Metroid II: Return of Samus

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North American box art.

Metroid II: Return of Samus is a platform adventure game with a science fiction theme released by Nintendo on the Game Boy in November 1991 as the second game in the Metroid series. You again play the bounty hunter Samus Aran who is now trying to wipe out the last of the remaining metroids, which have begun to mutate and spread.

Since I didn't have a Game Boy growing up, I never played Metroid II when it came out, and I didn't even see it beyond a TV commercial until the late 1990s when a friend let me play his nearly completed save game. I didn't want to ruin the game, so I only played for a few seconds, but noticed the oddity of ducking, the tiny display window, and the interesting spider ball.

It wasn't until the 2000s that I decided to play it. I enjoyed it a lot and beat it.


I do not own this game, but have beaten it with a time of 6:20.


  • Overall: 6/10
  • Best Version: Game Boy










Role Name
Producer Gunpei Yokoi
Directors Hiroji Kiyotake, Hiroyuki Kimura
Main Programmer Takahiro Harada
Programmers Masaru Yamanaka, Masao Yamamoto, Isao Hirano
Graphic Designers Hiroji Kiyotake, Hiroyuki Kimura
Program Assistants Yuzuru Ogawa, Nobuhiro Ozake
Sound Programmer, Composer, Sound Effects Ryohji Yoshitomi
Designers Makoto Kanoh, Masafumi Sakashita, Tomoyoshi Yanane, Takehiko Hosokawa, Yasuo Inoue
Debuggers Kohta Fukui, Yuji Hori, Hirofumi Matsuoka, Kenji Nishizawa, Toru Osawa, Masaru Okada, Kenichi Sugino, Keisuke Terasaki, Hitoshi Yamagami, Katsuya Yamaoe
Special Thanks To Dylan Cuthbert, Sachie Inoke, Takehiro Izushi, Yuka Nakata, Daniel Owsen, Phil Sandhop, Tony Stanczyk, Hiroyuki Yamada


Language Native Transliteration Translation
English Metroid II: Return of Samus
Japanese メトロイド II Metoroido II Metroid II