Difference between revisions of "Mario Kart 64"
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* [http://www.mobygames.com/game/mario-kart-64 mobygames.com/game/mario-kart-64] - MobyGames. | * [http://www.mobygames.com/game/mario-kart-64 mobygames.com/game/mario-kart-64] - MobyGames. | ||
* [https://en.wikipedia.org/wiki/Mario_Kart_64 en.wikipedia.org/wiki/Mario_Kart_64] - Wikipedia. | * [https://en.wikipedia.org/wiki/Mario_Kart_64 en.wikipedia.org/wiki/Mario_Kart_64] - Wikipedia. | ||
+ | * [https://tcrf.net/Mario_Kart_64 tcrf.net/Mario_Kart_64] - The Cutting Room Floor. | ||
* [https://www.textures-resource.com/nintendo_64/mariokart64 textures-resource.com/nintendo_64/mariokart64] - Textures. | * [https://www.textures-resource.com/nintendo_64/mariokart64 textures-resource.com/nintendo_64/mariokart64] - Textures. | ||
Revision as of 22:15, 4 October 2018
Mario Kart 64 is a Mario-themed racing game produced by Nintendo and released for the Nintendo 64 in 1996.
I first saw this game being played by the boyfriend of the sister of a girl I was dating at the time (around 1996-97). I first played it at the house of some friends who I played Magic: The Gathering with. Though I was quite terrible, I was rather impressed with the game. I've now gotten pretty good at it, and can E-slide fairly well. However, I haven't made much of an attempt to beat the game because I despise the rubberband AI.
Contents
Status
I do not own this game, and I have not beaten it.
Review
- Overall: 6/10
- Best Version: N64
Good
- The game is pretty great looking. Each track has it's own character and they incorporated a lot of Mario elements.
- The music, while not that great by itself, makes a wonderful backdrop for the tracks.
- The variations of driver attributes accommodates different play styles nicely.
- The several modes (race against the AI, race against a friend, battle more, and time trials) give the game more life. And having a mirror mode was a great idea.
Bad
- The game appears to not properly maintain FPS in certain tracks with 3 or more players, like Moo Moo Form. This is most likely due to the GPU not being able to handle all four rendered screens and the programmers removing the frame-delimiter.
- Over the years, players have managed to find quite a few bugs with the track that can be exploited in multiplayer.
Ugly
- I hate games where the AI gets an unfair advantage, and this game is pretty awful at it. It uses a "rubberband AI" where, no matter how good you are, or how bad you damage the other racers, two opponent carts will always be on your tail because they will receive a speed advantage beyond what you can possibly achieve. This is a lazy approach to throttling difficulty.
Media
Box Art
Documentation
- Mario Kart 64 - N64 - Manual.pdf
Game manual.
- Mario Kart 64 - N64 - Operation Card.pdf
Operation card.
- Mario Kart 64 - N64 - Manual (Australia).pdf
Game manual (Australia).
- Mario Kart 64 - N64 - Manual (Europe).pdf
Game manual (Europe).
Maps
Videos
- youtube.com/watch?v=gGI8YXKW3G0 - Son of a Glitch.
- youtube.com/watch?v=ASWgJvuQhTA - Longplay, 150cc,
Titles
Language | Native | Transliteration | Translation |
---|---|---|---|
Chinese | 马里奥卡丁车64 | Mario Kart 64 | |
English | Mario Kart 64 | ||
Japanese | マリオカート64 | Mario Kato 64 | Mario Kart 64 |
Links
- mobygames.com/game/mario-kart-64 - MobyGames.
- en.wikipedia.org/wiki/Mario_Kart_64 - Wikipedia.
- tcrf.net/Mario_Kart_64 - The Cutting Room Floor.
- textures-resource.com/nintendo_64/mariokart64 - Textures.