Difference between revisions of "Outlaw (Atari 2600)"
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I do not own
I do not own I have not made an attempt to reach a high score in any of the single-player modes.
Revision as of 12:50, 19 July 2019
Outlaw is a shoot-em-up video game developed by David Crane and published by Atari in 1978 for the Atari 2600. The game has several different modes supporting one or two players. Each player controls their outlaw and can shoot at their opponent. The objective is to hit your opponent more than they hit you in the allotted time. In single-player mode, one player is replaced by a moving target. The game is highly derivitive of the arcade game Gun Fight.
My family had this game for our Atari 2600 around 1986. I remember enjoying playing it with my family members.
I do not own this game and I have not made an attempt to reach a high score in any of the single-player modes.
- Overall: 2/10
- Best Version: Atari 2600
— This section contains spoilers! —
- Like many early Atari games, it had several different modes which gives the game a bit of replay value.
- Having a single-player mode was really nice, and uncommon for games of this style.
- The various obstacles (stage coach and cactus) are thematic to the game.
- There is no way to handicap a player who is objectively better than another.
- There isn't anything wrong with the game, but the limited hardware of the Atari means there just isn't enough depth in the game to prevent it from becoming boring pretty quickly.
This cover was used in North America and saw only layout changes in Europe. The painting is a recreation of a promotional photo from The Outlaw Josie Wales. In typical Atari fashion, it promises far more than what is in the game.
- youtube.com/watch?v=WZwaw2EWOg8 - Review.
Manuel Rotschkar has disassembled and commented the source code of Outlaw.
|English (North American)||Outlaw|
|English (Sears release)||Gunslinger|