Tetris for Windows 3 is a port of Tetris developed by Dave Edson and published by Microsoft in their Microsoft Entertainment Pack For Windows in 1990. This port features 1 player mode, 2 player competitive mode, and supports starting anywhere from level 1-9, initial height levels, and next piece display. This version was technically a bootleg, as Microsoft obtained their publishing rights through Sphere, but Sphere didn't legally have the rights for PC publication.
My first experience with this version of Tetris was on my family's Packard Bell 386SX computer my parents bought back in 1991. The PC was a showroom floor model and came with some demo software including the first Entertainment Pack. Although this wasn't the first version of Tetris I ever played, it was the first one I owned and where I practiced playing the game initially.
I do not own this game, and it is unbeatable.
- Overall: 3/10
- Best Version: Windows 3
- The game is a competent port of the original Tetris.
- This version includes a competitive 2-player mode.
- The game draws the Tetrominoes as vectors, so they scale to any screen size.
- The game lacks any of the more interesting Tetris options. For example, if you drop a piece, you can't nudge it afterward, and you can't store a piece in reserve.
- Keyboard input cannot be customized, and the second player's layout is both uncomfortable and too close the player 1.
- Probably the worst part of the design, and what makes this port nonviable to skilled players, you can't choose which direction to rotate a piece.
- The game is media-challenged. There is no music or custom sound effects, and, with sound on, it uses the default Windows sounds. Graphically, it only supports 4-bit color, and the background tiles are poorly made.
- mobygames.com/game/win3x/microsoft-entertainment-pack-for-windows - MobyGames.
- en.wikipedia.org/wiki/Tetris - Wikipedia.