VVVVVV

From TheAlmightyGuru
Jump to: navigation, search
VVVVVV

VVVVVV - Box Mockup.jpg

Windows - World - Digital box.

Developer Terry Cavanagh
Publisher Nicalis
Published 2010-01-11
Platforms Android, Browser, iOS, Linux, Macintosh, Nintendo 3DS, Switch, Ouya, PlayStation 4, PS Vita, Windows
Genres Action, Platformer
Themes Science Fiction, Surreal
Distribution Commercial

VVVVVV is a platformer developed by Terry Cavanagh and published by Nicalis on 2010-01-11 for Macintosh and Windows, and a demo was playable online. The game was originally written in Flash and then ported to C++ so it could be distributed on various platforms on 2010-09-08. Though the game is a platformer, the player may not jump, but instead has the ability to invert gravity for themselves whenever they're standing on a solid surface.

In the story, six people have to evacuate from a spaceship through a teleporter, but an anomaly causes everyone to be teleported randomly in an alternate dimension. You must rescue your fellow crew members by exploring the various rooms and navigating through their puzzles. Each main section of the game introduces new movement mechanics to learn. There are also, scattered around the map, trinkets to collect, and save points where you respawn when you die.

Personal

Own?Yes. On Steam.
Won?Yes. Missing some trinkets.
Finished2011‎-12-24.

I got this game as part of a Humble Bundle. The pixel art screenshots enticed me to play it and really enjoyed the game.

Review

Video Game Review Icon - Enjoyment.png Video Game Review Icon - Control.png Video Game Review Icon - Appearance.png Video Game Review Icon - Sound.png Video Game Review Icon - Replayability.png
7 6 5 10 7

Best Version: Windows

— This section contains spoilers! —

Good

  • The music of the game composed by Magnus Pålsson, is especially awesome. Probably my favorite thing about the game!
  • The graphics, while crudely drawn, are quite attractive and C64 retro.
  • The idea of flipping gravity rather than jumping creates a whole new way of looking at a platformer game, and the additional movement mechanics keep the game fresh.
  • Each new section of the game introduces a new element that breaks the usual rules of a 2D platformer.

Bad

  • Some of the trinkets are obnoxiously difficult to get.
  • Although the mechanics change as you go, the bulk of the game has an overall sameness to it.
  • A few of the rooms are frustratingly difficult.

Ugly

  • The Gravitron room, where you have to survive for 60 seconds while projectiles fly across the screen, is a painfully difficult.

Media

Maps

Fan Art

Videos

Longplay.

Play Online

Browser (Demo)

Representation

Strong female character?FailDoctor Violet and Doctor Victoria are female, but they're not important.
Bechdel test?FailThe women never talk to each other.
Strong person of color character?FailAlthough the characters are literally different colors, race isn't explicit.
Queer character?FailThere are no queer characters.

Links

Link-MobyGames.png  Link-Wikipedia.png  Link-StrategyWiki.png  Link-GameFAQs.png  Link-TVTropes.png  Link-TCRF.png