Difference between revisions of "Super Win the Game"

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(Created page with "'''''Super Win the Game''''' is a platform action-adventure video game developed and published by Minor Key Games on 2014-10-01 for Linux, Macintosh, and Windows...")
 
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[[Image:Super Win the Game - Steam - Title Card.jpg|thumb|256x256px|Steam title card.]]
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'''''Super Win the Game''''' is a platform action-adventure video game developed and published by [[Minor Key Games]] on 2014-10-01 for [[Linux]], [[Macintosh]], and [[Windows]]. The game is the second title in the [[Win the Game (Universe)|Win the Game series]]. In the game, you play the wayfarer, a boy with a green hat who explores a strange land while searching for gems, keys, and various power-ups in order to restore the heart of the land's king. The game is mostly jumping puzzles and exploration. Like the first title, a lot of work was put into giving the game the appearance of being played on an old CRT display.
 
'''''Super Win the Game''''' is a platform action-adventure video game developed and published by [[Minor Key Games]] on 2014-10-01 for [[Linux]], [[Macintosh]], and [[Windows]]. The game is the second title in the [[Win the Game (Universe)|Win the Game series]]. In the game, you play the wayfarer, a boy with a green hat who explores a strange land while searching for gems, keys, and various power-ups in order to restore the heart of the land's king. The game is mostly jumping puzzles and exploration. Like the first title, a lot of work was put into giving the game the appearance of being played on an old CRT display.
  
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===Good===
 
===Good===
*  
+
* The game is very enjoyable. The game mechanics are fun, it's not too challenging or too easy, and the story is interesting.
 +
* A lot of the negative things I had to say about the original game have been corrected in this release. There are more non-spike hazards to deal with, the NPCs make the map seem less desolate, the shortcuts help decrease backtracking, etc.
 +
* I like the open world aspect where the majority of the game map is available to be explored right from the get-go. Ordinarily this would create a problem where you wouldn't know where to go next, but the game employs a fortune teller (like ''[[The Legend of Zelda: A Link to the Past]]'') who gives you hints on where to go next.
 +
* The game's music is pretty good and is reminiscent of 8-bit hardware. It's not as great as some of the best games of the era, but superior to most, and a huge step up from the silent first game.
 +
* The CRT-emulation has been improved quite a bit from the first game, which is great for people who like that feel, however, it was still the first option I turned off.
 +
* I like the homages to various 8-bit era games.
 +
* The speed-run section was a nice addition for those gamers who like that sort of thing.
 +
* The SNES-themed IndieBox release was a nice addition.
  
 
===Bad===
 
===Bad===
*  
+
* There still isn't much variety in the game mechanics. Nearly everything in the game is a jumping puzzle or an exploration puzzle.
 +
* While I appreciated the new power-up of being able to survive in water/lava, the rest of the power-ups were identical to the first game.
  
 
===Ugly===
 
===Ugly===
*  
+
* Nothing.
  
 
==Media==
 
==Media==
 +
===Box Art===
 +
<gallery>
 +
Super Win the Game - Steam - Title Card.jpg|Steam title card.
 +
Super Win the Game - W32 - USA.jpg|IndieBox release.
 +
</gallery>
 +
 +
===Documentation===
 +
<gallery>
 +
Super Win the Game - W32 - Map Insert.jpg|Map insert.
 +
</gallery>
  
 +
===Maps===
 +
* [https://steamcommunity.com/app/310700/discussions/0/613937943067218757 steamcommunity.com/app/310700/discussions/0/613937943067218757]
  
 
==Links==
 
==Links==

Revision as of 11:13, 18 February 2019

Steam title card.

Super Win the Game is a platform action-adventure video game developed and published by Minor Key Games on 2014-10-01 for Linux, Macintosh, and Windows. The game is the second title in the Win the Game series. In the game, you play the wayfarer, a boy with a green hat who explores a strange land while searching for gems, keys, and various power-ups in order to restore the heart of the land's king. The game is mostly jumping puzzles and exploration. Like the first title, a lot of work was put into giving the game the appearance of being played on an old CRT display.

I learned about this game shortly after beating You Have to Win the Game, but I didn't buy it and play it until it went on sale on Steam.

Status

I own this game on Steam and beat it on 2018-02-16. I collected 100% of them gems, and have 26/32 achievements.

Review

  • Overall: 7/10
  • Best Version: Windows.

Good

  • The game is very enjoyable. The game mechanics are fun, it's not too challenging or too easy, and the story is interesting.
  • A lot of the negative things I had to say about the original game have been corrected in this release. There are more non-spike hazards to deal with, the NPCs make the map seem less desolate, the shortcuts help decrease backtracking, etc.
  • I like the open world aspect where the majority of the game map is available to be explored right from the get-go. Ordinarily this would create a problem where you wouldn't know where to go next, but the game employs a fortune teller (like The Legend of Zelda: A Link to the Past) who gives you hints on where to go next.
  • The game's music is pretty good and is reminiscent of 8-bit hardware. It's not as great as some of the best games of the era, but superior to most, and a huge step up from the silent first game.
  • The CRT-emulation has been improved quite a bit from the first game, which is great for people who like that feel, however, it was still the first option I turned off.
  • I like the homages to various 8-bit era games.
  • The speed-run section was a nice addition for those gamers who like that sort of thing.
  • The SNES-themed IndieBox release was a nice addition.

Bad

  • There still isn't much variety in the game mechanics. Nearly everything in the game is a jumping puzzle or an exploration puzzle.
  • While I appreciated the new power-up of being able to survive in water/lava, the rest of the power-ups were identical to the first game.

Ugly

  • Nothing.

Media

Box Art

Documentation

Maps

Links

Link-MobyGames.png  Link-GameFAQs.png  Link-Official.png