Difference between revisions of "Trax"

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[[Image:Trax - GB - USA.jpg|thumb|256x256px|North American box art.]]
 
[[Image:Trax - GB - USA.jpg|thumb|256x256px|North American box art.]]
  
'''''Trax''''', known in Japan as '''''突撃!ポンコツタンク, Totsugeki! Poncotsu Tank, "Charge! Ponkotsu Tank"''''', is a scrolling tank shooter developed and published by [[HAL Laboratory]] in Japan in 1991, and published by [[Electro Brain]] in the USA and UK later that year. It has a single-player story mode and a multiplayer competitive mode.
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'''''Trax''''', known in Japan as '''''突撃!ポンコツタンク, Totsugeki! Poncotsu Tank, "Charge! Junk Tank"''''', is a scrolling tank shooter developed and published by [[HAL Laboratory]] in Japan in 1991, and published by [[Electro Brain]] in the USA and UK later that year. It has a single-player story mode and a multiplayer competitive mode.
  
I never played this game when it was popular. Instead, I saw it on a list of the best Game Boy games and played it in an emulator.
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I never played this game when it was popular. Instead, I saw it on a list of the best Game Boy games and played it in an emulator. I found the game to be quite enjoyable, and it had real potential, but it ends far too soon.
  
 
==Status==
 
==Status==
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==Review==
 
==Review==
* '''Overall:''' 4/10
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* '''Overall:''' 3/10
 
* '''Best Version:''' Game Boy
 
* '''Best Version:''' Game Boy
  
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* Scrolling shooters are usually so frustratingly difficult, I don't bother with them, but this one was enjoyable the whole way through.
 
* Scrolling shooters are usually so frustratingly difficult, I don't bother with them, but this one was enjoyable the whole way through.
 
* The game has pretty decent graphics and sound for a Game Boy game.
 
* The game has pretty decent graphics and sound for a Game Boy game.
* The animation, especially the bosses, is cute and fun.
+
* The animation, especially for the bosses, is cute and fun.
 
* Movement is nicely responsive.
 
* Movement is nicely responsive.
 
* The weapon power-ups vary in style, and none of them are bad.
 
* The weapon power-ups vary in style, and none of them are bad.
  
 
===Bad===
 
===Bad===
* You can only turn your turret clockwise, which is a pain. I know this is a limitation of the Game Boy's controls, but it makes the game less-playable.
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* Games that require turret rotation, but lack a rotating joystick, are always difficult to maneuver, but this one is made even worse because you can only turn your turret clockwise. I know this is a limitation of the Game Boy's two-button controls, and they try to justify it in the manual, but it makes the game less-playable. This would probably be better made on the GBA.
* The game is far too easy. The first time I played it I beat it.
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* The game is far too easy. I beat it the very first time I played it.
 
* It would have been nice to allow the weapons to be upgraded to multiple levels.
 
* It would have been nice to allow the weapons to be upgraded to multiple levels.
  
 
==Ugly==
 
==Ugly==
* The game is far too short. There are only 4 level, so you can beat it an about 15 minutes. Had I paid money for this I would have felt ripped off.
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* The game is far too short. There are only 4 levels, so you can beat it an about 15 minutes. Had I paid money for this I would have felt ripped off.
  
 
==Box Art==
 
==Box Art==
 
<gallery>
 
<gallery>
 
Trax - GB - Japan.jpg|The original Japanese box has the game's ball-shaped tank bounding through a battlefield. The art accurately captures the game, and the cartoon logo and lettering are great.
 
Trax - GB - Japan.jpg|The original Japanese box has the game's ball-shaped tank bounding through a battlefield. The art accurately captures the game, and the cartoon logo and lettering are great.
Trax - GB - USA.jpg|The art used in Western countries is essentially the same, only less interesting, and with silly comic sound effects that actually don't exist in the game.
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Trax - GB - USA.jpg|The art used in Western countries is essentially the same, only less interesting, and with cheesy comic sound effect bubbles that don't exist in the game.
 
</gallery>
 
</gallery>
  
==Maps==
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==Documentation==
 
<gallery>
 
<gallery>
 
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Trax - GB - Manual.pdf|Game manual.
</gallery>
 
 
 
==Maps==
 
<gallery>
 
 
 
 
</gallery>
 
</gallery>
  
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[[Category: Games]]
 
[[Category: Games]]
 
[[Category: Video Games]]
 
[[Category: Video Games]]
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[[Category: Game Boy Games]]
 
[[Category: Action]]
 
[[Category: Action]]
 
[[Category: Scrolling Shooters]]
 
[[Category: Scrolling Shooters]]
 
[[Category: Games I've Beaten]]
 
[[Category: Games I've Beaten]]
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[[Category: Multi-Player]]
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[[Category: Multi-Player Versus]]

Revision as of 17:29, 31 January 2018

North American box art.

Trax, known in Japan as 突撃!ポンコツタンク, Totsugeki! Poncotsu Tank, "Charge! Junk Tank", is a scrolling tank shooter developed and published by HAL Laboratory in Japan in 1991, and published by Electro Brain in the USA and UK later that year. It has a single-player story mode and a multiplayer competitive mode.

I never played this game when it was popular. Instead, I saw it on a list of the best Game Boy games and played it in an emulator. I found the game to be quite enjoyable, and it had real potential, but it ends far too soon.

Status

I do not own the game, but I beat it on 2017-11-26.

Review

  • Overall: 3/10
  • Best Version: Game Boy

Good

  • Scrolling shooters are usually so frustratingly difficult, I don't bother with them, but this one was enjoyable the whole way through.
  • The game has pretty decent graphics and sound for a Game Boy game.
  • The animation, especially for the bosses, is cute and fun.
  • Movement is nicely responsive.
  • The weapon power-ups vary in style, and none of them are bad.

Bad

  • Games that require turret rotation, but lack a rotating joystick, are always difficult to maneuver, but this one is made even worse because you can only turn your turret clockwise. I know this is a limitation of the Game Boy's two-button controls, and they try to justify it in the manual, but it makes the game less-playable. This would probably be better made on the GBA.
  • The game is far too easy. I beat it the very first time I played it.
  • It would have been nice to allow the weapons to be upgraded to multiple levels.

Ugly

  • The game is far too short. There are only 4 levels, so you can beat it an about 15 minutes. Had I paid money for this I would have felt ripped off.

Box Art

Documentation

Links