Difference between revisions of "Risk of Rain"

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'''''Risk of Rain''''' is a 2-D platform shooter. Each game is essentially the same requiring the player to locate a portal on the map to reach the next map. As the player searches for the portal, enemies randomly spawn around the map, and killing them yields gold to open chests for upgrades. When the portal is found and activated, it releases a boss and a wave of rapidly-spawning enemies for a short while. After every enemy in the stage is killed, you can advance to the next stage. There are only seven stages before the boss stage, but you can repeat them as many times as you want to become more powerful. However, the longer you take, the more powerful the spawning enemies become.
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'''''Risk of Rain''''' is a 2-D platform shooter. The player must locate a portal somewhere in the map and activate it to move to the next map. As the player searches for the portal, enemies randomly spawn around the map, and killing them yields gold to open chests for upgrades. When the portal is found and activated, it releases a boss and a wave of rapidly-spawning enemies for a short while. After every enemy in the stage is killed, you can advance to the next stage. There are only seven stages before the boss stage, but you can repeat them as many times as you want to become more powerful. However, the longer you take, the more powerful the spawning enemies become.
  
 
==Review==
 
==Review==
 
===Good===
 
===Good===
 
* There is a large variety of power-ups, most of which are useful.
 
* There is a large variety of power-ups, most of which are useful.
* The art work style is really interesting and the graphics are competently drawn.
+
* The art work style is interesting and the graphics are competently drawn.
 
* The music and sound are very well done and fitting.
 
* The music and sound are very well done and fitting.
 
* The multi-player is a wonderful bonus.
 
* The multi-player is a wonderful bonus.
* I like the charting, although, since there are obviously superior items and classes, it's mostly wasted.
+
* I like the idea of charting and stat keeping, but I find that I mostly use the best items and classes, so it doesn't tell me much.
 +
* The bosses are particularly interesting.
  
 
===Bad===
 
===Bad===
* A couple of the power-ups, and most of the items especially, are garbage.
+
* All of the unlockable classes are more difficult to play than the commando. While they have interesting abilities, they're often weaker, slower, and more difficult to use. It's unusual for the unlocked portions of a game to be worse than the default.
* All of the unlockable classes are more difficult to play than the commando. I have no real desire to try and beat the game with them, as everything is made slower or more difficult.
+
* Most of the usable (orange) items are garbage or objectively worse than others.
* It's a little dull having to wander the stage and kill the last remaining enemies to advance, especially when you're vastly more powerful than they are.
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* As the number of monsters dwindles, it becomes boring to wander the stage and kill the last remaining enemies to advance, especially when you're vastly more powerful than they are. Thankfully, there are some items which can kill off-screen enemies.
  
 
===Ugly===
 
===Ugly===
 
* Nothing.
 
* Nothing.
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 +
==Gallery==
 +
<gallery>
 +
Risk of Rain.png|The game's title art.
 +
Risk of Rain - Classes.jpg|Fan art of the classes.
 +
</gallery>
  
 
==Links==
 
==Links==
 +
* [http://www.riskofraingame.com riskofraingame.com] - Official page.
 +
* [http://riskofrain.wikia.com/wiki/Main_Page riskofrain.wikia.com/wiki/Main_Page] - Wikia.
 +
* http://www.mobygames.com/game/windows/risk-of-rain mobygames.com/game/windows/risk-of-rain] - MobyGames.
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* [https://en.wikipedia.org/wiki/Risk_of_Rain en.wikipedia.org/wiki/Risk_of_Rain] - Wikipedia.
  
  

Revision as of 14:48, 25 January 2017

Risk of Rain is a 2-D platform shooter. The player must locate a portal somewhere in the map and activate it to move to the next map. As the player searches for the portal, enemies randomly spawn around the map, and killing them yields gold to open chests for upgrades. When the portal is found and activated, it releases a boss and a wave of rapidly-spawning enemies for a short while. After every enemy in the stage is killed, you can advance to the next stage. There are only seven stages before the boss stage, but you can repeat them as many times as you want to become more powerful. However, the longer you take, the more powerful the spawning enemies become.

Review

Good

  • There is a large variety of power-ups, most of which are useful.
  • The art work style is interesting and the graphics are competently drawn.
  • The music and sound are very well done and fitting.
  • The multi-player is a wonderful bonus.
  • I like the idea of charting and stat keeping, but I find that I mostly use the best items and classes, so it doesn't tell me much.
  • The bosses are particularly interesting.

Bad

  • All of the unlockable classes are more difficult to play than the commando. While they have interesting abilities, they're often weaker, slower, and more difficult to use. It's unusual for the unlocked portions of a game to be worse than the default.
  • Most of the usable (orange) items are garbage or objectively worse than others.
  • As the number of monsters dwindles, it becomes boring to wander the stage and kill the last remaining enemies to advance, especially when you're vastly more powerful than they are. Thankfully, there are some items which can kill off-screen enemies.

Ugly

  • Nothing.

Gallery

Links