Difference between revisions of "Mario Kart 64"
(→Documentation) |
(→Ugly) |
||
(27 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
[[Image:Mario Kart 64 - N64 - UK.jpg|thumb|256x256px|UK box art.]] | [[Image:Mario Kart 64 - N64 - UK.jpg|thumb|256x256px|UK box art.]] | ||
− | '''''Mario Kart 64''''' is a [[Mario ( | + | '''''Mario Kart 64''''' is a [[Mario (universe)|Mario]]-themed racing game produced by [[Nintendo]] and released for the [[Nintendo 64]] on 1996-12-14. |
− | I first saw this game being played by the boyfriend of the sister of a girl I was dating at the time (around 1996-97). I first played it at the house of some friends who I played [[Magic: The Gathering]] with. Though I was quite terrible, I was rather impressed with the game. I've now gotten pretty good at it, and can E-slide fairly well. However, I haven't made much of an attempt to beat the game because I despise the [[ | + | I first saw this game being played by the boyfriend of the sister of a girl I was dating at the time (around 1996-97). I first played it at the house of some friends who I played ''[[Magic: The Gathering]]'' with. Though I was quite terrible, I was rather impressed with the game. I've now gotten pretty good at it, and can E-slide fairly well. However, I haven't made much of an attempt to beat the game because I despise the [[dynamic difficulty|rubber band AI]]. In fact, for this very reason, I prefer ''[[Diddy Kong Racing]]''. |
==Status== | ==Status== | ||
Line 9: | Line 9: | ||
==Review== | ==Review== | ||
− | + | {{Video Game Review|7|7|6|7|10|74%|Nintendo 64}} | |
− | + | ||
+ | {{Spoilers}} | ||
===Good=== | ===Good=== | ||
* The game is pretty great looking. Each track has it's own character and they incorporated a lot of Mario elements. | * The game is pretty great looking. Each track has it's own character and they incorporated a lot of Mario elements. | ||
− | * | + | * [[Kenta Nagata]]'s music, which appears to have been purposely made simple as to not interfere with the game, makes a wonderful backdrop for the tracks. Rainbow Road and the ending theme ("Victory Lap") are especially good. |
* The variations of driver attributes accommodates different play styles nicely. | * The variations of driver attributes accommodates different play styles nicely. | ||
− | * The several modes (race against the AI, race against a friend, battle more, and time trials) give the game more life. | + | * The several modes (race against the AI, race against a friend, battle more, and time trials) give the game more life. |
+ | * Being able to [[unlockable difficulty levels|unlock the mirror mode]] was a good reward for beating the tracks on their most difficult levels, and a nice way to give the game [[unlockable content|more life]]. | ||
===Bad=== | ===Bad=== | ||
− | * The game appears to not properly maintain FPS in certain tracks with 3 or more players, like Moo Moo | + | * The game appears to not properly maintain FPS in certain tracks with 3 or more players, like Moo Moo Farm. This is most likely due to the GPU not being able to handle all four rendered screens and the programmers removing the frame-delimiter. |
− | * Over the years, players have managed to find quite a few bugs with the | + | * Over the years, players have managed to find quite a few bugs with the tracks that can be exploited in multiplayer. |
===Ugly=== | ===Ugly=== | ||
− | * I hate games where the AI gets an unfair advantage, and this game is pretty awful at it. It uses a "rubberband AI" where, no matter how good you are, or how bad you damage the other racers, two opponent carts will always be on your tail because they will receive a speed advantage beyond what you can possibly achieve. This is a lazy approach to throttling difficulty. | + | * I hate games where the AI gets an unfair advantage, and this game is pretty awful at it. It uses a "[[Dynamic difficulty|rubberband AI]]" where, no matter how good you are, or how bad you damage the other racers, two opponent carts will always be on your tail because they will receive a speed advantage beyond what you can possibly achieve. This is a lazy approach to throttling difficulty. |
==Media== | ==Media== | ||
Line 64: | Line 66: | ||
Mario Kart 64 - N64 - Map - Battle - Skyscraper.png|Skyscraper. | Mario Kart 64 - N64 - Map - Battle - Skyscraper.png|Skyscraper. | ||
</gallery> | </gallery> | ||
+ | |||
+ | ===Graphics=== | ||
+ | * [https://www.textures-resource.com/nintendo_64/mariokart64 textures-resource.com/nintendo_64/mariokart64] - Textures. | ||
+ | |||
+ | ===Videos=== | ||
+ | * [https://www.youtube.com/watch?v=gGI8YXKW3G0 youtube.com/watch?v=gGI8YXKW3G0] - Son of a Glitch. | ||
+ | * [https://www.youtube.com/watch?v=ASWgJvuQhTA youtube.com/watch?v=ASWgJvuQhTA] - Longplay, 150cc, | ||
+ | |||
+ | ==Titles== | ||
+ | {| class="wikitable" | ||
+ | ! Language !! Native !! Transliteration !! Translation | ||
+ | |- | ||
+ | | Chinese || 马里奥卡丁车64 || || Mario Kart 64 | ||
+ | |- | ||
+ | | English || Mario Kart 64 || || | ||
+ | |- | ||
+ | | Japanese || マリオカート64 || Mario Kato 64 || Mario Kart 64 | ||
+ | |} | ||
==Links== | ==Links== | ||
− | + | {{Link|MobyGames|http://www.mobygames.com/game/mario-kart-64}} | |
− | + | {{Link|Wikipedia|https://en.wikipedia.org/wiki/Mario_Kart_64}} | |
+ | {{Link|TCRF|https://tcrf.net/Mario_Kart_64}} | ||
[[Category: Games]] | [[Category: Games]] | ||
[[Category: Video Games]] | [[Category: Video Games]] | ||
+ | [[Category: Video Game Prime Order - Action, Strategy, Adventure]] | ||
+ | [[Category: Game Mechanic - Cheating AI]] | ||
+ | [[Category: Game Mechanic - Dynamic Difficulty]] | ||
+ | [[Category: Game Mechanic - Playable Female Character]] | ||
+ | [[Category: Game Mechanic - Unlockable Content]] | ||
[[Category: Nintendo 64 Games]] | [[Category: Nintendo 64 Games]] | ||
[[Category: Action]] | [[Category: Action]] | ||
[[Category: Driving]] | [[Category: Driving]] | ||
[[Category: Racing]] | [[Category: Racing]] | ||
− | |||
[[Category: Favorite]] | [[Category: Favorite]] | ||
[[Category: Favorite Games]] | [[Category: Favorite Games]] | ||
[[Category: Multi-Player]] | [[Category: Multi-Player]] | ||
[[Category: Multi-Player Versus]] | [[Category: Multi-Player Versus]] |
Revision as of 11:27, 16 October 2019
Mario Kart 64 is a Mario-themed racing game produced by Nintendo and released for the Nintendo 64 on 1996-12-14.
I first saw this game being played by the boyfriend of the sister of a girl I was dating at the time (around 1996-97). I first played it at the house of some friends who I played Magic: The Gathering with. Though I was quite terrible, I was rather impressed with the game. I've now gotten pretty good at it, and can E-slide fairly well. However, I haven't made much of an attempt to beat the game because I despise the rubber band AI. In fact, for this very reason, I prefer Diddy Kong Racing.
Contents
Status
I do not own this game, and I have not beaten it.
Review
7 | 7 | 6 | 7 | 10 |
Best Version: 74%
— This section contains spoilers! —
Good
- The game is pretty great looking. Each track has it's own character and they incorporated a lot of Mario elements.
- Kenta Nagata's music, which appears to have been purposely made simple as to not interfere with the game, makes a wonderful backdrop for the tracks. Rainbow Road and the ending theme ("Victory Lap") are especially good.
- The variations of driver attributes accommodates different play styles nicely.
- The several modes (race against the AI, race against a friend, battle more, and time trials) give the game more life.
- Being able to unlock the mirror mode was a good reward for beating the tracks on their most difficult levels, and a nice way to give the game more life.
Bad
- The game appears to not properly maintain FPS in certain tracks with 3 or more players, like Moo Moo Farm. This is most likely due to the GPU not being able to handle all four rendered screens and the programmers removing the frame-delimiter.
- Over the years, players have managed to find quite a few bugs with the tracks that can be exploited in multiplayer.
Ugly
- I hate games where the AI gets an unfair advantage, and this game is pretty awful at it. It uses a "rubberband AI" where, no matter how good you are, or how bad you damage the other racers, two opponent carts will always be on your tail because they will receive a speed advantage beyond what you can possibly achieve. This is a lazy approach to throttling difficulty.
Media
Box Art
Documentation
- Mario Kart 64 - N64 - Manual.pdf
Game manual.
- Mario Kart 64 - N64 - Operation Card.pdf
Operation card.
- Mario Kart 64 - N64 - Manual (Australia).pdf
Game manual (Australia).
- Mario Kart 64 - N64 - Manual (Europe).pdf
Game manual (Europe).
Maps
Graphics
- textures-resource.com/nintendo_64/mariokart64 - Textures.
Videos
- youtube.com/watch?v=gGI8YXKW3G0 - Son of a Glitch.
- youtube.com/watch?v=ASWgJvuQhTA - Longplay, 150cc,
Titles
Language | Native | Transliteration | Translation |
---|---|---|---|
Chinese | 马里奥卡丁车64 | Mario Kart 64 | |
English | Mario Kart 64 | ||
Japanese | マリオカート64 | Mario Kato 64 | Mario Kart 64 |
Links
- Pages with broken file links
- Video Game Rating - 7
- Video Game Graphics Rating - 6
- Video Game Sound Rating - 7
- Games
- Video Games
- Video Game Prime Order - Action, Strategy, Adventure
- Game Mechanic - Cheating AI
- Game Mechanic - Dynamic Difficulty
- Game Mechanic - Playable Female Character
- Game Mechanic - Unlockable Content
- Nintendo 64 Games
- Action
- Driving
- Racing
- Favorite
- Favorite Games
- Multi-Player
- Multi-Player Versus