From TheAlmightyGuru
Revision as of 10:12, 30 August 2019 by TheAlmightyGuru (talk | contribs)
Jump to: navigation, search
Title screen.

Taipei is a mahjong matching game developed by Dave Norris in 1988 and published by Microsoft in their Microsoft Entertainment Pack For Windows for Windows 3 in 1990, and later re-released in their The Best of Microsoft Entertainment Pack bundle. With the release of Windows Vista in 2006, Microsoft began bundling a completely new mahjong game with their OS called Mahjong Titans.

My first experience with Taipei was on my family's Packard Bell 386SX computer my parents bought back in 1991. The PC must was a showroom floor model because and it came with a little bit of demo software including the first Entertainment Pack. Because Windows 3 was such a spartan operating environment, I was grateful for the few additional games that were loaded on it. I played a fair amount of Taipei, beating each layout numerous times, but I've never kept track of which game numbers I've beaten. This was the very first mahjong matching game I ever played, and I had to read the in-game help document to understand the rules. I particularly like the flower and season tiles because they're unique, the one of circles because it's so colorful, the one of bamboo (the bird), which I originally thought was a samurai warrior. In the end however, like solitaire, this game is little more than a time-waster.


I do not own this game, but I have beaten a game for each layout.


  • Overall: 4/10
  • Best Version: Windows 3

— This section contains spoilers! —


  • The game is a fully competent mahjong matching game.
  • The addition of several layouts, some of which can only exist in a computer, is nice.
  • This version also lets you specify which seed number you want to play which is good for challenging friends.
  • For only 16 colors and a tiny resolution, the graphics are quite clear.


  • The game is lacking in media. There aren't any sounds, music, or animation.
  • The fortune cookie wisdom you get for winning a game is a bit Americanized and quite underwhelming.
  • A couple of the layouts (bridge and castle) have hovering tiles. It's neat that this can be done in a virtual environment, but it's also kind of silly.


  • Nothing.



Link-MobyGames.png  Link-Wikipedia.png  Link-TCRF.png