Difference between revisions of "Momodora: Reverie Under the Moonlight"
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− | + | {{Video Game | |
+ | | Title = Momodora: Reverie Under the Moonlight | ||
+ | | Image = Momodora - Reverie Under the Moonlight - Steam - Title Card.jpg | ||
+ | | ImageDescription = Steam - World - Title card. | ||
+ | | Developer = {{VideoGameDeveloper|Bombservice}} | ||
+ | | Publisher = {{VideoGamePublisher|Playism}} | ||
+ | | PublishedYear = 2016 | ||
+ | | PublishedMonth = 03 | ||
+ | | PublishedDay = 04 | ||
+ | | Platforms = {{Platform|Linux}}, {{Platform|Macintosh}}, {{Platform|PlayStation 4}}, {{Platform|Windows}} | ||
+ | | Genres = {{VideoGameGenre|Adventure video game|Adventure}}, {{VideoGameGenre|Beat 'em up|Beat 'em up}}, {{VideoGameGenre|Metroidvania|Metroidvania}}, {{VideoGameGenre|Platformer|Platformer}} | ||
+ | | Themes = {{MediaTheme|Adventure}}, {{MediaTheme|Fantasy}} | ||
+ | | Series = ''[[Momodora (universe)|Momodora]]'' | ||
+ | | Distributions = {{VideoGameDistribution|Commercial}} | ||
+ | }} | ||
− | '''''Momodora: | + | '''''Momodora: Reverie Under the Moonlight''''' is a [[Metroidvania]] [[beat 'em up]] video game developed by [[Bombservice]] and published by [[Playism]] on 2016-03-04 for [[Windows]] and then ported to several other platforms. It is the fourth game in [[Momodora (universe)|''Momodora'' series]]. It was developed in [[GameMaker Studio]]. |
− | + | ==Personal== | |
+ | {{VideoGameStatus | ||
+ | | Own = Yes. On Steam. | ||
+ | | CantOwn = | ||
+ | | Won = Yes. True ending. | ||
+ | | CantWin = | ||
+ | | Finished = 2018-10-20. | ||
+ | }} | ||
− | + | I got this game as part of a Humble Bundle, and the screenshots looked cool enough for me to play it. Once I started playing I found it to be a pretty decent game. | |
− | I | ||
==Review== | ==Review== | ||
− | + | {{Video Game Review|6|6|9|5|5|Windows}} | |
− | + | ||
+ | {{Spoilers}} | ||
===Good=== | ===Good=== | ||
− | * The game is neither too hard nor too easy. | + | * The game plays well. It is neither too hard nor too easy, the controls are good, and the menus are smooth. |
* The background graphics and sprite animation are well-drawn, particularly the bosses. | * The background graphics and sprite animation are well-drawn, particularly the bosses. | ||
− | * Ordinarily, I don't like insta-death (spikes, water, etc.) in a Metroidvania, but the map has so many save points, and the player has so little health, it's actually not that bad, and | + | * Ordinarily, I don't like insta-death (spikes, water, etc.) in a Metroidvania, but the map has so many save points, and the player has so little health, it's actually not that bad, and complements the difficulty. |
* The game nicely takes advantage of game pad rumbling. | * The game nicely takes advantage of game pad rumbling. | ||
===Bad=== | ===Bad=== | ||
− | * Despite reading all the dialogue from the NPCs I | + | * Despite reading all the dialogue from the NPCs, I had only a slight idea what was going on in the story. Instead, I just explored new areas of the map, killed bosses, collected items, and so forth. It was still fun, but I wish the story played a bigger role. |
− | * The background music | + | * The background music is moody and ambient, which is fitting for the game, but I found it to be a bit dull. |
+ | * A leaf is a stupid weapon. | ||
* Most of the items aren't very useful. Occasionally I'd find a use for one or two, but I mostly had the magnet stone and healing flower equipped at all times. | * Most of the items aren't very useful. Occasionally I'd find a use for one or two, but I mostly had the magnet stone and healing flower equipped at all times. | ||
− | * You're only given two options for game pad configurations, and neither | + | * You're only given two options for game pad configurations, and neither were what I wanted. I wish there was a fully customizeable setup. |
− | * | + | * I almost always stumbled upon bosses, and they almost always killed me the first time because I wasn't ready for them. I wish the designers made it a bit more obvious when you were about to enter a boss room, like how in the ''Castlevania'' games there is a boss door. |
+ | * Too much of the map is walled off by locked doors. Better ways to preventing the player from entering sections should have been made. | ||
* The ending is pretty dull. | * The ending is pretty dull. | ||
Line 46: | Line 69: | ||
Momodora - Reveris Under the Moonlight - W32 - Map - Complete.png|Complete map. | Momodora - Reveris Under the Moonlight - W32 - Map - Complete.png|Complete map. | ||
</gallery> | </gallery> | ||
+ | |||
+ | ===Videos=== | ||
+ | {{YouTube|d8mKayorabg|Longplay.}} | ||
+ | |||
+ | ==Representation== | ||
+ | {{Representation | ||
+ | | Media = Video games | ||
+ | | StrongFemaleCharacterStatus = Pass | ||
+ | | StrongFemaleCharacterNotes = You play as Kaho Reinol, a priestess who grows more powerful as the game progresses. | ||
+ | | BechdelTestStatus = Pass | ||
+ | | BechdelTestNotes = Most of the characters who speak in the game are women. | ||
+ | | StrongPOCCharacterStatus = Fail | ||
+ | | StrongPOCCharacterNotes = Everyone appears to be white. | ||
+ | | QueerCharacterStatus = Fail | ||
+ | | QueerCharacterNotes = There are no queer characters. | ||
+ | }} | ||
==Links== | ==Links== | ||
− | + | {{Link|MobyGames|https://www.mobygames.com/game/momodora-reverie-under-the-moonlight}} | |
− | + | {{Link|Wikipedia|https://en.wikipedia.org/wiki/Momodora:_Reverie_Under_the_Moonlight}} | |
− | + | [[Category: Video Game Prime Order - Adventure, Action, Strategy]] | |
− | [[Category: Video | + | [[Category: Game Mechanic - Playable Female Character]] |
− | |||
− | |||
− | |||
− | |||
− | |||
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− | [[Category: | ||
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Latest revision as of 16:34, 7 March 2024
Momodora: Reverie Under the Moonlight | ||||||||||||||||
Steam - World - Title card. |
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Momodora: Reverie Under the Moonlight is a Metroidvania beat 'em up video game developed by Bombservice and published by Playism on 2016-03-04 for Windows and then ported to several other platforms. It is the fourth game in Momodora series. It was developed in GameMaker Studio.
Contents
Personal
Own? | Yes. On Steam. |
---|---|
Won? | Yes. True ending. |
Finished | 2018-10-20. |
I got this game as part of a Humble Bundle, and the screenshots looked cool enough for me to play it. Once I started playing I found it to be a pretty decent game.
Review
6 | 6 | 9 | 5 | 5 |
Best Version: Windows
— This section contains spoilers! —
Good
- The game plays well. It is neither too hard nor too easy, the controls are good, and the menus are smooth.
- The background graphics and sprite animation are well-drawn, particularly the bosses.
- Ordinarily, I don't like insta-death (spikes, water, etc.) in a Metroidvania, but the map has so many save points, and the player has so little health, it's actually not that bad, and complements the difficulty.
- The game nicely takes advantage of game pad rumbling.
Bad
- Despite reading all the dialogue from the NPCs, I had only a slight idea what was going on in the story. Instead, I just explored new areas of the map, killed bosses, collected items, and so forth. It was still fun, but I wish the story played a bigger role.
- The background music is moody and ambient, which is fitting for the game, but I found it to be a bit dull.
- A leaf is a stupid weapon.
- Most of the items aren't very useful. Occasionally I'd find a use for one or two, but I mostly had the magnet stone and healing flower equipped at all times.
- You're only given two options for game pad configurations, and neither were what I wanted. I wish there was a fully customizeable setup.
- I almost always stumbled upon bosses, and they almost always killed me the first time because I wasn't ready for them. I wish the designers made it a bit more obvious when you were about to enter a boss room, like how in the Castlevania games there is a boss door.
- Too much of the map is walled off by locked doors. Better ways to preventing the player from entering sections should have been made.
- The ending is pretty dull.
Ugly
- Nothing.
Media
Boxes
Documentation
Maps
Videos
Representation
Strong female character? | Pass | You play as Kaho Reinol, a priestess who grows more powerful as the game progresses. |
---|---|---|
Bechdel test? | Pass | Most of the characters who speak in the game are women. |
Strong person of color character? | Fail | Everyone appears to be white. |
Queer character? | Fail | There are no queer characters. |
Links
Categories:
- Video Games
- 2016 Video Games
- Video games developed by Bombservice
- Video games published by Playism
- Linux Games
- Macintosh Games
- PlayStation 4 Games
- Windows Games
- Video Game Genre - Adventure
- Video Game Genre - Beat 'em up
- Video Game Genre - Metroidvania
- Video Game Genre - Platformer
- Media Theme - Adventure
- Media Theme - Fantasy
- Software Distribution Model - Commercial
- Video Games I Own
- Video Games I've Beaten
- Video Game Rating - 6
- Video Game Graphics Rating - 9
- Video Game Sound Rating - 5
- Video games with a strong female character
- Video games that pass the Bechdel test
- Video games without a strong person of color character
- Video games without a queer character
- Video Game Prime Order - Adventure, Action, Strategy
- Game Mechanic - Playable Female Character