Difference between revisions of "Ys III: Wanderers from Ys"
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===Good=== | ===Good=== | ||
− | * | + | * The game lets you save and load pretty much everywhere which is nice considering how easy it is to take damage. |
===Bad=== | ===Bad=== | ||
− | * The beginning story is | + | * The beginning story is odd. Dogi takes Adol to his home town, but when it is discovered that the town's leader has been lost in a quarry full of monsters, Dogi just lazes in the inn so that Adol has to rescue the leader by himself. |
+ | * You have to spend a lot of time grinding. | ||
* Several monsters move so fast it's very hard to avoid taking a hit. | * Several monsters move so fast it's very hard to avoid taking a hit. | ||
* Ground-based enemies just move back and forth in a fixed area without even a primitive AI. | * Ground-based enemies just move back and forth in a fixed area without even a primitive AI. |
Revision as of 15:43, 26 November 2018
Ys III: Wanderers From Ys is an action adventure fantasy game developed and published by Nihon Falcom for the PC-9801 and PC-8801 on 1989-07-28. It was later ported to several other platforms. It is the third game in the Ys series.
I didn't know about the Ys series when it was most popular in the late 1980s and early 1990s. I had seen the titles in lists of games, but because they were mostly Japanese releases, I didn't bother trying to play them. At the end of 2018, I finally decided to try a Ys game because I saw that Ys III had several elements of my favorite game genre, Metroidvania.
Contents
Status
I do not own this game. I am playing the SNES port.
Review
- Overall: ?/10
- Best Version: ?
Good
- The game lets you save and load pretty much everywhere which is nice considering how easy it is to take damage.
Bad
- The beginning story is odd. Dogi takes Adol to his home town, but when it is discovered that the town's leader has been lost in a quarry full of monsters, Dogi just lazes in the inn so that Adol has to rescue the leader by himself.
- You have to spend a lot of time grinding.
- Several monsters move so fast it's very hard to avoid taking a hit.
- Ground-based enemies just move back and forth in a fixed area without even a primitive AI.
- Enemies do not have wall collision and instead walk right through them. They're usually placed in areas where they won't walk though walls, but sometimes they do.
Ugly
- Neither the player nor the monsters recoil from getting hit. This is a terrible way to handle combat because monsters and the player just walk though each other causing damage.
Media
Box Art
Documentation
- Ys III - Wanderers From Ys - SNES - USA - Manual.pdf
Manual SNES.
Titles
Language | Native | Transliteration | Translation |
---|---|---|---|
English | Ys III: Wanderers From Ys | ||
Japanese | イースIII – ワンダラーズフロムイース | Isu Suri – Wandarazu Furomu Isu | Ys III: Wanderers From Ys |
Links
- mobygames.com/game/ys-iii-wanderers-from-ys - MobyGames.
- en.wikipedia.org/wiki/Ys_III:_Wanderers_from_Ys - Wikipedia.