Difference between revisions of "Tetris (Nintendo)"

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:''This page is for the Nintendo version of Tetris released on the Game Boy and NES. For other releases, see [[Tetris]].''
 
:''This page is for the Nintendo version of Tetris released on the Game Boy and NES. For other releases, see [[Tetris]].''
  
'''''Tetris''''', known in Russian as '''''Тетрис''''', and in Japan as '''''テトリス [Tetorisu]''''', is an action puzzle game originally created by Alexey Pajitnov on an [[Electronika 60]] computer, however, this page covers a version released by Nintendo for the Game Boy and NES. The Game Boy version, developed by [[Bullet-Proof Software]], was published by [[Nintendo]] first in Japan in July of 1989, then in North America in August. Nintendo derived the NES port from the original Game Boy version and published it in North America in November of 1989. The Famicom did not see this release in Japan because Bullet-Proof Software held the publishing rights there. Despite having two different developers, the games are both very similar and share some development staff.
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'''''Tetris''''' is an action puzzle game originally created by Alexey Pajitnov on an [[Electronika 60]] computer, however, this page covers a version released by Nintendo for the [[Game Boy]] and [[NES]]. The Game Boy version, developed by [[Bullet-Proof Software]], was published by [[Nintendo]] first in Japan in July of 1989, then in North America in August. Nintendo derived the NES port from the original Game Boy version and published it in North America in November of 1989. The Famicom did not see this release in Japan because Bullet-Proof Software held the publishing rights there. Despite having two different developers, the games are both very similar and share some development staff.
  
 
While later releases of Tetris would have many different variations, this earlier release only contains two types of game play which are referred to as A-Type and B-Type. A-Type is endless game mode, and B-Type requires you to get 25 lines to win. Each mode supports starting at any level from 1-10 and has the option of an empty well, or a well filled with a variable level of garbage.
 
While later releases of Tetris would have many different variations, this earlier release only contains two types of game play which are referred to as A-Type and B-Type. A-Type is endless game mode, and B-Type requires you to get 25 lines to win. Each mode supports starting at any level from 1-10 and has the option of an empty well, or a well filled with a variable level of garbage.
 +
 +
The game was also included in a [[Super Mario Bros. multicarts|multicart]] released in the NES Super Set in Europe.
  
 
==Status==
 
==Status==
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===Good===
 
===Good===
 
* Despite the window dressing, the game is a pretty faithful port of the original.
 
* Despite the window dressing, the game is a pretty faithful port of the original.
* The game is a lot of fun, and I rarely get tired of it even after decades of playing it.
+
* The game is a lot of fun, and I rarely get tired of it even after decades of playing.
* Both versions have great music, though I prefer the options on the NES port.
+
* Both versions have great music composed or arranged by [[Hirokazu Tanaka]], though I prefer the options on the NES port.
 
* I really enjoy the changing color-palette across levels in the NES port. I wish later Tetris games would follow this innovation, but The Tetris Company has since created an invariable color set that must be followed.
 
* I really enjoy the changing color-palette across levels in the NES port. I wish later Tetris games would follow this innovation, but The Tetris Company has since created an invariable color set that must be followed.
  
 
===Bad===
 
===Bad===
 
* The controls on both the Game Boy and NES versions are a bit stiff and difficult to work with sliding.
 
* The controls on both the Game Boy and NES versions are a bit stiff and difficult to work with sliding.
 +
* The NES port has code for a 2-player mode, but it was strangely scrapped before the game was released.
 
* The NES port annoyingly clears the screen when you pause. I assume they did this to prevent cheating, but it essentially guarantees failure on the harder difficulty levels making the feature pointless.
 
* The NES port annoyingly clears the screen when you pause. I assume they did this to prevent cheating, but it essentially guarantees failure on the harder difficulty levels making the feature pointless.
  
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* Nothing.
 
* Nothing.
  
==Box Art==
+
==Media==
 +
===Box Art===
 
<gallery>
 
<gallery>
 
Tetris - GB - Japan.jpg|The Japanese Game Boy box uses a theme popularized in [[Atari]] covers: placing abstract shapes out in space. I like the super-imposed Church of the Savior on Spilled Blood over the shapes, and color choice fits the Russian flag. Unfortunately, the nice art is framed with the ugly gray Japanese Game Boy box.
 
Tetris - GB - Japan.jpg|The Japanese Game Boy box uses a theme popularized in [[Atari]] covers: placing abstract shapes out in space. I like the super-imposed Church of the Savior on Spilled Blood over the shapes, and color choice fits the Russian flag. Unfortunately, the nice art is framed with the ugly gray Japanese Game Boy box.
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</gallery>
 
</gallery>
  
==Documentation==
+
===Documentation===
 
<gallery>
 
<gallery>
 
Tetris - GB - Manual.pdf|Game Boy manual.
 
Tetris - GB - Manual.pdf|Game Boy manual.
 
Tetris - NES - Manual.pdf|NES manual.
 
Tetris - NES - Manual.pdf|NES manual.
 
</gallery>
 
</gallery>
 +
 +
===Videos===
 +
* [https://www.youtube.com/watch?v=-FAzHyXZPm0 youtube.com/watch?v=-FAzHyXZPm0] - Longplay, NES. A-Type max score, B-Type level 9 all heights.
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* [https://www.youtube.com/watch?v=lzXXtLqu63w youtube.com/watch?v=lzXXtLqu63w] - Tool assist, reach level 255.
  
 
==Port Differences==
 
==Port Differences==
 
* The NES game features ten color palettes that cycle across the levels.
 
* The NES game features ten color palettes that cycle across the levels.
* The NES has three musical options, the Game Boy only two, each song is different.
+
* The NES has three musical options, the Game Boy only two, all five songs are different.
 
* The NES version is slightly harder at identical difficulty levels.
 
* The NES version is slightly harder at identical difficulty levels.
 
* Strangely, the NES port, which has two built-in controller ports, is strictly a 1-player game, but the Game Boy, which only has an optional connection port, features 2-player mode.
 
* Strangely, the NES port, which has two built-in controller ports, is strictly a 1-player game, but the Game Boy, which only has an optional connection port, features 2-player mode.
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| 0 || 2 || Blue / Cyan || Very crisp colors and reminiscent of [[Mega Man]].
 
| 0 || 2 || Blue / Cyan || Very crisp colors and reminiscent of [[Mega Man]].
 
|-
 
|-
| 1 || 3 || Forest / Chartreuse || A nice combo, very comforting.
+
| 1 || 3 || Forest / Chartreuse || A nice combo, very fresh and comforting.
 
|-
 
|-
| 2 || 5 || Magenta / Pink || This one always made me think of cotton candy.
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| 2 || 5 || Magenta / Pink || This one always makes me think of cotton candy.
 
|-
 
|-
 
| 3 || 6 || Blue / Green || Reminds me of the old Seattle Seahawks logo.
 
| 3 || 6 || Blue / Green || Reminds me of the old Seattle Seahawks logo.
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| 4 || 9 || Red / Seafoam || Christmasy colors, pastel but just as clashing. Ugly.
 
| 4 || 9 || Red / Seafoam || Christmasy colors, pastel but just as clashing. Ugly.
 
|-
 
|-
| 5 || 8 || Seafoam / Cornflower || I looks nice together if you like boring pastels lacking contrast.
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| 5 || 7 || Seafoam / Cornflower || I looks nice together if you like boring pastels lacking contrast.
 
|-
 
|-
 
| 6 || 1 || Red / Gray || This one reminds me of lava and ash. I'm always happy to see this palette.
 
| 6 || 1 || Red / Gray || This one reminds me of lava and ash. I'm always happy to see this palette.
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| 7 || 4 || Purple / Burgundy || Nice combo, and the only double-dark set.
 
| 7 || 4 || Purple / Burgundy || Nice combo, and the only double-dark set.
 
|-
 
|-
| 8 || 7 || Blue / Red || Makes me think of the American flag, but the colors aren't dark enough.
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| 8 || 8 || Blue / Red || Makes me think of the American flag, but the colors aren't dark enough.
 
|-
 
|-
 
| 9 || 10 || Red / Orange || Yuck. It makes me think of clowns or fast food logos.
 
| 9 || 10 || Red / Orange || Yuck. It makes me think of clowns or fast food logos.
 +
|}
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 +
I've create a hack of the NES port of Tetris which features ten new colors palettes. You can download the ROM [[:File:Tetris - Alternate Color Hack.zip|here]]. While creating the hack, I gained respect for the designers who created the original set. The NES's color palette is so limited, it was quite difficult to come up with colors that both harmonize and contrast enough.
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==Titles==
 +
{| class="wikitable"
 +
! Language !! Native !! Transliteration !! Translation
 +
|-
 +
| English || Tetris || ||
 +
|-
 +
| Japanese || テトリス || Tetorisu || Tetris
 +
|-
 +
| Russian || Тетрис || Tetris
 
|}
 
|}
  
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* [http://www.mobygames.com/game/tetris_gb mobygames.com/game/tetris_gb] - MobyGames (Game Boy).
 
* [http://www.mobygames.com/game/tetris_gb mobygames.com/game/tetris_gb] - MobyGames (Game Boy).
 
* [https://en.wikipedia.org/wiki/Tetris en.wikipedia.org/wiki/Tetris] - Wikipedia.
 
* [https://en.wikipedia.org/wiki/Tetris en.wikipedia.org/wiki/Tetris] - Wikipedia.
* [https://tcrf.net/Tetris_(Nintendo,_NES)/en tcrf.net/Tetris_(Nintendo,_NES)/en] - The Cutting Room Floor.
+
* [https://tcrf.net/Tetris_(Nintendo,_NES)/en tcrf.net/Tetris_(Nintendo,_NES)/en] - The Cutting Room Floor (NES).
 +
* [https://tcrf.net/Tetris_(Game_Boy) tcrf.net/Tetris_(Game_Boy)] - The Cutting Room Floor (Game Boy).
 
* [http://www.vgmpf.com/Wiki/index.php?title=Tetris_(NES) vgmpf.com/Wiki/index.php?title=Tetris_(NES)] - Music.
 
* [http://www.vgmpf.com/Wiki/index.php?title=Tetris_(NES) vgmpf.com/Wiki/index.php?title=Tetris_(NES)] - Music.
 
* [http://www.thealmightyguru.com/Games/Hacking/Wiki/index.php?title=Tetris thealmightyguru.com/Games/Hacking/Wiki/index.php?title=Tetris] - NES Hacker Database.
 
* [http://www.thealmightyguru.com/Games/Hacking/Wiki/index.php?title=Tetris thealmightyguru.com/Games/Hacking/Wiki/index.php?title=Tetris] - NES Hacker Database.

Latest revision as of 10:51, 11 January 2019

US Game Boy cover art.
This page is for the Nintendo version of Tetris released on the Game Boy and NES. For other releases, see Tetris.

Tetris is an action puzzle game originally created by Alexey Pajitnov on an Electronika 60 computer, however, this page covers a version released by Nintendo for the Game Boy and NES. The Game Boy version, developed by Bullet-Proof Software, was published by Nintendo first in Japan in July of 1989, then in North America in August. Nintendo derived the NES port from the original Game Boy version and published it in North America in November of 1989. The Famicom did not see this release in Japan because Bullet-Proof Software held the publishing rights there. Despite having two different developers, the games are both very similar and share some development staff.

While later releases of Tetris would have many different variations, this earlier release only contains two types of game play which are referred to as A-Type and B-Type. A-Type is endless game mode, and B-Type requires you to get 25 lines to win. Each mode supports starting at any level from 1-10 and has the option of an empty well, or a well filled with a variable level of garbage.

The game was also included in a multicart released in the NES Super Set in Europe.

Status

I do not own either of the ports. I beat B-Type, level: 10, height: 5 on the Game Boy on 2017-12-09 and the NES on 2017-12-18.

Review

  • Overall: 6/10
  • Best Version: NES

Good

  • Despite the window dressing, the game is a pretty faithful port of the original.
  • The game is a lot of fun, and I rarely get tired of it even after decades of playing.
  • Both versions have great music composed or arranged by Hirokazu Tanaka, though I prefer the options on the NES port.
  • I really enjoy the changing color-palette across levels in the NES port. I wish later Tetris games would follow this innovation, but The Tetris Company has since created an invariable color set that must be followed.

Bad

  • The controls on both the Game Boy and NES versions are a bit stiff and difficult to work with sliding.
  • The NES port has code for a 2-player mode, but it was strangely scrapped before the game was released.
  • The NES port annoyingly clears the screen when you pause. I assume they did this to prevent cheating, but it essentially guarantees failure on the harder difficulty levels making the feature pointless.

Ugly

  • Nothing.

Media

Box Art

Documentation

Videos

Port Differences

  • The NES game features ten color palettes that cycle across the levels.
  • The NES has three musical options, the Game Boy only two, all five songs are different.
  • The NES version is slightly harder at identical difficulty levels.
  • Strangely, the NES port, which has two built-in controller ports, is strictly a 1-player game, but the Game Boy, which only has an optional connection port, features 2-player mode.

Palettes

The NES port alters the color of the tetrominoes as you progress through the levels. It has 10 programmed palettes which cycle through as the levels progress. The game has a bug after level 137 where the color palette becomes garbled. I've created a graphic which shows the 10 normal palettes and ranked them below.

Tetris - NES - Palettes.png

Palette Rank Colors Notes
0 2 Blue / Cyan Very crisp colors and reminiscent of Mega Man.
1 3 Forest / Chartreuse A nice combo, very fresh and comforting.
2 5 Magenta / Pink This one always makes me think of cotton candy.
3 6 Blue / Green Reminds me of the old Seattle Seahawks logo.
4 9 Red / Seafoam Christmasy colors, pastel but just as clashing. Ugly.
5 7 Seafoam / Cornflower I looks nice together if you like boring pastels lacking contrast.
6 1 Red / Gray This one reminds me of lava and ash. I'm always happy to see this palette.
7 4 Purple / Burgundy Nice combo, and the only double-dark set.
8 8 Blue / Red Makes me think of the American flag, but the colors aren't dark enough.
9 10 Red / Orange Yuck. It makes me think of clowns or fast food logos.

I've create a hack of the NES port of Tetris which features ten new colors palettes. You can download the ROM here. While creating the hack, I gained respect for the designers who created the original set. The NES's color palette is so limited, it was quite difficult to come up with colors that both harmonize and contrast enough.

Titles

Language Native Transliteration Translation
English Tetris
Japanese テトリス Tetorisu Tetris
Russian Тетрис Tetris

Links