The Legend of Zelda
The Legend of Zelda is my second favorite Zelda game in the series.
- Considering the constraints of the media, there is an unbelievable amount of game here!
- The game manages to be very long without being unnecessarily difficult. Though, a beginner will certainly want the manual and map with them.
- Even without the second quest, the game is wonderful. The addition of an entirely new underworld was delicious icing on the cake.
- The slow progression of items you can buy and through the exploration of dungeons keeps the game fresh the whole time.
- The game requires a lot of trial and error to find all the hidden rooms and treasures. Thankfully, the vast majority of these are optional.
- I wish there were more red/blue versions of the various enemies, items, etc. This seems like an untapped area.
- Unless you're familiar with Japanese mythology, a lot of the monsters will seem rather unusual.
- Some of the items seem to be poorly placed like when you get boomerangs from both the first and second dungeons.
- Dungeon 7 is particularly out of place with a (by then, sissy) Aquamentus for a boss, and the red candle for a treasure.
- Nothing. This game is sheer brilliance.
- The font used on the box art on the "ZELDA" logo is Zapf International Demi.