Difference between revisions of "Metroid: Zero Mission"

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[[Image:Metroid - Zero Mission.jpg|thumb|256x256px|North American box art]]
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{{Video Game
 +
| Title            = Metroid: Zero Mission
 +
| Image           = Metroid - Zero Mission - GBA - USA.jpg
 +
| ImageDescription = Game Boy Advance - USA - 1st edition.
 +
| Developer        = {{VideoGameDeveloper|Nintendo}}
 +
| Publisher        = {{VideoGamePublisher|Nintendo}}
 +
| PublishedYear    = 2004
 +
| PublishedMonth  = 02
 +
| PublishedDay    = 09
 +
| Platforms        = {{Platform|Game Boy Advance}}
 +
| Genres          = {{VideoGameGenre|Exploration video game|Exploration}}, {{VideoGameGenre|Metroidvania|Metroidvania}}, {{VideoGameGenre|Platformer|Platformer}}, {{VideoGameGenre|Platform shooter|Platform shooter}}, {{VideoGameGenre|Shooter|Shooter}}
 +
| Themes          = {{MediaTheme|Adventure}}, {{MediaTheme|Science Fiction}}, {{MediaTheme|Suspense}}
 +
| Series          = [[Metroid (universe)|''Metroid'']]
 +
| Distributions    = {{VideoGameDistribution|Commercial}}
 +
}}
  
'''''Metroid: Zero Mission''''' is an action/adventure platform run and gun developed and published by [[Nintendo]] for the [[Game Boy Advance]] in 2004. It is a remake of the [[Metroid|original NES game]] using the Super Metroid engine and with the addition of some extra sections. I would suggest this version of the game rather than the original NES game to any fan of the [[Metroidvania]] genre who hasn't yet played the original.
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'''''Metroid: Zero Mission''''' is an action adventure platform run and gun ([[Metroidvania]]) developed and published by [[Nintendo]] for the [[Game Boy Advance]] on 2004-02-09. It is a remake of the [[Metroid|original NES game]] using an engine closer to that of ''[[Super Metroid]]'' rather than the original.
  
I played this game, initially not knowing it was a remake of the first Metroid. Having a pretty good grasp of the original, I found it pretty easy to progress, but really enjoyed all the added extras. Some of them even made me jump because I thought I knew what was going to happen, but something different occurred.
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==Personal==
 +
{{VideoGameStatus
 +
| Own      =
 +
| CantOwn  =
 +
| Won      = Yes. Normal difficulty. Time of 2:48:63 with 67% completion.
 +
| CantWin  =
 +
| Finished = 2006-09-14.
 +
}}
  
==Status==
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I began this game, initially not knowing it was a remake of the first ''Metroid''. Having a pretty good grasp of the original, I found it pretty easy to progress, but really enjoyed all the added extras. Some of them even made me jump because I thought I knew what was going to happen, but something different occurred.
I do not own the game, but I have beaten it in 2:48:63 with 67% completion on normal difficulty.
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 +
I recommend this game as the entry point to the [[Metroid (universe)|''Metroid'' series]]. It solves a lot of the problems of the original game and improves upon it nicely without changing too much.
  
 
==Review==
 
==Review==
* '''Overall:''' 8/10
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{{Video Game Review|8|7|8|6|7|Game Boy Advance}}
* '''Best Version:''' Game Boy Advance
+
 
 +
{{Spoilers}}
  
 
===Good===
 
===Good===
* The game manages to take away a lot of the pointless wandering from the original game while still keeping the allure.
 
* The new area adds extra game play, and is quite nice for those of us who have already beaten the original.
 
 
* The more-fleshed out story, full-screen graphics, larger sprites, updated music, background art, etc. really make the game more attractive.
 
* The more-fleshed out story, full-screen graphics, larger sprites, updated music, background art, etc. really make the game more attractive.
 +
* The game's map and navigation system takes away a lot of the aimless wandering found in the original while still keeping the allure.
 +
* The new area adds extra game play, and was a nice addition for those of us who have already beaten the original.
 +
* [[Kenji Yamamoto]] and [[Minako Hamano]] did a great job updating [[Hirokazu Tanaka]]'s original soundtrack.
 
* After you beat the game, you unlock the original 8-bit game as well!
 
* After you beat the game, you unlock the original 8-bit game as well!
 
* You can actually save your game, rather than deal with an obnoxious password system.
 
* You can actually save your game, rather than deal with an obnoxious password system.
  
 
===Bad===
 
===Bad===
* Some of the difficulties of the original game remain, so, if you don't know where to look to find the Varia or a couple of the energy tanks, you may still skip them and find the game too difficult.
+
* Some of the difficulties of the original game remain, so, if you don't know where to look to find the Varia or a couple of the energy tanks, you may still miss them and find the game too difficult.
 
* While the game also contains the original 8-bit Metroid game, the Game Boy Advance resolution isn't large enough to display the game full screen, so it is obnoxiously squished.
 
* While the game also contains the original 8-bit Metroid game, the Game Boy Advance resolution isn't large enough to display the game full screen, so it is obnoxiously squished.
 
* Interestingly, when you're given hints on where to go next, the game is surprisingly short, even with the added content.
 
* Interestingly, when you're given hints on where to go next, the game is surprisingly short, even with the added content.
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* Nothing.
 
* Nothing.
  
==Gallery==
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==Media==
 +
===Box Art===
 
<gallery>
 
<gallery>
Metroid - Zero Mission - GBA - Manual (Australia).pdf|Game manual (Australia).
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Metroid - Zero Mission - GBA - USA.jpg|The American box art shows Samus in her original power suit. While I like the style of the art and the logo graphic, I don't understand what's happening with the gun. Is this supposed to be the charge beam still discharging from the cannon after firing?
 +
Metroid - Zero Mission - GBA - Japan.jpg|Great art style with a silhouette of suitless Samus in the background, but this kind of looks like a hybrid of the power suit and varia suit. Still, I prefer it over the American art.
 
</gallery>
 
</gallery>
 +
 +
===Documentation===
 +
<gallery>
 +
Metroid - Zero Mission - GBA - Australia - Manual.pdf|Manual - Australia.
 +
Metroid - Zero Mission - GBA - Europe - Manual.pdf|Manual - Europe.
 +
Metroid - Zero Mission - GBA - Japan - Manual - Digital.pdf|Manual - Japan - Digital.
 +
Metroid - Zero Mission - GBA - USA - Manual.pdf|Manual - USA.
 +
Metroid - Zero Mission - Nintendo Player's Guide.pdf|''[[Nintendo Player's Guide]]''.
 +
Metroid - Zero Mission - Player's Guide - Cover.jpg|Player's guide cover art.
 +
</gallery>
 +
 +
===Videos===
 +
{{YouTube|kUT60DKaEGc|Review - Game Maker's Toolkit.}}
 +
{{YouTube|Q6GV9pSs4TQ|Review - Boss Keys.}}
 +
{{YouTube|3WcR9VI_rt8|Longplay - 100% items, hard mode, best ending.}}
 +
 +
==Play Online==
 +
{{PlayOnline|https://www.retrogames.cc/gameboyadvance-games/metroid-zero-mission-e-rising-sun.html|Game Boy Advance (Europe)}}
 +
{{PlayOnline|https://www.retrogames.cc/gameboyadvance-games/metroid-zero-mission-j-caravan.html|Game Boy Advance (Japan)}}
 +
{{PlayOnline|https://www.retrogames.cc/gameboyadvance-games/metroid-zero-mission-u-trashman.html|Game Boy Advance (USA)}}
 +
 +
==Representation==
 +
{{Representation
 +
| Media                      = Video games
 +
| StrongFemaleCharacterStatus = Pass
 +
| StrongFemaleCharacterNotes  = Samus is a powerful playable character.
 +
| BechdelTestStatus          = Fail
 +
| BechdelTestNotes            = No females ever speak to each other.
 +
| StrongPOCCharacterStatus    = Fail
 +
| StrongPOCCharacterNotes    = The only human character is white.
 +
| QueerCharacterStatus        = Fail
 +
| QueerCharacterNotes        = There are no queer characters.
 +
}}
 +
 +
==Titles==
 +
{| class="wikitable"
 +
! Language !! Native !! Transliteration !! Translation
 +
|-
 +
| English || Metroid: Zero Mission || ||
 +
|-
 +
| Japanese || メトロイド ゼロミッション || Metoroido Zero Misshon || Metroid: Zero Mission
 +
|}
  
 
==Links==
 
==Links==
* [http://www.mobygames.com/game/metroid-zero-mission mobygames.com/game/metroid-zero-mission] - MobyGames.
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{{Link|MobyGames|http://www.mobygames.com/game/metroid-zero-mission}}
* [https://en.wikipedia.org/wiki/Metroid:_Zero_Mission en.wikipedia.org/wiki/Metroid:_Zero_Mission] - Wikipedia.
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{{Link|Wikipedia|https://en.wikipedia.org/wiki/Metroid:_Zero_Mission}}
 +
{{Link|StrategyWiki|https://strategywiki.org/wiki/Metroid:_Zero_Mission}}
 +
{{Link|GameFAQs|https://gamefaqs.gamespot.com/gba/914982-metroid-zero-mission}}
 +
{{Link|TVTropes|https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/MetroidZeroMission}}
 +
{{Link|TCRF|https://tcrf.net/Metroid_Zero_Mission}}
  
  
[[Category: Games]]
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[[Category: Video Game Prime Order - Adventure, Action, Strategy]]
[[Category: Video Games]]
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[[Category: Game Mechanic - Multiple Endings]]
[[Category: Action]]
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[[Category: Game Mechanic - Playable Female Character]]
[[Category: Platformer]]
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[[Category: Game Mechanic - Unlockable Difficulty Levels]]
[[Category: Adventure]]
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[[Category: Game Mechanic - Unlockable Content]]
[[Category: Run and Gun]]
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[[Category: Trope - Women As Reward]]
[[Category: Metroidvania]]
 
[[Category: Suspense]]
 
[[Category: Games I've Beaten]]
 
 
[[Category: Favorite]]
 
[[Category: Favorite]]
 
[[Category: Favorite Games]]
 
[[Category: Favorite Games]]
[[Category: Playable Female Character]]
 
[[Category: Science Fiction]]
 

Latest revision as of 16:32, 7 March 2024

Metroid: Zero Mission

Metroid - Zero Mission - GBA - USA.jpg

Game Boy Advance - USA - 1st edition.

Developer Nintendo
Publisher Nintendo
Published 2004-02-09
Platforms Game Boy Advance
Genres Exploration, Metroidvania, Platformer, Platform shooter, Shooter
Themes Adventure, Science Fiction, Suspense
Series Metroid
Distribution Commercial

Metroid: Zero Mission is an action adventure platform run and gun (Metroidvania) developed and published by Nintendo for the Game Boy Advance on 2004-02-09. It is a remake of the original NES game using an engine closer to that of Super Metroid rather than the original.

Personal

Own?No.
Won?Yes. Normal difficulty. Time of 2:48:63 with 67% completion.
Finished2006-09-14.

I began this game, initially not knowing it was a remake of the first Metroid. Having a pretty good grasp of the original, I found it pretty easy to progress, but really enjoyed all the added extras. Some of them even made me jump because I thought I knew what was going to happen, but something different occurred.

I recommend this game as the entry point to the Metroid series. It solves a lot of the problems of the original game and improves upon it nicely without changing too much.

Review

Video Game Review Icon - Enjoyment.png Video Game Review Icon - Control.png Video Game Review Icon - Appearance.png Video Game Review Icon - Sound.png Video Game Review Icon - Replayability.png
8 7 8 6 7

Best Version: Game Boy Advance

— This section contains spoilers! —

Good

  • The more-fleshed out story, full-screen graphics, larger sprites, updated music, background art, etc. really make the game more attractive.
  • The game's map and navigation system takes away a lot of the aimless wandering found in the original while still keeping the allure.
  • The new area adds extra game play, and was a nice addition for those of us who have already beaten the original.
  • Kenji Yamamoto and Minako Hamano did a great job updating Hirokazu Tanaka's original soundtrack.
  • After you beat the game, you unlock the original 8-bit game as well!
  • You can actually save your game, rather than deal with an obnoxious password system.

Bad

  • Some of the difficulties of the original game remain, so, if you don't know where to look to find the Varia or a couple of the energy tanks, you may still miss them and find the game too difficult.
  • While the game also contains the original 8-bit Metroid game, the Game Boy Advance resolution isn't large enough to display the game full screen, so it is obnoxiously squished.
  • Interestingly, when you're given hints on where to go next, the game is surprisingly short, even with the added content.
  • I think the box art is kind of lame.

Ugly

  • Nothing.

Media

Box Art

Documentation

Videos

Review - Game Maker's Toolkit.
Review - Boss Keys.
Longplay - 100% items, hard mode, best ending.

Play Online

Game Boy Advance (Europe) Game Boy Advance (Japan) Game Boy Advance (USA)

Representation

Strong female character?PassSamus is a powerful playable character.
Bechdel test?FailNo females ever speak to each other.
Strong person of color character?FailThe only human character is white.
Queer character?FailThere are no queer characters.

Titles

Language Native Transliteration Translation
English Metroid: Zero Mission
Japanese メトロイド ゼロミッション Metoroido Zero Misshon Metroid: Zero Mission

Links

Link-MobyGames.png  Link-Wikipedia.png  Link-StrategyWiki.png  Link-GameFAQs.png  Link-TVTropes.png  Link-TCRF.png