Difference between revisions of "Might and Magic III: Isles of Terra"

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(Created page with "'''''Might and Magic III: Isles of Terra''''' is a video game developed and published by New World Computing for DOS in 1991, and then for several other platforms. ==...")
 
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'''''Might and Magic III: Isles of Terra''''' is a video game developed and published by [[New World Computing]] for [[DOS]] in 1991, and then for several other platforms.
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'''''Might and Magic III: Isles of Terra''''' is a turn-based 3D fantasy role-playing video game developed and published by [[New World Computing]] for [[DOS]] in 1991, and then for several other platforms.  
  
 
==Reviews==
 
==Reviews==
 +
===Good===
 +
* The graphics are truly amazing for a 1991 PC game.
 +
* The combat system is simple enough to not be an obstacle, but complex enough to handle different tactics.
 +
* The prefix/suffix system for items was a great way of creating nearly countless variations of items.
 +
 +
===Bad===
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* The music and sound is pretty bland.
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* The dungeon traps are pretty obnoxious. Even though they're clearly visible, they're often unavoidable and only serve to slowly weaken your party.
 +
 +
===Ugly===
 +
* The original release had a pretty bad game-breaking bug that made it nearly impossible to win.
  
 
==Links==
 
==Links==
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* [http://www.mobygames.com/game/might-and-magic-iii-isles-of-terra mobygames.com/game/might-and-magic-iii-isles-of-terra] - MobyGames.
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* [https://en.wikipedia.org/wiki/Might_and_Magic_III:_Isles_of_Terra en.wikipedia.org/wiki/Might_and_Magic_III:_Isles_of_Terra] - Wikipedia.
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* [http://jeffludwig.com/mm3/index.php jeffludwig.com/mm3/index.php] - MM3 modding.
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[[Category: Games]]
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[[Category: Video Games]]
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[[Category: Role-Playing Game]]
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[[Category: Fantasy]]

Revision as of 17:00, 3 October 2017

Might and Magic III: Isles of Terra is a turn-based 3D fantasy role-playing video game developed and published by New World Computing for DOS in 1991, and then for several other platforms.

Reviews

Good

  • The graphics are truly amazing for a 1991 PC game.
  • The combat system is simple enough to not be an obstacle, but complex enough to handle different tactics.
  • The prefix/suffix system for items was a great way of creating nearly countless variations of items.

Bad

  • The music and sound is pretty bland.
  • The dungeon traps are pretty obnoxious. Even though they're clearly visible, they're often unavoidable and only serve to slowly weaken your party.

Ugly

  • The original release had a pretty bad game-breaking bug that made it nearly impossible to win.

Links