The Master System, originally released in Japan as the [Masuta Shisutemu], Mark III, is a video game console created by Sega and first released in Japan on 1985-10-20, and in the USA in September of 1986. Although the system didn't do well in Japan or the USA, it sold very well in Europe and Brazil.
I never owned a Master System, and I only played it once around 1988, after going over to a friend's house after school. My family owned an NES, but he had a Master System. The only game I remember playing was Wonder Boy. Later, a different friend who owned a Genesis had a collection of Master System games, but didn't have the adapter to play them, so I only got to look at the box and cartridge art. I didn't play a game on the console again until about 15 years later when Master System emulation became popular.
- See all Master System Games.
I didn't play the Master System enough to develop strong feelings for any of the games.
- The platform was the beginning for a couple popular game series like Phantasy Star and Alex Kidd.
- The console was backward-compatible with the SG-1000.
- Due to Ninteno's anti-competition policy, a lot of good games were never ported to the Master System, and the platform never really developed a large catalog of games.
- Despite being released two years after the NES, and having so technical advances, the games released on the platform still look worse than the NES.
- Pause is not on the controller, but on the console itself, which is really annoying, especially if you're playing a game that requires fast reflexes.
Toys "R" Us ad with an NES.
- en.wikipedia.org/wiki/Master_System - Wikipedia.
- mobygames.com/browse/games/sega-master-system/list-games - MobyGames.