Difference between revisions of "Little Inferno"

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[[Category: Games]]
[[Category: Games]]
[[Category: Video Games]]
[[Category: Video Games]]
[[Category: Windows Games]]
[[Category: Puzzle]]
[[Category: Puzzle]]
[[Category: Sandbox Games]]
[[Category: Sandbox Games]]
[[Category: Games I've Beaten]]
[[Category: Games I've Beaten]]

Revision as of 13:59, 8 January 2018

Little Inferno is a sandbox puzzle game created by Tomorrow Corporation and first released on Windows in 2012, then ported to several other platforms. The game takes a past time that many people enjoy, setting fire to things you're not supposed to burn because you're bored, and makes a game out of it.

I got this game as part of a Humble Indie Bundle, and very much enjoyed it. By itself, it was worth the cost of the bundle.


I own this game and have beaten it, though just shy of 100% completion.


  • Overall: 7/10
  • Best Version: Windows


  • The game world has a wonderfully depressing atmosphere.
  • There is an element of creepiness to the game with scary toys and the mysterious little girl becoming quite dark as time passes.
  • Unlocking goals by burning various items together is an interesting mechanic.
  • The wealth of burnable objects and various animations created when they're burned together is quite impressive.


  • While the game informs you that you can't miss any items in the three dungeons, I don't like the fact that you're locked out of them. It would be nice to return and retry the puzzles without having to start a new game.
  • While many of the goals can be determined based on clues from their name, I found that several of them made little sense, or would have worked better with a different item. This caused me a lot of wasted time.
  • Having to beat the game again, while holding onto the hug coupon was awfully annoying for such a minor reward.


  • Nothing.