Difference between revisions of "Metroid: Zero Mission"

From TheAlmightyGuru
Jump to: navigation, search
Line 34: Line 34:
* [http://www.mobygames.com/game/metroid-zero-mission mobygames.com/game/metroid-zero-mission] - MobyGames.
* [https://en.wikipedia.org/wiki/Metroid:_Zero_Mission en.wikipedia.org/wiki/Metroid:_Zero_Mission] - Wikipedia.
* [https://en.wikipedia.org/wiki/Metroid:_Zero_Mission en.wikipedia.org/wiki/Metroid:_Zero_Mission] - Wikipedia.
* [http://www.mobygames.com/game/metroid-zero-mission mobygames.com/game/metroid-zero-mission] - MobyGames.

Revision as of 14:45, 24 August 2017

File:Metroid - Zero Mission.jpg
North American box art

Metroid: Zero Mission is an action/adventure platform run and gun. It is a remake of the original NES game based on the Super Metroid engine and with the addition of some extra sections. I would suggest this version of the game rather than the original NES game to any fan of the Metroidvania genre who hasn't yet played the original.

I played this game, initially not knowing it was a remake of the first Metroid. Having a pretty good grasp of the original, I found it pretty easy to progress, but really enjoyed all the added extras.


Beat the game in 2:48:63 with 67% completion on normal difficulty.


  • Overall: 8/10
  • Best Version: Game Boy Advance


  • The game manages to take away a lot of the pointless wandering from the original game while still keeping the allure.
  • The new area adds extra game play, and is quite nice for those of us who have already beaten the original.
  • The more-fleshed out story, full-screen graphics, larger sprites, updated music, background art, etc. really make the game more attractive.
  • After you beat the game, you unlock the original 8-bit game as well!
  • You can actually save your game, rather than deal with an obnoxious password system.


  • Some of the difficulties of the original game remain, so, if you don't know where to look to find the Varia or a couple of the energy tanks, you may still skip them and find the game too difficult.
  • While the game also contains the original 8-bit Metroid game, the Game Boy Advance resolution isn't large enough to display the game full screen, so it is obnoxiously squished.
  • Interestingly, when you're given hints on where to go next, the game is surprisingly short, even with the added content.
  • I think the box art is kind of lame.


  • Nothing.