(1985_video_game)}}
 +
{{Link|SegaRetro|https://segaretro.org/Gauntlet}}
 
{{Link|VGMPF|http://www.vgmpf.com/Wiki/index.php?title=Gauntlet_(ARC)}}
 
{{Link|VGMPF|http://www.vgmpf.com/Wiki/index.php?title=Gauntlet_(ARC)}}
  
  
[[Category: Games]]
+
[[Category: Video Game Prime Order - Action, Strategy, Adventure]]
[[Category: Video Games]]
+
[[Category: Game Mechanic - Playable Female Character]]
[[Category: Arcade Games]]
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[[Category: Game Mechanic - Bump combat]]
[[Category: Amstrad CPC Games]]
 
[[Category: Apple II Games]]
 
[[Category: Apple IIgs Games]]
 
[[Category: Arcade Games]]
 
[[Category: Atari 8-bit Games]]
 
[[Category: Atari ST Games]]
 
[[Category: Commodore 64 Games]]
 
[[Category: DOS Games]]
 
[[Category: J2ME Games]]
 
[[Category: Macintosh Classic Games]]
 
[[Category: MSX Games]]
 
[[Category: Master System Games]]
 
[[Category: ZX Spectrum Games]]
 
[[Category: Action]]
 
[[Category: Adventure]]
 
[[Category: Fantasy]]
 
[[Category: Dungeon Crawl]]
 
[[Category: Multi-Player]]
 
[[Category: Multi-Player Co-op]]
 
 
[[Category: 4-bit Color Graphics]]
 
[[Category: 4-bit Color Graphics]]

Latest revision as of 16:43, 3 April 2024

Gauntlet

Gauntlet - ARC - USA.jpg

Arcade - USA - Cabinet.

Developer Atari Games
Publisher Atari Games
Published 1985-11-??
Platforms Amstrad CPC, Apple II, Apple IIgs, Arcade, Atari 8-bit, Atari ST, Commodore 64, DOS, J2ME, Macintosh Classic, MSX, Master System, PCjr, ZX Spectrum
Genres Dungeon crawler, Shooter
Themes Fantasy
Series Gauntlet
Multiplayer Simultaneous co-op
Distribution Commercial

Gauntlet is a fantasy dungeon crawler and shooter developed and published by Atari Games for the arcade in November 1985 and later ported to a dozen other platforms. It is the first game in the Gauntlet universe. The game design is based on an earlier title called Dandy.

In the game, you control either a barbarian, elf, wizard, or valkyrie and must run through various dungeons killing monsters, collecting treasure for points, and food for health. The game runs forever with levels being generated in a partially-random manner, so your only goal is to amass a high score.

This arcade game is also one of the few American arcade titles that did so well it was actually exported to Japan. Also, a port was made for the NES which includes a more detailed story, fixed levels, and a proper ending.

Personal

Own?No.
Won?No. This game doesn't have a win condition.

I first played Gauntlet in a hotel's arcade which was in the same room as their pool (a bad idea because, still wet from the pool, I kept shocking myself on the cabinet). My older brother played the game and thought it was awesome, and then recruited me to play it with him as a second player. I thought it was really cool, but neither of us lasted very long with only a single quarter. Years later, after learning more about the game, I'm less impressed with it. The game was designed, not to be a creative masterpiece, but to drain quarters from kids. All the advertising says that, and even the game's creator described the game as such.

I've never recorded my scores or tried to get a high score.

Review

Video Game Review Icon - Enjoyment.png Video Game Review Icon - Control.png Video Game Review Icon - Appearance.png Video Game Review Icon - Sound.png Video Game Review Icon - Replayability.png
4 4 5 4 5

Best Version: Windows

— This section contains spoilers! —

Good

  • The game is a lot of fun when you first play it.
  • I like the fantasy theme and game elements. Monsters, wizards, potions, keys, treasure, these are all very exciting.
  • The game's graphics and art are quite impressive for 1985.
  • The game keeps adding more variety as the levels progress. New monsters appear, new rules are implemented, etc.
  • The hardware made great use of a speech synthesizer and contained a lot of speech. Much more than any game before it.
  • The ability to play with 4 players simultaneously is great fun when you have a crew.
  • The four playable characters offer a good amount of variety. If you like magic, you play the wizard, if you like brute strength, you play the barbarian, if you like speed, you play the elf, if you like defense, you play the valkyrie.

Bad

  • Simply existing in the game causes you to slowly die, as your health ticks down even if you're not in combat. This puts a limit on your life so that, no matter how good you are at the game, if you don't find food or successfully escape treasure rooms, you will still die. To make matters worse, there are enemies that are invincible (save potions) that do nothing but drain your life.
  • The game lacks any decent music.

Ugly

  • Without an ending, players wander aimlessly until they eventually die. You're basically just dumping quarters in until you eventually run out of money or become bored, and there is no payoff other than a spot on the high score list. While this was typical of an arcade game of the time, it doesn't fit the game's theme.
  • Although there isn't anything really wrong with the game, the futility of a game where you slowly die and have no chance of winning is depressing. For a game like Space Invaders, this is forgivable because it's so abstract, but it's all wrong for a fantasy game.

Media

Box Art

Documentation

Maps

Screenshots

Videos

Postmortem.
Commercial.
Game play, Amstrad CPC.
Game play, Atari 8-bit.
Game play, Atari ST.
Game play, arcade.
Game play, Commodore 64.
Game play, DOS.
Game play, MSX.
Game play, ZX Spectrum.

Play Online

Arcade, Master System, MS-DOS

Representation

Strong female character?PassThe Valkyrie is a formidable playable character.
Bechdel test?FailNo women talk.
Strong person of color character?FailThere are no persons of color.
Queer character?FailThere are no queer characters.

Links

Link-MobyGames.png  Link-Wikipedia.png  Link-SegaRetro.png  link={{{2}}}