Difference between revisions of "Ultima: Exodus"

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(Created page with "thumb|256x256px|North American NES box. '''''Ultima: Exodus''''', known in Japan as '''''ウルティマ 恐怖のエクソダス Ur...")
 
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[[Image:Ultima - Exodus - NES - USA.jpg|thumb|256x256px|North American NES box.]]
 
[[Image:Ultima - Exodus - NES - USA.jpg|thumb|256x256px|North American NES box.]]
  
'''''Ultima: Exodus''''', known in Japan as '''''ウルティマ 恐怖のエクソダス Urutima Kyofu no Ekusodasu, "Ultima: Fear of Exodus"''''', is a role-playing game and a port of [[Ultima III: Exodus]], but I have a history with it different enough to warrant its own page. This version was created by [[Newtopia Planning]] and first released in Japan by [[Pony Canyon]] on the [[NES]] in 1987, then for the [[MSX]] in 1988. It was published in North America by [[FCI]] on the NES in 1989.
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'''''Ultima: Exodus''''', known in Japan as '''''ウルティマ 恐怖のエクソダス Urutima Kyofu no Ekusodasu, "Ultima: Fear of Exodus"''''', is a role-playing game and a port of [[Ultima III: Exodus]], but I have a history with it different enough to warrant its own page. This version was created by [[Newtopia Planning]] and first released in Japan by [[Pony Canyon]] on the [[NES]] in 1987, then for the [[MSX]] in 1988. It was published in North America by [[FCI]] on the NES in 1989. This game was heavily advertised in Japan, with a soundtrack composed by a pop musician, and featuring the vocals of a pop singer, several extensive hint books were made, and even a manga was written.
  
 
I first played this game after renting it from a video store and loved it. I remember reading in the card manual replacement that came with the game that there was dragon armor, which I thought was so cool. Later, my step-brother brought his copy when he visited, and I play it. I accidentally erased his save game file, and my brother and I tried to rush through the game to get back all the stuff he had, but were unable to, he was very mad. But we kept playing, and I amassed a lot of gold and raised each of the characters to level 5. This unleashed the pirates, and we made it to Ambrosia. I found a shrine, and, teasingly, my step-brother told me to try and donate all my gold to see what happened. I obeyed, and didn't see any benefit, and I felt betrayed.
 
I first played this game after renting it from a video store and loved it. I remember reading in the card manual replacement that came with the game that there was dragon armor, which I thought was so cool. Later, my step-brother brought his copy when he visited, and I play it. I accidentally erased his save game file, and my brother and I tried to rush through the game to get back all the stuff he had, but were unable to, he was very mad. But we kept playing, and I amassed a lot of gold and raised each of the characters to level 5. This unleashed the pirates, and we made it to Ambrosia. I found a shrine, and, teasingly, my step-brother told me to try and donate all my gold to see what happened. I obeyed, and didn't see any benefit, and I felt betrayed.
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==Box Art==
 
==Box Art==
 
<gallery>
 
<gallery>
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Ultima - Exodus - NES - Japan.jpg|The original Japanese box is pretty great. It shows the fighter, cleric, thief, and wizard in cartoon style, a dark realm fighting monsters. Although, some of the monsters don't fit the game, the art is quite good.
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Ultima - Exodus - NES - USA.jpg|The North American art is the same scene, only painted in a more Western style. The characters aren't as emotive, and the cleric looks more like a sissy, but it's still competently painted.
 
</gallery>
 
</gallery>
  
 
==Documentation==
 
==Documentation==
 
<gallery>
 
<gallery>
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Ultima - Exodus - NES - Manual.pdf|Game manual.
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Ultima - Exodus - NES - Manual (Japan).pdf|Japanese game manual.
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Ultima - Exodus - NES - Hint Book.pdf|Hint book.
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Ultima - Exodus - NES - Perfect Solution.pdf|Perfect Solution Japanese hint book.
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Ultima - Exodus - NES - Perfect Solution Technique.pdf|Perfect Solution Technique Japanese hint book.
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Ultima - Exodus - NES - Perfect Solution Technique (Revision).pdf|Perfect Solution Technique (Revision) Japanese hint book.
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Ultima - Exodus - NES - Perfect Guidebook to Overcome.pdf|Perfect Guidebook to Overcome Ultima: Exodus (Japanese).
 
</gallery>
 
</gallery>
  
 
==Maps==
 
==Maps==
<gallery>
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* [http://mikesrpgcenter.com/ultima3 mikesrpgcenter.com/ultima3].
</gallery>
 
  
 
==Links==
 
==Links==

Revision as of 10:56, 22 June 2017

North American NES box.

Ultima: Exodus, known in Japan as ウルティマ 恐怖のエクソダス Urutima Kyofu no Ekusodasu, "Ultima: Fear of Exodus", is a role-playing game and a port of Ultima III: Exodus, but I have a history with it different enough to warrant its own page. This version was created by Newtopia Planning and first released in Japan by Pony Canyon on the NES in 1987, then for the MSX in 1988. It was published in North America by FCI on the NES in 1989. This game was heavily advertised in Japan, with a soundtrack composed by a pop musician, and featuring the vocals of a pop singer, several extensive hint books were made, and even a manga was written.

I first played this game after renting it from a video store and loved it. I remember reading in the card manual replacement that came with the game that there was dragon armor, which I thought was so cool. Later, my step-brother brought his copy when he visited, and I play it. I accidentally erased his save game file, and my brother and I tried to rush through the game to get back all the stuff he had, but were unable to, he was very mad. But we kept playing, and I amassed a lot of gold and raised each of the characters to level 5. This unleashed the pirates, and we made it to Ambrosia. I found a shrine, and, teasingly, my step-brother told me to try and donate all my gold to see what happened. I obeyed, and didn't see any benefit, and I felt betrayed.

I later asked for the game for Christmas, and got it. It was a used copy and didn't have the manual, but it did come with a nice transparent purple plastic case, which was so fitting for the game. I played it a lot, but didn't get very far without the manual. Later, my brother and I found a copy of the hint book at a Toys 'R Us, and he bought it for me. With it, I was able to get a lot farther. The hint book contains everything I needed to beat the game, and I got about two thirds of the way through it, but I never did beat the game. I probably never will because it is a serious grind-fest.

Status

I own a complete in box copy of the game, but I have not beaten it.

Review

  • Overall: 4/10
  • Best Version: NES

Good

Bad

Ugly

  • Nothing.

Box Art

Documentation

Maps

Links