Difference between revisions of "Super Mario World"
(89 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | + | {{Video Game | |
+ | | Title = Super Mario World | ||
+ | | Image = Super Mario World - SNES - USA.jpg | ||
+ | | ImageDescription = SNES - USA - 1st edition | ||
+ | | Developer = {{VideoGameDeveloper|Nintendo}} | ||
+ | | Publisher = {{VideoGamePublisher|Nintendo}} | ||
+ | | PublishedYear = 1990 | ||
+ | | PublishedMonth = 11 | ||
+ | | PublishedDay = 21 | ||
+ | | Platforms = {{Platform|SNES}}, {{Platform|Nintendo Super System}} | ||
+ | | Genres = {{VideoGameGenre|Action video game|Action}}, {{VideoGameGenre|Exploration video game|Exploration}}, {{VideoGameGenre|Metroidvania|Metroidvania}}, {{VideoGameGenre|Platformer|Platformer}} | ||
+ | | Themes = {{MediaTheme|Adventure}}, {{MediaTheme|Cartoon}}, {{MediaTheme|Prehistoric}} | ||
+ | | Series = ''[[Mario (universe)|Mario]]'', ''[[Super Mario Bros. (universe)|Super Mario Bros.]]'' | ||
+ | | Multiplayer = {{GameMultiplayer|Alternating co-op}} | ||
+ | | Distributions = {{VideoGameDistribution|Commercial}} | ||
+ | }} | ||
− | '''''Super Mario World''''' is an action adventure platformer by [[Nintendo]] and | + | '''''Super Mario World''''' is an action adventure platformer developed and published by [[Nintendo]] and released for the [[Super Nintendo Entertainment System|SNES]] on 1990-11-21. It is the fourth ''[[Mario (universe)|Super Mario Bros.]]'' game and the first on the SNES. Although the main focus is on stage-based side-scrolling action, this game also expands further on the adventure elements that were introduced in ''[[Super Mario Bros. 3]]''. |
− | == | + | In the game, Princess Peach has been kidnapped by Bowser and taken to Dinosaur Land where Mario and Luigi must rescue her. While on his way to Bowser's castle, Mario meets Yoshi the dinosaur who helps him defeat a new band of baddies including Chargin' Chuck, Renzor, Kamek, and a whole host of others. |
− | I own | + | |
+ | ==Personal== | ||
+ | {{VideoGameStatus | ||
+ | | Own = Yes. Loose US cartridge. | ||
+ | | CantOwn = | ||
+ | | Won = Yes. All 96 exits. | ||
+ | | CantWin = | ||
+ | | Finished = Early 1990s. | ||
+ | }} | ||
+ | |||
+ | I first saw this game at my friend Rob's house. He had just got the game a few days ago, but he had already beaten it and showed me the ending. I was immediately enamored with it and wanted my own SNES, which I got that coming Christmas. After that, I began playing the game like crazy, and, fueled with the ''[[Nintendo Player's Guide]]'', I was able to not only beat the game, but eventually uncover every exit. I find this game to be, not only one of best ''Super Mario Bros.'' games, not only one of the best SNES games, but one of the very best video games ever made. | ||
==Review== | ==Review== | ||
− | + | {{Video Game Review|10|10|9|9|10|SNES}} | |
+ | |||
+ | {{Spoilers}} | ||
===Good=== | ===Good=== | ||
− | * The sprites are wonderfully detailed and cute | + | * The game has fantastic graphics. The sprites are wonderfully detailed and cute while the backgrounds are beautiful and unobtrusive. |
− | * The game | + | * The game has great character control. The new movement mechanics like the spin jump, running up walls, cape flying, etc., are learned pretty naturally. The camera pans around or locks in place as needed. |
+ | * [[Koji Kondo]] composed another amazing soundtrack for this game, and the sound effects are unique and fitting. | ||
* There is a wide variety of monsters and hazards, each fitting to its environment. | * There is a wide variety of monsters and hazards, each fitting to its environment. | ||
− | * The addition of the hidden Star Road, allows players to | + | * I like how the overworld map not only reveals multiple paths as you beat various levels, but also animates the process. |
− | * | + | * The addition of the hidden Star Road, allows players to warp through the game quickly, but those who wish to play each stage can still do so. |
+ | * Having multiple exits for each level was a great idea and added a lot of play time. And changing the level's circle color to and size to reflect the level was also a good idea. | ||
* Yoshi is a wonderful side kick, and adding colored Yoshis with intrinsic abilities was a great idea too. | * Yoshi is a wonderful side kick, and adding colored Yoshis with intrinsic abilities was a great idea too. | ||
− | * | + | * The scenes of Mario destroying the castles are fun to watch, and the ending is very nice. |
− | * The game has a great | + | * The game has a great manual. |
===Bad=== | ===Bad=== | ||
− | * The engine has a few minor bugs | + | * Some of the optional levels and secondary exits can be frustratingly tough. |
− | + | * The engine has a few minor bugs, but they rarely manifest. | |
− | * I don't | + | * I don't like the spin-jump mechanic. Why does Mario suddenly not take damage from spinies or chainsaws just because he's spinning, but he still died from spikes? |
===Ugly=== | ===Ugly=== | ||
* Nothing. | * Nothing. | ||
− | == | + | ==Media== |
+ | ===Box Art=== | ||
+ | <gallery> | ||
+ | Super Mario World - SNES - Japan.jpg|The original Japanese box uses a fun cartoon style. Mario rides Yoshi in the foreground, and the background is a whole planet filled with various images from the game. It's a bit busy, and I don't like the yellow background, but it's well-drawn. | ||
+ | Super Mario World - SNES - USA.jpg|The North American box eliminates everything except Mario and Yoshi and places them on a nicer blue field. Although it's a bit plain, I prefer this box over the very busy and very yellow Japanese box. | ||
+ | </gallery> | ||
+ | |||
+ | ===Documentation=== | ||
+ | <gallery> | ||
+ | Super Mario World - SNES - USA - Manual.pdf|Manual - USA. | ||
+ | Super Mario World - SNES - USA - Manual - Rev 2.pdf|Manual - USA - Rev 2. | ||
+ | Super Mario World - SNES - Japan - Manual - Digital.pdf|Manual - Japan - Digital. | ||
+ | Super Mario World - SNES - Japan - Ad.jpg|Ad - Japan. | ||
+ | Super Mario World - SNES - Game Secrets.pdf|Prima's Game Secrets. | ||
+ | Super Mario Adventures - Paperback - USA.jpg|''[[Super Mario Adventures]]'' cartoon from ''[[Nintendo Power]]''. | ||
+ | </gallery> | ||
+ | |||
+ | ===Maps=== | ||
+ | * [http://vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioWorld Maps] | ||
+ | |||
+ | ===Screenshots=== | ||
+ | <gallery> | ||
+ | Super Mario World - SNES - Screenshot - Checkpoint.png|Learning about [[Checkpoint (respawn)|checkpoints]]. | ||
+ | </gallery> | ||
+ | |||
+ | ===Fan Art=== | ||
<gallery> | <gallery> | ||
Super Mario World - Collage.jpg|A huge collage of the Super Mario World themes. | Super Mario World - Collage.jpg|A huge collage of the Super Mario World themes. | ||
Super Mario World - Ancient Map.jpg|The Super Mario World map rendered in ancient style. | Super Mario World - Ancient Map.jpg|The Super Mario World map rendered in ancient style. | ||
Super Mario World - Earth.jpg|A map of earth using the Super Mario World map style. | Super Mario World - Earth.jpg|A map of earth using the Super Mario World map style. | ||
+ | Super Mario World - SNES - Fan Art - Ryan Brinkerhoff - Mario World Mashup.png|Fan art by Ryan Brinkerhoff, "Mario World Mashup." | ||
+ | Super Mario World - SNES - Fan Art - FableFire.jpg|Yay Monday... by FableFire. | ||
+ | Super Mario World - SNES - Fan Art - Surviving Execution.png|Fan comic by Big Foot Justice. | ||
</gallery> | </gallery> | ||
+ | |||
+ | ===Videos=== | ||
+ | {{YouTube|esqc2t7XLG4|Review - SNES Works, part 1.}} | ||
+ | {{YouTube|dttsLv7jRTs|Review - SNES Works, part 2.}} | ||
+ | {{YouTube|3Ys8ChaijVA|Review - SNES Works, part 3.}} | ||
+ | {{YouTube|mgQUAbiIUuo|NESComplex.}} | ||
+ | {{YouTube|AiHD5KHzHeE|Son of a Glitch - Orb glitch.}} | ||
+ | {{YouTube|1Ep6VxmmuHM|Son of a Glitch - Cloud glitch.}} | ||
+ | {{YouTube|q15yNrJHOak|Retro Game Mechanics Explained.}} | ||
+ | {{YouTube|EVSEDlbnsQo|Boundary Break.}} | ||
+ | {{YouTube|ZXtEJBHsuv4|Region Break.}} | ||
+ | {{YouTube|USBboeK7oDA|Speedrun progression.}} | ||
+ | {{YouTube|ur6QVxbsfew|No coin run.}} | ||
+ | {{YouTube|l0XtXB0fEaA|Longplay - All exits.}} | ||
+ | |||
+ | ===Developers=== | ||
+ | <gallery> | ||
+ | Super Mario World Team - Hideki Konno, Toshihiko Nakago, Shigeru Miyamoto, Takashi Tezuka, Koji Kondo - c. 1991.jpg|Most of the development team: [[Hideki Konno]], [[Toshihiko Nakago]], [[Shigeru Miyamoto]], [[Takashi Tezuka]], and [[Koji Kondo]]. | ||
+ | Super Mario World Team - Koji Kondo, Toshihiko Nakago, Shigeru Miyamoto, Takashi Tezuka, Hideki Konno - c. 1991.jpg|Most of the development team: [[Koji Kondo]], [[Toshihiko Nakago]], [[Shigeru Miyamoto]], [[Takashi Tezuka]], [[Hideki Konno]]. | ||
+ | </gallery> | ||
+ | |||
+ | ==Representation== | ||
+ | {{Representation | ||
+ | | Media = Video games | ||
+ | | StrongFemaleCharacterStatus = Fail | ||
+ | | StrongFemaleCharacterNotes = The only woman is a damsel in distress. | ||
+ | | BechdelTestStatus = Fail | ||
+ | | BechdelTestNotes = There is only one woman. | ||
+ | | StrongPOCCharacterStatus = Fail | ||
+ | | StrongPOCCharacterNotes = Everyone is white. | ||
+ | | QueerCharacterStatus = Fail | ||
+ | | QueerCharacterNotes = There are no queer characters. | ||
+ | }} | ||
+ | |||
+ | ==Titles== | ||
+ | {| class="wikitable" | ||
+ | ! Language !! Native !! Transliteration !! Translation | ||
+ | |- | ||
+ | | English || Super Mario World || || | ||
+ | |- | ||
+ | | Japanese || スーパーマリオワールド || Supa Mario Warudo || Super Mario World | ||
+ | |} | ||
==Links== | ==Links== | ||
− | + | {{Link|MobyGames|http://www.mobygames.com/game/super-mario-world}} | |
− | + | {{Link|Wikipedia|https://en.wikipedia.org/wiki/Super_Mario_World}} | |
− | + | {{Link|StrategyWiki|https://strategywiki.org/wiki/Super_Mario_World}} | |
+ | {{Link|GameFAQs|http://www.gamefaqs.com/snes/519824-super-mario-world}} | ||
+ | {{Link|ROMDetectives|2=http://www.romdetectives.com/Wiki/index.php?title=Super_Mario_World_(SNES)}} | ||
+ | {{Link|TCRF|https://tcrf.net/Super_Mario_World_(SNES)}} | ||
+ | {{Link|TVTropes|https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/SuperMarioWorld}} | ||
− | + | [[Category: Video Game Prime Order - Action, Adventure, Strategy]] | |
− | [[Category: Video | + | [[Category: Trope - Damsel In Distress]] |
− | + | [[Category: Trope - Women As Reward]] | |
− | |||
− | [[Category: | ||
− | |||
− | [[Category: | ||
[[Category: Favorite]] | [[Category: Favorite]] | ||
[[Category: Favorite Games]] | [[Category: Favorite Games]] |
Latest revision as of 19:37, 13 March 2024
Super Mario World | ||||||||||||||||||
SNES - USA - 1st edition |
||||||||||||||||||
|
Super Mario World is an action adventure platformer developed and published by Nintendo and released for the SNES on 1990-11-21. It is the fourth Super Mario Bros. game and the first on the SNES. Although the main focus is on stage-based side-scrolling action, this game also expands further on the adventure elements that were introduced in Super Mario Bros. 3.
In the game, Princess Peach has been kidnapped by Bowser and taken to Dinosaur Land where Mario and Luigi must rescue her. While on his way to Bowser's castle, Mario meets Yoshi the dinosaur who helps him defeat a new band of baddies including Chargin' Chuck, Renzor, Kamek, and a whole host of others.
Contents
Personal
Own? | Yes. Loose US cartridge. |
---|---|
Won? | Yes. All 96 exits. |
Finished | Early 1990s. |
I first saw this game at my friend Rob's house. He had just got the game a few days ago, but he had already beaten it and showed me the ending. I was immediately enamored with it and wanted my own SNES, which I got that coming Christmas. After that, I began playing the game like crazy, and, fueled with the Nintendo Player's Guide, I was able to not only beat the game, but eventually uncover every exit. I find this game to be, not only one of best Super Mario Bros. games, not only one of the best SNES games, but one of the very best video games ever made.
Review
10 | 10 | 9 | 9 | 10 |
Best Version: SNES
— This section contains spoilers! —
Good
- The game has fantastic graphics. The sprites are wonderfully detailed and cute while the backgrounds are beautiful and unobtrusive.
- The game has great character control. The new movement mechanics like the spin jump, running up walls, cape flying, etc., are learned pretty naturally. The camera pans around or locks in place as needed.
- Koji Kondo composed another amazing soundtrack for this game, and the sound effects are unique and fitting.
- There is a wide variety of monsters and hazards, each fitting to its environment.
- I like how the overworld map not only reveals multiple paths as you beat various levels, but also animates the process.
- The addition of the hidden Star Road, allows players to warp through the game quickly, but those who wish to play each stage can still do so.
- Having multiple exits for each level was a great idea and added a lot of play time. And changing the level's circle color to and size to reflect the level was also a good idea.
- Yoshi is a wonderful side kick, and adding colored Yoshis with intrinsic abilities was a great idea too.
- The scenes of Mario destroying the castles are fun to watch, and the ending is very nice.
- The game has a great manual.
Bad
- Some of the optional levels and secondary exits can be frustratingly tough.
- The engine has a few minor bugs, but they rarely manifest.
- I don't like the spin-jump mechanic. Why does Mario suddenly not take damage from spinies or chainsaws just because he's spinning, but he still died from spikes?
Ugly
- Nothing.
Media
Box Art
Documentation
Super Mario Adventures cartoon from Nintendo Power.
Maps
Screenshots
Learning about checkpoints.
Fan Art
Videos
Developers
Most of the development team: Hideki Konno, Toshihiko Nakago, Shigeru Miyamoto, Takashi Tezuka, and Koji Kondo.
Most of the development team: Koji Kondo, Toshihiko Nakago, Shigeru Miyamoto, Takashi Tezuka, Hideki Konno.
Representation
Strong female character? | Fail | The only woman is a damsel in distress. |
---|---|---|
Bechdel test? | Fail | There is only one woman. |
Strong person of color character? | Fail | Everyone is white. |
Queer character? | Fail | There are no queer characters. |
Titles
Language | Native | Transliteration | Translation |
---|---|---|---|
English | Super Mario World | ||
Japanese | スーパーマリオワールド | Supa Mario Warudo | Super Mario World |
Links
- Video Games
- 1990 Video Games
- Video games developed by Nintendo
- Video games published by Nintendo
- SNES Games
- Nintendo Super System Games
- Video Game Genre - Action
- Video Game Genre - Exploration
- Video Game Genre - Metroidvania
- Video Game Genre - Platformer
- Media Theme - Adventure
- Media Theme - Cartoon
- Media Theme - Prehistoric
- Multiplayer
- Multiplayer Alternating co-op
- Software Distribution Model - Commercial
- Video Games I Own
- Video Games I've Beaten
- Video Game Rating - 10
- Video Game Graphics Rating - 9
- Video Game Sound Rating - 9
- Video games without a strong female character
- Video games that fail the Bechdel test
- Video games without a strong person of color character
- Video games without a queer character
- Video Game Prime Order - Action, Adventure, Strategy
- Trope - Damsel In Distress
- Trope - Women As Reward
- Favorite
- Favorite Games