Difference between revisions of "Takashi Tezuka"

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[[Image:Takashi Tezuka.jpg|thumb|256x256px|Takashi Tezuka, circa 2010.]]
 
[[Image:Takashi Tezuka.jpg|thumb|256x256px|Takashi Tezuka, circa 2010.]]
  
'''''Takashi Tezuka (手塚 卓志)''''', is a video game designer and producer best known for his work on the [[Super Mario Bros. (Universe)|Super Mario Bros.]] and [[The Legend of Zelda (universe)|The Legend of Zelda]] franchises.
+
'''''Takashi Tezuka (手塚 卓志)''''', is a video game designer and producer best known for his work on the [[Mario (Universe)|Super Mario Bros.]] and [[The Legend of Zelda (Universe)|The Legend of Zelda]] franchises.
  
 
Tezuka was born in 1960-11-17 in Osaka, Japan. He graduated from the Design Department of Osaka University of Arts, and was hired at [[Nintendo]] in April of 1984. Shortly after being hired, Tezuka was teamed up with [[Shigeru Miyamoto]] to work on two of their most seminal games; [[Super Mario Bros.]] and [[The Legend of Zelda]]. In his early years, he went by the alias "Ten Ten." By the late 1990s, Tezuka began working as a supervisor or producer on most titles. Tezuka continues to work for Nintendo to this day as the executive officer of Nintendo EPD and has been involved, in some capacity, in over 100 titles.
 
Tezuka was born in 1960-11-17 in Osaka, Japan. He graduated from the Design Department of Osaka University of Arts, and was hired at [[Nintendo]] in April of 1984. Shortly after being hired, Tezuka was teamed up with [[Shigeru Miyamoto]] to work on two of their most seminal games; [[Super Mario Bros.]] and [[The Legend of Zelda]]. In his early years, he went by the alias "Ten Ten." By the late 1990s, Tezuka began working as a supervisor or producer on most titles. Tezuka continues to work for Nintendo to this day as the executive officer of Nintendo EPD and has been involved, in some capacity, in over 100 titles.
  
Though I didn't know who Takashi Tezuka was in the 1980s, I was very familiar with his work, having been a big fan of pretty much every game he was involved with. It was only until years later when the Internet helped track down the real names behind the aliases in the early games, was I able to understand his full impact on my early game appreciation. While it's still difficult to suss out precisely what he did in each game, he has not doubt helped shaped the course of video games.
+
Though I didn't know who Takashi Tezuka was in the 1980s, I was very familiar with his work, having been a big fan of pretty much every game he was involved with. It was only until years later when the Internet helped track down the real names behind the aliases in the early games, was I able to understand his full impact on my early game appreciation. While it's still difficult to suss out precisely what he did in each game, he has been a driving force in the shape of video gaming.
  
 
==Gameography==
 
==Gameography==
This gameography is far from complete.
+
This gameography includes every game Takashi Tezuka worked on up to and including 2000. The column ''Rank'' is the order in which I enjoy these games; if it is blank, I haven't played the game enough to rank it.
  
 
{| class="wikitable sortable" |
 
{| class="wikitable sortable" |
 
|-
 
|-
! Title !! Released !! Roles
+
! Title !! Released !! Roles !! Rank
 
|-
 
|-
| [[Devil World]] || 1984-10-05 || Staff
+
| [[Devil World]] || 1984-10-05 || Staff || 15
 
|-
 
|-
| [[Excitebike]] || 1984-11-30 || Graphics
+
| [[Excitebike]] || 1984-11-30 || Graphics || 14
 
|-
 
|-
| [[Super Mario Bros.]] || 1985-09-13 || Assistant Director, Graphics
+
| [[Super Mario Bros.]] || 1985-09-13 || Assistant Director, Graphics || 5
 
|-
 
|-
| [[The Legend of Zelda]] || 1986-02-21 || Director, Designer
+
| [[The Legend of Zelda]] || 1986-02-21 || Director, Designer || 4
 
|-
 
|-
| [[Super Matio Bros. 2 (Japan)]] || 1986-06-03 || Director, Game Designer
+
| [[Super Mario Bros. 2 (Japan)]] || 1986-06-03 || Director, Game Designer || 13
 
|-
 
|-
| [[Super Mario Bros. 2|Yume Kōjō: Dokidoki Panic]] || 1987-07-10 || Meddler
+
| [[Super Mario Bros. 2|Yume Kojo: Doki Doki Panic]] || 1987-07-10 || Meddler || 12
 
|-
 
|-
| [[Super Mario Bros. 2]] || 1988-10-?? || Motion Designers
+
| [[Super Mario Bros. 2]] || 1988-10-?? || Motion Designers || 6
 
|-
 
|-
| [[Super Mario Bros. 3]] || 1988-10-23 || Director, Game Designer, Level Designer, Character Designer
+
| [[Super Mario Bros. 3]] || 1988-10-23 || Director, Game Designer, Level Designer, Character Designer || 2
 
|-
 
|-
| [[Super Mario World]] || 1990-11-21 || Lead Director
+
| [[Super Mario World]] || 1990-11-21 || Lead Director || 3
 
|-
 
|-
| [[The Legend of Zelda: A Link to the Past]] || 1991-11-21 || Director
+
| [[The Legend of Zelda: A Link to the Past]] || 1991-11-21 || Director || 1
 
|-
 
|-
| [[Super Mario All-Stars]] || 1993-07-14 || Director
+
| [[The Legend of Zelda: Link's Awakening]] || 1993-06-06 || Director || 9
 
|-
 
|-
| [[The Legend of Zelda: Link's Awakening]] || 1993-06-06 || Director
+
| [[Super Mario All-Stars]] || 1993-07-14 || Director || 10
 
|-
 
|-
| [[Super Mario World 2: Yoshi's Island]] || 1995-08-05 || Director
+
| [[Super Mario World 2: Yoshi's Island]] || 1995-08-05 || Director ||
 
|-
 
|-
| [[Tetris Attack]] || 1996-08-?? || Design Adviser
+
| [[Super Mario 64]] || 1996-06-23 || Assistant Director || 11
 
|-
 
|-
| [[Super Mario 64]] || 1996-06-23 || Assistant Director,
+
| [[Tetris Attack]] || 1996-08-?? || Design Advisor || 7
 +
|-
 +
| [[Game & Watch Gallery]] || 1997-02-01 || Design Advisor ||
 +
|-
 +
| [[BS Zelda no Densetsu: Inishie no Sekiban]] || 1997-03-30 || Supervisor ||
 +
|-
 +
| [[Star Fox 64]] || 1997-04-27 || Supervisor ||
 +
|-
 +
| [[Game & Watch Gallery 2]] || 1997-09-27 || Design Advisor ||
 +
|-
 +
| [[Yoshi's Story]] || 1997-12-21 || Producer ||
 +
|-
 +
| [[The Legend of Zelda: Ocarina of Time]] || 1998-11-21 || Supervisor ||
 +
|-
 +
| [[The Legend of Zelda: Link's Awakening DX]] || 1998-12-12 || Supervisor || 8
 +
|-
 +
| [[Game & Watch Gallery 3]] || 1999-04-08 || Design Advisor ||
 +
|-
 +
| [[Super Mario Bros. Deluxe]] || 1999-05-01 || Supervisor ||
 +
|-
 +
| [[Mario Golf]] || 1999-06-11 || Supervisor ||
 +
|-
 +
| [[Mario Golf (Game Boy Color)]] || 1999-08-10 || Supervisor ||
 +
|-
 +
| [[The Legend of Zelda: Majora's Mask]] || 2000-04-27 || Supervisor ||  
 
|}
 
|}
  

Revision as of 21:31, 30 March 2018

Takashi Tezuka, circa 2010.

Takashi Tezuka (手塚 卓志), is a video game designer and producer best known for his work on the Super Mario Bros. and The Legend of Zelda franchises.

Tezuka was born in 1960-11-17 in Osaka, Japan. He graduated from the Design Department of Osaka University of Arts, and was hired at Nintendo in April of 1984. Shortly after being hired, Tezuka was teamed up with Shigeru Miyamoto to work on two of their most seminal games; Super Mario Bros. and The Legend of Zelda. In his early years, he went by the alias "Ten Ten." By the late 1990s, Tezuka began working as a supervisor or producer on most titles. Tezuka continues to work for Nintendo to this day as the executive officer of Nintendo EPD and has been involved, in some capacity, in over 100 titles.

Though I didn't know who Takashi Tezuka was in the 1980s, I was very familiar with his work, having been a big fan of pretty much every game he was involved with. It was only until years later when the Internet helped track down the real names behind the aliases in the early games, was I able to understand his full impact on my early game appreciation. While it's still difficult to suss out precisely what he did in each game, he has been a driving force in the shape of video gaming.

Gameography

This gameography includes every game Takashi Tezuka worked on up to and including 2000. The column Rank is the order in which I enjoy these games; if it is blank, I haven't played the game enough to rank it.

Title Released Roles Rank
Devil World 1984-10-05 Staff 15
Excitebike 1984-11-30 Graphics 14
Super Mario Bros. 1985-09-13 Assistant Director, Graphics 5
The Legend of Zelda 1986-02-21 Director, Designer 4
Super Mario Bros. 2 (Japan) 1986-06-03 Director, Game Designer 13
Yume Kojo: Doki Doki Panic 1987-07-10 Meddler 12
Super Mario Bros. 2 1988-10-?? Motion Designers 6
Super Mario Bros. 3 1988-10-23 Director, Game Designer, Level Designer, Character Designer 2
Super Mario World 1990-11-21 Lead Director 3
The Legend of Zelda: A Link to the Past 1991-11-21 Director 1
The Legend of Zelda: Link's Awakening 1993-06-06 Director 9
Super Mario All-Stars 1993-07-14 Director 10
Super Mario World 2: Yoshi's Island 1995-08-05 Director
Super Mario 64 1996-06-23 Assistant Director 11
Tetris Attack 1996-08-?? Design Advisor 7
Game & Watch Gallery 1997-02-01 Design Advisor
BS Zelda no Densetsu: Inishie no Sekiban 1997-03-30 Supervisor
Star Fox 64 1997-04-27 Supervisor
Game & Watch Gallery 2 1997-09-27 Design Advisor
Yoshi's Story 1997-12-21 Producer
The Legend of Zelda: Ocarina of Time 1998-11-21 Supervisor
The Legend of Zelda: Link's Awakening DX 1998-12-12 Supervisor 8
Game & Watch Gallery 3 1999-04-08 Design Advisor
Super Mario Bros. Deluxe 1999-05-01 Supervisor
Mario Golf 1999-06-11 Supervisor
Mario Golf (Game Boy Color) 1999-08-10 Supervisor
The Legend of Zelda: Majora's Mask 2000-04-27 Supervisor

Gallery

Links