Difference between revisions of "New Super Mario Bros."

From TheAlmightyGuru
Jump to: navigation, search
(Media)
(14 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
[[Image:New Super Mario Bros. - NDS - USA.jpg|thumb|256x256px|North American box art.]]
 
[[Image:New Super Mario Bros. - NDS - USA.jpg|thumb|256x256px|North American box art.]]
  
'''''New Super Mario Bros.''''', known in Japan as '''''スーパーマリオブラザーズ [Nyu Supa Mario Burazazu]''''' is a 2D scrolling platform action game in the [[Mario (Universe)|Mario universe]] developed by [[Nintendo EAD]] and published by [[Nintendo]] for the [[Nintendo DS]] on 2006-05-05. Like most Mario games, Peach has been kidnapped, this time by Bowser Jr., and you must rescue her by traveling across eight worlds and beating various levels. Levels are divided into standard levels, mini castles, toad houses, and, at the end of each world, a castle of Bowser Jr which houses a boss.
+
'''''New Super Mario Bros.''''' is a 2D scrolling platform action game in the [[Mario (universe)|Mario universe]] developed and published by [[Nintendo]] for the [[Nintendo DS]] on 2006-05-05. Like most Mario games, Peach has been kidnapped, this time by Bowser Jr., and you must rescue her by traveling across eight worlds. Worlds are divided into levels, mini castles, toad houses, and, at the end of each world, a castle of Bowser Jr. which houses a boss.
  
 
==Status==
 
==Status==
Line 9: Line 9:
 
* '''Overall:''' 5/10
 
* '''Overall:''' 5/10
 
* '''Best Version:''' Nintendo DS
 
* '''Best Version:''' Nintendo DS
 +
 +
{{Spoilers}}
  
 
===Good===
 
===Good===
* I like the addition of the [[Super Mario 64]] enemies into a pseudo-2D Mario game.
+
* The mega mushroom was a nice new power-up. The mini mushroom, not so much.
* The mega mushroom was a nice new powerup. The mini mushroom, not so much.
+
* I like the conversion of the [[Super Mario 64]] enemies and concepts into a pseudo-2D environment.
 
* The inclusion of the wall jump was nice and the designers did a good job of designing maps to benefit it.
 
* The inclusion of the wall jump was nice and the designers did a good job of designing maps to benefit it.
* There was some pretty nice level design, and the new objects that alter the maps (P-switches which shift the floor, water level shifters, etc.) are well used.
+
* The graphic designers did a good job marrying raster backgrounds with 3D sprites.
* The graphics do a pretty good job of marrying raster backgrounds and 3D sprites.
 
 
* The environment graphics are pretty wonderful.
 
* The environment graphics are pretty wonderful.
* Using star coins to unlock beneficial areas of the map was a nice way to encourage players to try to reach more difficult areas of the maps.
+
* Using star coins to unlock beneficial areas of the overview map was a nice way to encourage players to try to reach more difficult areas in the levels.
* I love how the characters in the game react to the "wah wah" of the above ground theme music.
+
* The soundtrack composed by [[Asuka Ohta]] and [[Hajime Wakai]] is quite hummable, and I love how the characters in the game react to the "wah wah" of the above ground theme music.
* I like how the screen shifts from top to bottom when you go down pipes.
+
* It was clever to make the screen shift from top to bottom when you go through pipes.
  
 
===Bad===
 
===Bad===
* The game is still a bit too similar to standard Super Mario Bros. For the most part, I felt like I was playing a level expansion rather than a new game.
+
* The game is still a bit too similar to standard [[Super Mario Bros.]] For the most part, I felt like I was playing a level expansion rather than a new game.
 
* I don't like how the player skips every other world as part of normal play.
 
* I don't like how the player skips every other world as part of normal play.
 
* I'm so tired of the damsel in distress trope. Sing us a new one.
 
* I'm so tired of the damsel in distress trope. Sing us a new one.
* The 1up guessing "game" isn't a game because its entirely random.
+
* Several of the Toad house "games" are entirely random, so they aren't games at all.
 
* While I appreciate the addition of mini games, they're all pretty dull.
 
* While I appreciate the addition of mini games, they're all pretty dull.
 +
* While there were a few difficult levels, over all the game was so easy, I beat it on my very first attempt without seeing a game over screen.
  
 
===Ugly===
 
===Ugly===
Line 38: Line 40:
 
</gallery>
 
</gallery>
  
===Manuals===
+
===Documentation===
 
<gallery>
 
<gallery>
 
New Super Mario Bros. - NDS - USA - Manual.pdf|US manual.
 
New Super Mario Bros. - NDS - USA - Manual.pdf|US manual.
 
New Super Mario Bros. - NDS - UK - Manual.pdf|UK manual.
 
New Super Mario Bros. - NDS - UK - Manual.pdf|UK manual.
 +
New Super Mario Bros. - WII - Prima Official eGuide.pdf|Prima Guide.
 
</gallery>
 
</gallery>
 +
 +
===Maps===
 +
* [http://vgmaps.com/Atlas/DS/index.htm#NewSuperMarioBros Maps]
 +
 +
===Graphics===
 +
* [https://www.textures-resource.com/ds_dsi/nsmbds textures-resource.com/ds_dsi/nsmbds] - Textures.
 +
 +
===Videos===
 +
* [https://www.youtube.com/watch?v=_LYeAG6uR08 youtube.com/watch?v=_LYeAG6uR08] - Son of a Glitch.
 +
* [https://www.youtube.com/watch?v=kBLWVdX_1aU youtube.com/watch?v=kBLWVdX_1aU] - Longplay.
 +
 +
==Titles==
 +
{| class="wikitable"
 +
! Language !! Native !! Transliteration !! Translation
 +
|-
 +
| English || New Super Mario Bros. || ||
 +
|-
 +
| Japanese || スーパーマリオブラザーズ || Nyu Supa Mario Burazazu || New Super Mario Bros.
 +
|}
  
 
==Links==
 
==Links==
* [http://www.mobygames.com/game/new-super-mario-bros mobygames.com/game/new-super-mario-bros] - MobyGames.
+
{{Link|MobyGames|http://www.mobygames.com/game/new-super-mario-bros}}
* [https://en.wikipedia.org/wiki/New_Super_Mario_Bros. en.wikipedia.org/wiki/New_Super_Mario_Bros.] - Wikipedia.
+
{{Link|Wikipedia|https://en.wikipedia.org/wiki/New_Super_Mario_Bros.}}
 +
{{Link|TCRF|https://tcrf.net/New_Super_Mario_Bros.}}
  
  
 
[[Category: Games]]
 
[[Category: Games]]
 
[[Category: Video Games]]
 
[[Category: Video Games]]
 +
[[Category: Video Game Prime Order - Action, Adventure, Strategy]]
 
[[Category: Nintendo DS Games]]
 
[[Category: Nintendo DS Games]]
 
[[Category: Wii U Games]]
 
[[Category: Wii U Games]]
 
[[Category: Action]]
 
[[Category: Action]]
 
[[Category: Platformer]]
 
[[Category: Platformer]]
 +
[[Category: Trope - Damsel In Distress]]
 
[[Category: Multi-Player]]
 
[[Category: Multi-Player]]
 
[[Category: Games I've Beaten]]
 
[[Category: Games I've Beaten]]

Revision as of 10:35, 10 September 2019

North American box art.

New Super Mario Bros. is a 2D scrolling platform action game in the Mario universe developed and published by Nintendo for the Nintendo DS on 2006-05-05. Like most Mario games, Peach has been kidnapped, this time by Bowser Jr., and you must rescue her by traveling across eight worlds. Worlds are divided into levels, mini castles, toad houses, and, at the end of each world, a castle of Bowser Jr. which houses a boss.

Status

I don't own this game, but I have beaten it.

Review

  • Overall: 5/10
  • Best Version: Nintendo DS

— This section contains spoilers! —

Good

  • The mega mushroom was a nice new power-up. The mini mushroom, not so much.
  • I like the conversion of the Super Mario 64 enemies and concepts into a pseudo-2D environment.
  • The inclusion of the wall jump was nice and the designers did a good job of designing maps to benefit it.
  • The graphic designers did a good job marrying raster backgrounds with 3D sprites.
  • The environment graphics are pretty wonderful.
  • Using star coins to unlock beneficial areas of the overview map was a nice way to encourage players to try to reach more difficult areas in the levels.
  • The soundtrack composed by Asuka Ohta and Hajime Wakai is quite hummable, and I love how the characters in the game react to the "wah wah" of the above ground theme music.
  • It was clever to make the screen shift from top to bottom when you go through pipes.

Bad

  • The game is still a bit too similar to standard Super Mario Bros. For the most part, I felt like I was playing a level expansion rather than a new game.
  • I don't like how the player skips every other world as part of normal play.
  • I'm so tired of the damsel in distress trope. Sing us a new one.
  • Several of the Toad house "games" are entirely random, so they aren't games at all.
  • While I appreciate the addition of mini games, they're all pretty dull.
  • While there were a few difficult levels, over all the game was so easy, I beat it on my very first attempt without seeing a game over screen.

Ugly

  • Nothing.

Media

Box Art

Documentation

Maps

Graphics

Videos

Titles

Language Native Transliteration Translation
English New Super Mario Bros.
Japanese スーパーマリオブラザーズ Nyu Supa Mario Burazazu New Super Mario Bros.

Links

Link-MobyGames.png  Link-Wikipedia.png  Link-TCRF.png