Difference between revisions of "Mario Kart 64"
(→Review) |
|||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
[[Image:Mario Kart 64 - N64 - UK.jpg|thumb|256x256px|UK box art.]] | [[Image:Mario Kart 64 - N64 - UK.jpg|thumb|256x256px|UK box art.]] | ||
− | '''''Mario Kart 64''''' is a [[Mario ( | + | '''''Mario Kart 64''''' is a [[Mario (universe)|Mario]]-themed racing game produced by [[Nintendo]] and released for the [[Nintendo 64]] in 1996. |
I first saw this game being played by the boyfriend of the sister of a girl I was dating at the time (around 1996-97). I first played it at the house of some friends who I played [[Magic: The Gathering]] with. Though I was quite terrible, I was rather impressed with the game. I've now gotten pretty good at it, and can E-slide fairly well. However, I haven't made much of an attempt to beat the game because I despise the [[rubberband AI]]. | I first saw this game being played by the boyfriend of the sister of a girl I was dating at the time (around 1996-97). I first played it at the house of some friends who I played [[Magic: The Gathering]] with. Though I was quite terrible, I was rather impressed with the game. I've now gotten pretty good at it, and can E-slide fairly well. However, I haven't made much of an attempt to beat the game because I despise the [[rubberband AI]]. | ||
Line 9: | Line 9: | ||
==Review== | ==Review== | ||
− | + | {{Video Game Review|7|7|6|7|10|74%|Nintendo 64}} | |
− | |||
===Good=== | ===Good=== | ||
* The game is pretty great looking. Each track has it's own character and they incorporated a lot of Mario elements. | * The game is pretty great looking. Each track has it's own character and they incorporated a lot of Mario elements. | ||
− | * | + | * [[Kenta Nagata]]'s music, while not that listenable by itself, makes a wonderful backdrop for the tracks. Rainbow Road and the ending theme ("Victory Lap") are especially good. |
* The variations of driver attributes accommodates different play styles nicely. | * The variations of driver attributes accommodates different play styles nicely. | ||
* The several modes (race against the AI, race against a friend, battle more, and time trials) give the game more life. And having a mirror mode was a great idea. | * The several modes (race against the AI, race against a friend, battle more, and time trials) give the game more life. And having a mirror mode was a great idea. | ||
===Bad=== | ===Bad=== | ||
− | * The game appears to not properly maintain FPS in certain tracks with 3 or more players, like Moo Moo | + | * The game appears to not properly maintain FPS in certain tracks with 3 or more players, like Moo Moo Farm. This is most likely due to the GPU not being able to handle all four rendered screens and the programmers removing the frame-delimiter. |
* Over the years, players have managed to find quite a few bugs with the track that can be exploited in multiplayer. | * Over the years, players have managed to find quite a few bugs with the track that can be exploited in multiplayer. | ||
Revision as of 21:43, 5 March 2019
Mario Kart 64 is a Mario-themed racing game produced by Nintendo and released for the Nintendo 64 in 1996.
I first saw this game being played by the boyfriend of the sister of a girl I was dating at the time (around 1996-97). I first played it at the house of some friends who I played Magic: The Gathering with. Though I was quite terrible, I was rather impressed with the game. I've now gotten pretty good at it, and can E-slide fairly well. However, I haven't made much of an attempt to beat the game because I despise the rubberband AI.
Contents
Status
I do not own this game, and I have not beaten it.
Review
7 | 7 | 6 | 7 | 10 |
Best Version: 74%
Good
- The game is pretty great looking. Each track has it's own character and they incorporated a lot of Mario elements.
- Kenta Nagata's music, while not that listenable by itself, makes a wonderful backdrop for the tracks. Rainbow Road and the ending theme ("Victory Lap") are especially good.
- The variations of driver attributes accommodates different play styles nicely.
- The several modes (race against the AI, race against a friend, battle more, and time trials) give the game more life. And having a mirror mode was a great idea.
Bad
- The game appears to not properly maintain FPS in certain tracks with 3 or more players, like Moo Moo Farm. This is most likely due to the GPU not being able to handle all four rendered screens and the programmers removing the frame-delimiter.
- Over the years, players have managed to find quite a few bugs with the track that can be exploited in multiplayer.
Ugly
- I hate games where the AI gets an unfair advantage, and this game is pretty awful at it. It uses a "rubberband AI" where, no matter how good you are, or how bad you damage the other racers, two opponent carts will always be on your tail because they will receive a speed advantage beyond what you can possibly achieve. This is a lazy approach to throttling difficulty.
Media
Box Art
Documentation
- Mario Kart 64 - N64 - Manual.pdf
Game manual.
- Mario Kart 64 - N64 - Operation Card.pdf
Operation card.
- Mario Kart 64 - N64 - Manual (Australia).pdf
Game manual (Australia).
- Mario Kart 64 - N64 - Manual (Europe).pdf
Game manual (Europe).
Maps
Videos
- youtube.com/watch?v=gGI8YXKW3G0 - Son of a Glitch.
- youtube.com/watch?v=ASWgJvuQhTA - Longplay, 150cc,
Titles
Language | Native | Transliteration | Translation |
---|---|---|---|
Chinese | 马里奥卡丁车64 | Mario Kart 64 | |
English | Mario Kart 64 | ||
Japanese | マリオカート64 | Mario Kato 64 | Mario Kart 64 |
Links
- mobygames.com/game/mario-kart-64 - MobyGames.
- en.wikipedia.org/wiki/Mario_Kart_64 - Wikipedia.
- tcrf.net/Mario_Kart_64 - The Cutting Room Floor.
- textures-resource.com/nintendo_64/mariokart64 - Textures.