Difference between revisions of "Megamania"
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− | [[Image:Megamania.jpg|thumb|256x256px|2600 | + | [[Image:Megamania - 2600 - USA.jpg|thumb|256x256px|2600 box art.]] |
− | '''''Megamania''''' is a classic single-screen shooter programmed by [[Steve Cartwright]] | + | '''''Megamania''''' is a classic single-screen shooter programmed by [[Steve Cartwright]] and published by [[Activision]] in 1982 on the [[Atari 2600]], and in 1983 on the [[Atari 5200]] and [[Atari 8-bit]] computers. This is one of my favorite Atari 2600 games, and a favorite of the single-screen space shooter genre. |
+ | |||
+ | I first played the game as one of the many games in a used collection of Atari game my parents bought us kids at a garage sale. I once programmed by own version of Megamania in [[QuickBASIC]]. | ||
==Status== | ==Status== | ||
− | I own Megamania for the Atari 2600. My highest score is 111,920, well beyond the score of 45,000 needed to earn the Activision | + | I own Megamania for the Atari 2600. My highest score is 111,920, well beyond the score of 45,000 needed to earn the Activision Megamaniacs patch, but a far cry from when the game stops counting at 999,999. |
==Review== | ==Review== | ||
− | Overall: 5/10 | + | * '''Overall:''' 5/10 |
+ | * '''Best Version:''' Atari 8-bit | ||
===Good=== | ===Good=== | ||
* Despite the Atari 2600's memory restrictions, Cartwright packed a lot of variation into this game's enemies. They follow different movement patterns, look different, and each have several variations. | * Despite the Atari 2600's memory restrictions, Cartwright packed a lot of variation into this game's enemies. They follow different movement patterns, look different, and each have several variations. | ||
+ | * Even though the ship designs repeat, the palette shifts and the enemy ships adopt new movement patterns in subsequent waves giving the game more variety. | ||
+ | * Being able to control the ship's gun in different ways was a nice addition. | ||
* The game has really nice sound for a 2600 game. | * The game has really nice sound for a 2600 game. | ||
Line 18: | Line 23: | ||
===Ugly=== | ===Ugly=== | ||
* Nothing. | * Nothing. | ||
+ | |||
+ | ==Media== | ||
+ | ===Box Art=== | ||
+ | <gallery> | ||
+ | Megamania - 2600 - USA.jpg|The cartoonish 2600 box art beautifully depicts the game. | ||
+ | Megamania - 5200 - USA.jpg|Both the 5200 and 8-bit releases use this utterly terrible art. The game is only depicted in the reflection of the strange bow tie wearing man. | ||
+ | </gallery> | ||
+ | |||
+ | ===Documentation=== | ||
+ | <gallery> | ||
+ | Megamania - 2600 - Manual.pdf|2600 manual. | ||
+ | Megamania - 5200 - Manual.pdf|5200 manual. | ||
+ | Megamania - Patch.jpg|Megamaniacs patch. | ||
+ | </gallery> | ||
+ | |||
+ | ===Videos=== | ||
+ | * [https://www.youtube.com/watch?v=c8v-wtcDGpo youtube.com/watch?v=c8v-wtcDGpo] - Longplay of a full score of 999,999. | ||
+ | |||
+ | ==Ports== | ||
+ | {| class="wikitable sortable" | | ||
+ | ! Port !! Released !! Porter !! Publisher !! Notes | ||
+ | |- | ||
+ | | [[Atari 2600]] || 1982-??-?? || [[Activision]] || [[Activision]] || Original release. | ||
+ | |- | ||
+ | | [[Atari 5200]] || 1983-??-?? || [[Activision]] || [[Activision]] || More detailed graphics and additional sound effects. | ||
+ | |- | ||
+ | | [[Atari 8-bit]] || 1983-??-?? || [[Activision]] || [[Activision]] || Nearly identical to the 5200 port. | ||
+ | |} | ||
==Links== | ==Links== | ||
Line 24: | Line 57: | ||
− | [[Category: | + | [[Category: Games]] |
[[Category: Video Games]] | [[Category: Video Games]] | ||
+ | [[Category: Atari 2600 Games]] | ||
+ | [[Category: Atari 5200 Games]] | ||
+ | [[Category: Atari 8-bit Games]] | ||
[[Category: Action]] | [[Category: Action]] | ||
[[Category: Shooter]] | [[Category: Shooter]] | ||
[[Category: Single-Screen]] | [[Category: Single-Screen]] | ||
+ | [[Category: Science Fiction]] | ||
+ | [[Category: Multi-Player]] |
Revision as of 10:57, 8 June 2018
Megamania is a classic single-screen shooter programmed by Steve Cartwright and published by Activision in 1982 on the Atari 2600, and in 1983 on the Atari 5200 and Atari 8-bit computers. This is one of my favorite Atari 2600 games, and a favorite of the single-screen space shooter genre.
I first played the game as one of the many games in a used collection of Atari game my parents bought us kids at a garage sale. I once programmed by own version of Megamania in QuickBASIC.
Contents
Status
I own Megamania for the Atari 2600. My highest score is 111,920, well beyond the score of 45,000 needed to earn the Activision Megamaniacs patch, but a far cry from when the game stops counting at 999,999.
Review
- Overall: 5/10
- Best Version: Atari 8-bit
Good
- Despite the Atari 2600's memory restrictions, Cartwright packed a lot of variation into this game's enemies. They follow different movement patterns, look different, and each have several variations.
- Even though the ship designs repeat, the palette shifts and the enemy ships adopt new movement patterns in subsequent waves giving the game more variety.
- Being able to control the ship's gun in different ways was a nice addition.
- The game has really nice sound for a 2600 game.
Bad
- Due to the extreme limits of the Atari 2600, the game is unfortunately too repetitive.
Ugly
- Nothing.
Media
Box Art
Documentation
Videos
- youtube.com/watch?v=c8v-wtcDGpo - Longplay of a full score of 999,999.
Ports
Port | Released | Porter | Publisher | Notes |
---|---|---|---|---|
Atari 2600 | 1982-??-?? | Activision | Activision | Original release. |
Atari 5200 | 1983-??-?? | Activision | Activision | More detailed graphics and additional sound effects. |
Atari 8-bit | 1983-??-?? | Activision | Activision | Nearly identical to the 5200 port. |
Links
- mobygames.com/game/megamania - MobyGames.
- en.wikipedia.org/wiki/Megamania - Wikipedia.