Difference between revisions of "Yoshiaki Iwata"

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Blaster Master - NES - Screenshot - Intro (Japan).png|The Japanese introduction has the original launch site with nice perspective and detailed interior. The smooth edges contrast nicely with the rough textures in the underground areas. The tank and animation is remains the same in the North American release and is a joy to watch.
 
Blaster Master - NES - Screenshot - Intro (Japan).png|The Japanese introduction has the original launch site with nice perspective and detailed interior. The smooth edges contrast nicely with the rough textures in the underground areas. The tank and animation is remains the same in the North American release and is a joy to watch.
 
Blaster Master - NES - Screenshot - Area 1 - Mountains.png|The mountain range in the background is great. It creates a nice break between the dark blue sky and the black shadowy land. It's dithered very well to give the illusion of more colors than are there, and there is a soft haze of black above them.
 
Blaster Master - NES - Screenshot - Area 1 - Mountains.png|The mountain range in the background is great. It creates a nice break between the dark blue sky and the black shadowy land. It's dithered very well to give the illusion of more colors than are there, and there is a soft haze of black above them.
Blaster Master - NES - Screenshot - Area 1 - Underground Forest.png|There is a clear distinction between the foreground and background. The background trees are fantastic, and the forced perspective gives the trunks a wonderful far-away look. Great use of dithering as well to give the illusion of several shades of red.Great
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Blaster Master - NES - Screenshot - Area 1 - Underground Forest.png|There is a clear distinction between the foreground and background. The background trees are fantastic, and the forced perspective gives the trunks a wonderful far-away look. Great use of dithering as well to give the illusion of several shades of red. The leaf boughs look fantastic as they fade into black.
 
Blaster Master - NES - Screenshot - Area 2 - Broken Bridge.png|The palette of orange and dark cyan looks fantastic together. The broken structures here give it a nice ancient look. The shading on the columns make them look quite round and the shadow behind them helps them stand out. The perspective shift on the gate to the right creates depth. The dithered bricks in the background keep them unobtrusive while the fade into black give the scene a clear delineation between the top and bottom. The added wrought iron spikes, picket fence, and portcullis add to the scene.
 
Blaster Master - NES - Screenshot - Area 2 - Broken Bridge.png|The palette of orange and dark cyan looks fantastic together. The broken structures here give it a nice ancient look. The shading on the columns make them look quite round and the shadow behind them helps them stand out. The perspective shift on the gate to the right creates depth. The dithered bricks in the background keep them unobtrusive while the fade into black give the scene a clear delineation between the top and bottom. The added wrought iron spikes, picket fence, and portcullis add to the scene.
 
Blaster Master - NES - Screenshot - Area 2 - Gargoyle Room.png|I like the overall coloration of dark green, gray, black, and dark red. The red brick had a nice fade to black before reaching the brick. The bricks themselves are a bit dull, but the real star of this scene is the winged gargoyle. It sits, arms folded, on an orb on a pedestal, its tail curled around it. Iwata uses highlight and shadow very well here to fit a lot of detail in a mere 16x32 pixels and uses only 4 colors.
 
Blaster Master - NES - Screenshot - Area 2 - Gargoyle Room.png|I like the overall coloration of dark green, gray, black, and dark red. The red brick had a nice fade to black before reaching the brick. The bricks themselves are a bit dull, but the real star of this scene is the winged gargoyle. It sits, arms folded, on an orb on a pedestal, its tail curled around it. Iwata uses highlight and shadow very well here to fit a lot of detail in a mere 16x32 pixels and uses only 4 colors.

Latest revision as of 21:20, 15 July 2019

Yoshiaki Iwata is a graphic artist, game designer, and video game producer who has worked at Sunsoft since 1985. He was initially hired as a graphic artist and slowly worked up to game designer and producer. I really admire Iwata's artistic abilities. In a time when games were mostly made from cute cartoonish graphics, he used a lot of darker palettes to give games a more sinister feel. He also made great use of dithering and drew backgrounds that spanned multiple tiles to better eliminate the obvious seams found in so many games of the time. However, he was also capable of drawing cute graphics when the game required it. The games where I think he most excelled in graphic design are Blaster Master and Batman: The Video Game.

Gameography

This gameography is missing Iwata's most recent games on portable devices and smart phones.

Released Title Contribution
1987-07-20 Fantasy Zone (NES) Converted the arcade graphics to the NES.
1988-06-17 Blaster Master Primary graphic artist and game designer.
1989-03-30 After Burner II Art director for redesigning the arcade graphics.
1989-12-22 Benkei Gaiden Primary artist.
1989-12-22 Batman: The Video Game (NES) Graphics and game design.
1990-07-27 Batman: The Video Game (Genesis) Primary background graphics.
1990-10-26 Nantettatte!! Baseball All graphics.
1990-12-14 Gremlins 2: The New Batch Primary graphics and game design.
1991-08-23 Blaster Master Boy Adviser.
1991-12-18 Lemmings (SNES) Special thanks.
1991-12-20 Batman: Return of the Joker (NES) Primary graphics and game design.
1993-02-26 Xak: The Art of Visual Stage Planner.
1993-08-12 World Heroes (SNES) Director.
1993-12-22 Hebereke's Popoon (Arcade, SNES) Producer.
1994-05-?? Pirates of Dark Water Special thanks.
1996-08-09 Albert Odyssey: Legend of Eldean Chief designer, battle designer, 3D modeler.
1998-12-03 T.R.A.G.: Tactical Rescue Assault Group - Mission of Mercy Primary producer.

Examples

This is a collection of screenshots from various games where Yoshiaki Iwata created graphics.

Blaster Master

Links

Link-MobyGames.png