Difference between revisions of "Video game rating scale"
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| [[Image:Video Game Review Icon - Sound.png|64x64px]] | | [[Image:Video Game Review Icon - Sound.png|64x64px]] | ||
| '''Sound''' | | '''Sound''' | ||
− | | How the game sounds. Is the music interesting? Does it properly accent the game's style? | + | | How the game sounds. Is the music interesting? Does it properly accent the game's style? Do the sound effects compliment the game? |
|- | |- | ||
| [[Image:Video Game Review Icon - Replayability.png|64x64px]] | | [[Image:Video Game Review Icon - Replayability.png|64x64px]] |
Revision as of 13:07, 5 April 2019
This is an explanation of my video game ranking scale. I've tried to create a system to allows me to more-objectively measure quality of games, without getting too focused on the game's genre.
Categories
Each category is ranked on a scale of 1-10, 10 being the highest.
Icon | Category | Description |
---|---|---|
Enjoyment | How enjoyable it is to play the game. Although this is partially a result of the other categories, it also takes into account less-tangible aspects of the game like creative use of game mechanics. | |
Control | How easily the player can do what she wants. Is the interface intuitive? If the game uses an avatar, does it respond quickly to input? Are their enough options to keep the game interesting, but not so many to become complex? | |
Appearance | How the game looks. Does the artistic style work? Is there good use of color? Is the animation fluid? | |
Sound | How the game sounds. Is the music interesting? Does it properly accent the game's style? Do the sound effects compliment the game? | |
Replayability | How long the game stays interesting. Does the game feature difficulty settings? Can you unlock new features? Are their hidden areas to find? | |
64x64px | Percent | How these values rank on a percent scale. |