Difference between revisions of "Super Metroid"

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[[Image:Super Metroid - SNES - USA.jpg|thumb|256x256px|North American box art.]]
 
[[Image:Super Metroid - SNES - USA.jpg|thumb|256x256px|North American box art.]]
  
'''''Super Metroid''''', known in Japan as '''''スーパーメトロイド [Supa Metoroido]''''', is an action adventure platformer ([[Metroidvania]]) released by [[Nintendo]] for the [[SNES]] in 1994. It is the third game in the [[Metroid (Universe)|Metroid series]] and takes place right after the events of [[Metroid II: Return of Samus]].
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'''''Super Metroid''''' is a [[Metroidvania]] developed and published by [[Nintendo]] for the [[Super Nintendo Entertainment System|SNES]] on 1994-03-19. It is the third game in the [[Metroid (universe)|''Metroid'' series]]
  
The first time I saw Super Metroid was from watching my brother and his friend (whom he was borrowing it from) playing an early stage of the game. I was very much impressed by it at the time, but we didn't beat it then. It wasn't until several years later in the early 2000s that I ended up beating it myself. I've never gotten good enough at it to see the best ending.
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The game takes place immediately after the events of ''[[Metroid II: Return of Samus]]''. Samus has captured the last surviving metroid and brought it to a research facility where scientists can study it for the benefit of humankind. However, just as Samus is leaving, the facility issues a distress call saying it's under attack by space pirates. They successfully steal the metroid and bring it to the planet Zebes with plans to clone it and create an unstoppable army. You must defeat them before they can carry out their plans.
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==Personal==
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The first time I saw ''Super Metroid'' was from watching my brother and his friend (whom he was borrowing it from) playing an early stage of the game. I was very much impressed by it at the time. Several years later in the early 2000s I bought the game and ended up playing it through and beating it myself. I've never gotten good enough at it to see the best ending.
  
 
==Status==
 
==Status==
I own this game and have beaten it, though I don't remember my time or completion amount.
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I own this game and have beaten it multiple times. I don't remember my time or completion amount.
  
 
==Review==
 
==Review==
* '''Overall:''' 9/10
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{{Video Game Review|9|8|10|8|8|SNES}}
* '''Best Version:''' SNES
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 +
{{Spoilers}}
  
 
===Good===
 
===Good===
* The graphics, animation, and music are all wonderfully designed.
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* The graphics and animation are all wonderfully designed.
* The game engine is very solid. Player control is top-notch.
+
* The ambiance of [[Kenji Yamamoto]] and [[Minako Hamano]]'s soundtrack really adds to the feel of the game.
 +
* The game engine is very solid and most of the player control is top-notch.
 
* The world has become much more realistic than the previous games. Norfair feels hot, the Brinstar feels alive, Maridia feels clammy, the Wrecked Ship feels desolate.
 
* The world has become much more realistic than the previous games. Norfair feels hot, the Brinstar feels alive, Maridia feels clammy, the Wrecked Ship feels desolate.
 
* The game offers a good challenge, with some areas becoming very difficult, but it never seems unfair.
 
* The game offers a good challenge, with some areas becoming very difficult, but it never seems unfair.
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===Bad===
 
===Bad===
* While I like the Varia suit, I miss the suit change from the previous Metroid games. [[Metroid]] allowed a suitless run, and in [[Metroid II: Return of Samus]], Samus' look changed when you got the Varia. Super Metroid has the Varia and Gravity suits, they merely change the color palette.
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* Player control with the wall jump, shinespark, and grapling hook could have been cleaned up quite a bit.
 
* Draygon is an annoying boss. He grabs you and then you sit there helpless as your energy is drained, and he's very difficult to avoid. I get that there is a puzzle element to beating him, but without ever having puzzle elements to bosses before in the series, it is unlikely to be considered.
 
* Draygon is an annoying boss. He grabs you and then you sit there helpless as your energy is drained, and he's very difficult to avoid. I get that there is a puzzle element to beating him, but without ever having puzzle elements to bosses before in the series, it is unlikely to be considered.
 +
* This game doesn't do anything special with the Samus's suit. The original ''[[Metroid]]'' allows for a suitless run, and ''[[Metroid II: Return of Samus]]'' changes Samus's sprite graphics when you get the Varia. ''Super Metroid'' merely changes the sprite's palette.
 
* Again, the game rewards the player by having Samus take off more clothes the better she does, but this time there is only one suitless ending, which makes it less like an adult stripping game that the original.
 
* Again, the game rewards the player by having Samus take off more clothes the better she does, but this time there is only one suitless ending, which makes it less like an adult stripping game that the original.
 
* Samus has unfortunately been retconned to be blonde.
 
* Samus has unfortunately been retconned to be blonde.
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===Documentation===
 
===Documentation===
 
<gallery>
 
<gallery>
Super Metroid - SNES - Manual.pdf|Game manual.
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Super Metroid - SNES - Japan - Manual - Digital.pdf|Manual, Japan (digital).
Super Metroid - SNES - Nintendo Player's Guide.pdf|[[Nintendo Player's Guide]].
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Super Metroid - SNES - USA - Manual.pdf|Manual, USA.
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Super Metroid - SNES - Nintendo Player's Guide.pdf|''[[Nintendo Player's Guide]]''.
 
Super Metroid - Player's Guide (German).pdf|Player's guide (German).
 
Super Metroid - Player's Guide (German).pdf|Player's guide (German).
 
Super Metroid - SNES - Ad.jpg|Advertisement.
 
Super Metroid - SNES - Ad.jpg|Advertisement.
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</gallery>
 
</gallery>
  
===Gallery===
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===Graphics===
 
<gallery>
 
<gallery>
 
Super Metroid - SNES - Sprite Sheet - Samus.png|Sprite sheet of Samus.
 
Super Metroid - SNES - Sprite Sheet - Samus.png|Sprite sheet of Samus.
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</gallery>
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 +
===Screenshots===
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<gallery>
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Super Metroid - SNES - Screenshot - Mother Brain.png|Meeting the final boss.
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</gallery>
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===Fan Art===
 +
<gallery>
 +
Super Metroid - SNES - Fan Art - Aaron Jasinski - Echo of Samus.jpg|Fan art by Aaron Jasinski, "Echo of Samus."
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Marinko Milosevski - Super Metroid.jpg|Fan art by Marinko Milosevski.
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Super Metroid - SNES - Fan Art - Moonshen.gif|Fan art by Moonshen.
 
Super Metroid - SNES - Noob Problems.jpg|Noob problems.
 
Super Metroid - SNES - Noob Problems.jpg|Noob problems.
 
</gallery>
 
</gallery>
  
 
===Videos===
 
===Videos===
* [https://www.youtube.com/watch?v=bs5Qja04v8U youtube.com/watch?v=bs5Qja04v8U] - How Super Metroid gets it right.
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{{#ev:youtube|bs5Qja04v8U|256|inline|How Super Metroid gets it right.|frame}}
* [https://www.youtube.com/watch?v=nn2MXwplMZA youtube.com/watch?v=nn2MXwplMZA] - The world design of Super Metroid.
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{{#ev:youtube|nn2MXwplMZA|256|inline|The world design of Super Metroid.|frame}}
* [https://www.youtube.com/watch?v=ZRdsqvkpU9g youtube.com/watch?v=ZRdsqvkpU9g] - How Super Metroid creates dread.
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{{#ev:youtube|ZRdsqvkpU9g|256|inline|How Super Metroid creates dread.|frame}}
* [https://www.youtube.com/watch?v=yB317FOcU0Y youtube.com/watch?v=yB317FOcU0Y] - Longplay, 100%, best ending.
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{{#ev:youtube|dNL8rdn00IU|256|inline|Speedrun progression.|frame}}
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{{#ev:youtube|yB317FOcU0Y|256|inline|Longplay - 100%, best ending.|frame}}
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==Titles==
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{| class="wikitable"
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! Language !! Native !! Transliteration !! Translation
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|-
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| English || Super Metroid || ||
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|-
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| Japanese || スーパーメトロイド || Supa Metoroido || Super Metroid
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|}
  
 
==Links==
 
==Links==
* [http://www.mobygames.com/game/super-metroid mobygames.com/game/super-metroid] - MobyGames.
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{{Link|MobyGames|http://www.mobygames.com/game/super-metroid}}
* [https://en.wikipedia.org/wiki/Super_Metroid en.wikipedia.org/wiki/Super_Metroid] - Wikipedia.
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{{Link|Wikipedia|https://en.wikipedia.org/wiki/Super_Metroid}}
* [https://www.gamefaqs.com/snes/588741-super-metroid gamefaqs.com/snes/588741-super-metroid] - GameFAQs.
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{{Link|StrategyWiki|https://strategywiki.org/wiki/Super_Metroid}}
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{{Link|GameFAQs|https://www.gamefaqs.com/snes/588741-super-metroid}}
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{{Link|TCRF|https://tcrf.net/Super_Metroid}}
  
  
 
[[Category: Games]]
 
[[Category: Games]]
 
[[Category: Video Games]]
 
[[Category: Video Games]]
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[[Category: 1994 Video Games]]
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[[Category: Video Game Prime Order - Adventure, Action, Strategy]]
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[[Category: Video Game Genre - Adventure]]
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[[Category: Video Game Genre - Metroidvania]]
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[[Category: Video Game Genre - Platformer]]
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[[Category: Video Game Genre - Platform Shooter]]
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[[Category: Game Mechanic - Boss Tease]]
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[[Category: Game Mechanic - Playable Female Character]]
 
[[Category: SNES Games]]
 
[[Category: SNES Games]]
 
[[Category: Action]]
 
[[Category: Action]]
[[Category: Adventure]]
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[[Category: Media Theme - Adventure]]
[[Category: Platformer]]
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[[Category: Media Theme - Suspense]]
[[Category: Metroidvania]]
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[[Category: Trope - Strong Female Character]]
[[Category: Suspense]]
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[[Category: Trope - Women As Reward]]
[[Category: Games I've Beaten]]
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[[Category: Video Games I've Beaten]]
 
[[Category: Favorite]]
 
[[Category: Favorite]]
 
[[Category: Favorite Games]]
 
[[Category: Favorite Games]]
[[Category: Science Fiction]]
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[[Category: Media Theme - Science Fiction]]

Revision as of 12:20, 21 September 2020

North American box art.

Super Metroid is a Metroidvania developed and published by Nintendo for the SNES on 1994-03-19. It is the third game in the Metroid series

The game takes place immediately after the events of Metroid II: Return of Samus. Samus has captured the last surviving metroid and brought it to a research facility where scientists can study it for the benefit of humankind. However, just as Samus is leaving, the facility issues a distress call saying it's under attack by space pirates. They successfully steal the metroid and bring it to the planet Zebes with plans to clone it and create an unstoppable army. You must defeat them before they can carry out their plans.

Personal

The first time I saw Super Metroid was from watching my brother and his friend (whom he was borrowing it from) playing an early stage of the game. I was very much impressed by it at the time. Several years later in the early 2000s I bought the game and ended up playing it through and beating it myself. I've never gotten good enough at it to see the best ending.

Status

I own this game and have beaten it multiple times. I don't remember my time or completion amount.

Review

Video Game Review Icon - Enjoyment.png Video Game Review Icon - Control.png Video Game Review Icon - Appearance.png Video Game Review Icon - Sound.png Video Game Review Icon - Replayability.png
9 8 10 8 8

Best Version: SNES

— This section contains spoilers! —

Good

  • The graphics and animation are all wonderfully designed.
  • The ambiance of Kenji Yamamoto and Minako Hamano's soundtrack really adds to the feel of the game.
  • The game engine is very solid and most of the player control is top-notch.
  • The world has become much more realistic than the previous games. Norfair feels hot, the Brinstar feels alive, Maridia feels clammy, the Wrecked Ship feels desolate.
  • The game offers a good challenge, with some areas becoming very difficult, but it never seems unfair.
  • The little native lifeforms you meet that teach you the extra abilities of your suit are really cute. I also like that you can save them later in the game.

Bad

  • Player control with the wall jump, shinespark, and grapling hook could have been cleaned up quite a bit.
  • Draygon is an annoying boss. He grabs you and then you sit there helpless as your energy is drained, and he's very difficult to avoid. I get that there is a puzzle element to beating him, but without ever having puzzle elements to bosses before in the series, it is unlikely to be considered.
  • This game doesn't do anything special with the Samus's suit. The original Metroid allows for a suitless run, and Metroid II: Return of Samus changes Samus's sprite graphics when you get the Varia. Super Metroid merely changes the sprite's palette.
  • Again, the game rewards the player by having Samus take off more clothes the better she does, but this time there is only one suitless ending, which makes it less like an adult stripping game that the original.
  • Samus has unfortunately been retconned to be blonde.

Ugly

  • Nothing.

Media

Box Art

Documentation

Maps

Graphics

Screenshots

Fan Art

Videos

How Super Metroid gets it right.
The world design of Super Metroid.
How Super Metroid creates dread.
Speedrun progression.
Longplay - 100%, best ending.

Titles

Language Native Transliteration Translation
English Super Metroid
Japanese スーパーメトロイド Supa Metoroido Super Metroid

Links

Link-MobyGames.png  Link-Wikipedia.png  Link-StrategyWiki.png  Link-GameFAQs.png  Link-TCRF.png