Difference between revisions of "List of popular video games I don't like"

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| ''[[Donkey Kong Country]]'' || [[Super Nintendo Entertainment System|SNES]] || I hate low-resolution pre-rendered graphics, and that's all this game is. I'm also not much of a fan of the game's level design. Great music though.
 
| ''[[Donkey Kong Country]]'' || [[Super Nintendo Entertainment System|SNES]] || I hate low-resolution pre-rendered graphics, and that's all this game is. I'm also not much of a fan of the game's level design. Great music though.
 
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| ''[[F-Zero]]'' || [[Super Nintendo Entertainment System|SNES]] || I've always seen this as just a boring old racing game. You drive around, over and over again, until you memorize the track, but, not matter how good you get, the cheating AI will always be on your tail. And, coming from a PC background, I was unimpressed with the graphics.
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| ''[[F-Zero]]'' || [[Super Nintendo Entertainment System|SNES]] || I've always seen this as just a boring old racing game. You drive around, over and over again, until you memorize the track, but, no matter how good you get, the cheating AI will always be on your tail. And, since there is no 2-player mode, you're always stuck racing against the AI.
 
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| ''[[Final Fantasy VII]]'' || [[PlayStation]] || Although I loved most of the ''Final Fantasy'' games before it, the low poly count graphics, stupid merger of fantasy and sci-fi, and unimpressive music left me flat.
 
| ''[[Final Fantasy VII]]'' || [[PlayStation]] || Although I loved most of the ''Final Fantasy'' games before it, the low poly count graphics, stupid merger of fantasy and sci-fi, and unimpressive music left me flat.

Revision as of 16:49, 22 May 2020

This is a list of popular video games I don't like. Games in this list have seen a lot of sales and generally get favorable reviews from players, but not from me. I don't hate any of them, and I can usually say several nice things about the games, but, ultimately, I find them to be inferior games.

Title Platform Notes
Crash Banidcoot PlayStation I remember seeing someone play this game and thinking, "is this it? you just run down a hallway and avoid hazards?" The low poly count is terrible, the sound effects are obnoxious, and, for a large part of the game, yeah, you just run down a hallway.
Donkey Kong Country SNES I hate low-resolution pre-rendered graphics, and that's all this game is. I'm also not much of a fan of the game's level design. Great music though.
F-Zero SNES I've always seen this as just a boring old racing game. You drive around, over and over again, until you memorize the track, but, no matter how good you get, the cheating AI will always be on your tail. And, since there is no 2-player mode, you're always stuck racing against the AI.
Final Fantasy VII PlayStation Although I loved most of the Final Fantasy games before it, the low poly count graphics, stupid merger of fantasy and sci-fi, and unimpressive music left me flat.
Golden Sun Game Boy Advance The combat mechanics are too basic, the pre-rendered graphics look terrible, and the story is lame.
GoldenEye 007 Nintendo 64 As a PC gamer who grew up with Doom and played a little of Duke Nukem 3D and Quake, this game always looked so inferior to me, I could never see why people were impressed. I may try the story mode one day and perhaps it will impress me then.
The Legend of Zelda: Ocarina of Time Nintendo 64 I adore the 2D Zelda games, and then I tried this. It has terrible controls, ugly graphics, and weak music. I don't know why people like it.
The Legend of Zelda: Phantom Hourglass Nintendo DS Requiring the stylus to move the player completely ruins the game.
Minecraft Windows I've played my fair share of the game during the alpha stage, but, with sparse updates over the years, terrible combat mechanics, and no story or goal to speak of, I got bored fairly quickly. I may try it again now that it has been updated more, but I doubt I'll find it that much more interesting.
Mortal Kombat SNES I hate fighting games with cheating AI, and Mortal Kombat has it in spades. Also, even when ignoring Sub Zero and Scorpion being identical (and the dozens more based on them in later games), the characters are all to similar. Each has a nearly identical move set, which makes the game boring.
Nights Into Dreams PlayStation 2 The game's plot is fun and the music is enjoyable, but it still has the same problems that exist in all racing games, you have to do the same thing over and over again until you've memorized the track so much it becomes second nature. I don't find that very fun, and I think the characters and enemies look stupid.
Pokémon Game Boy I tried playing a couple different Pokémon games, but the vast majority of the game is combat grinding. I probably would have liked these when I was a kid with tons of free time, but now I find grinding pretty insufferable.
Sonic the Hedgehog Genesis Great music and graphics, but, by locking the camera to the center of the screen, the player never sees enough of the stage to react to hazards in time, so the game's gimmick of running super fast through the stage is negated.
Star Fox SNES I grew up with fdog-fighter games that give you total control over your range of motion. This game just makes me feel like I'm chained to the ground. Perhaps if I spent more time getting used to the controls, I would appreciate the game more, but the extremely low poly count is so ugly it hurts to look at it.
Super Mario 64 Nintendo 64 This game is certainly very creative, it has a lot of fun moments, and the music is wonderful. I've played it quite a bit, but I just can't get over how bad the controls and camera are. Even something as simple as walking in a straight line becomes an absolute chore as the camera pans around you, forcing you to adjust your direction to the whims of the camera.
Super Mario World 2: Yoshi's Island SNES I just can't seem to get into this game. The annoying crying Mario, the floaty jumps, having to stop and aim your egg throws, all these gimmicks just slow down the game play. The music is pretty good, and pixel art is great, but the painted look of the backgrounds are very distracting.
Super Smash Bros. Nintendo 64 The older I get, the less I care about fighting games. I love the idea of cross-over games, but this one does nothing for me. It has an extremely low poly count, I find the controls to be overly complex, and, unless you play with someone perfectly matched to your skill level, it's quite aggravating.
Tomb Raider PlayStation After only a little time fighting with the poor controls and bad camera, I gave up. Even Lara Croft's sharp triangular boobs couldn't entice me.