Difference between revisions of "Mario Kart 64"
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− | [[Image:Mario Kart 64 - N64 - | + | [[Image:Mario Kart 64 - N64 - UK.jpg|thumb|256x256px|UK box art.]] |
'''''Mario Kart 64''''' is a [[Mario (Universe)|Mario]]-themed racing game produced by [[Nintendo]] and released for the [[Nintendo 64]] in 1996. | '''''Mario Kart 64''''' is a [[Mario (Universe)|Mario]]-themed racing game produced by [[Nintendo]] and released for the [[Nintendo 64]] in 1996. | ||
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<gallery> | <gallery> | ||
Mario Kart 64 - N64 - Japan.jpg|The original Japanese art features a determined Mario with the names of the other drivers written on the wall of a tire in the background. | Mario Kart 64 - N64 - Japan.jpg|The original Japanese art features a determined Mario with the names of the other drivers written on the wall of a tire in the background. | ||
− | Mario Kart 64 - N64 - | + | Mario Kart 64 - N64 - UK.jpg|North America, UK, and Australia use this this art (Europe uses the same art, but with a thick black border). This shows Mario grinning as he takes the lead past the three heavy drivers with a nice motion blur indicating speed. I prefer this box art. |
</gallery> | </gallery> | ||
Revision as of 13:17, 5 July 2017
Mario Kart 64 is a Mario-themed racing game produced by Nintendo and released for the Nintendo 64 in 1996.
I first saw this game being played by the boyfriend of the sister of a girl I was dating at the time (around 1997-98). I first played it at the house of some friends who I played Magic with. Though I was quite terrible, I was rather impressed with the game. I've now gotten pretty good at it, and can E-slide fairly well.
Status
I do not own this game, and I have not beaten it.
Review
- Overall: 6/10
- Best Version: N64
Good
- The game is pretty great looking. Each track has it's own character and they incorporated a lot of Mario elements.
- The music, while not that great by itself, makes a wonderful backdrop for the tracks.
- The variations of driver attributes accommodates different play styles nicely.
- The several modes (race against the AI, race against a friend, battle more, and time trials) give the game more life. And having a mirror mode was a great idea.
Bad
- The game appears to not properly maintain FPS in certain tracks with 3 or more players, like Moo Moo Form. This is most likely due to the GPU not being able to handle all four rendered screens and the programmers removing the frame-delimiter.
- Over the years, players have managed to find quite a few bugs with the track that can be exploited in multiplayer.
Ugly
- I hate games where the AI gets an unfair advantage, and this game is pretty awful at it. It uses a "rubberband AI" where no matter how good you are, or how bad you damage the other racers, two opponent carts will always be on your tail. This is a lazy approach to difficulty.
Box Art
Documentation
Links
- mobygames.com/game/n64/mario-kart-64 - MobyGames.
- en.wikipedia.org/wiki/Mario_Kart_64 - Wikipedia.