Difference between revisions of "Jackie Chan's Action Kung Fu"
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[[Image:Jackie Chan's Action Kung Fu - NES - USA.jpg|thumb|256x256px|North American NES box art.]] | [[Image:Jackie Chan's Action Kung Fu - NES - USA.jpg|thumb|256x256px|North American NES box art.]] | ||
− | '''''Jackie Chan's Action Kung Fu''''', known in Japan as '''''ジャッキー チェン [Jakki Chen] "Jackie Chan"''''', is a platform beat-em-up developed by [[Now Production]] and published by [[Hudson Soft Company]] for the [[NES]] in 1990 and the [[TurboGrafx-16]] in 1991. In the game, you play Jackie Chan who is trying to rescue his sister (or girlfriend in the TG16 game) who has been kidnapped by a Sorcerer. | + | '''''Jackie Chan's Action Kung Fu''''', known in Japan as '''''ジャッキー チェン [Jakki Chen] "Jackie Chan"''''', is a platform beat-em-up developed by [[Now Production]] and published by [[Hudson Soft Company]] for the [[NES]] in 1990 and the [[TurboGrafx-16]] in 1991. In the game, you play Jackie Chan who is trying to rescue his sister (or girlfriend in the TG16 game) who has been kidnapped by a Sorcerer. Although the NES port was released first, it seems pretty clear that the game was first made on the TG16 and then ported to the NES. |
− | I first heard about this game because it was a prize on a children's | + | I first heard about this game because it was a prize on a children's game show, I think [[Masters of the Maze]], but I never saw it played until years later using an emulator. While the game looked good and seemed interesting, I first dismissed it as just another NES platformer. Years later, while looking for video game music to record, I played the game's [[NSF]] file and was impressed by the music. Wanting to know where in the game a particular song was played, I took to playing the game through and got to the third level. This was more than enough to impress upon me how enjoyable the game is, so I decided to play the game for real. I beat it on my second attempt on 2018-01-02. |
==Status== | ==Status== | ||
Line 10: | Line 10: | ||
==Review== | ==Review== | ||
* '''Overall:''' 6/10 | * '''Overall:''' 6/10 | ||
− | * '''Best Version:''' | + | * '''Best Version:''' TurboGrafx-16 |
===Good=== | ===Good=== | ||
− | * The game has really attractive graphics. The characters are well animated and feature some of the best cartoon drawings on the NES. | + | * The game has really attractive graphics. The characters are well animated and feature some of the best cartoon drawings on the NES. Many of the sprites are also hilarious. |
− | * The music is also very impressive | + | * The music is also very impressive. It uses a coherent timbre throughout the game and several songs have a wonderful traditional Japanese sound which fits the game. The NES audio makes especially good use of the hardware. |
* The controls are very responsive and fluid. | * The controls are very responsive and fluid. | ||
* Each stage has a unique set of backgrounds, enemies, music, and a boss. | * Each stage has a unique set of backgrounds, enemies, music, and a boss. | ||
* I like how there are multiple secret stages, each which requires a new set of skills to master. | * I like how there are multiple secret stages, each which requires a new set of skills to master. | ||
− | * Unlike many NES titles, the game isn't too difficult, which is a nice change of pace. Rather than kill you, areas with tricky jumps punish you by setting you back or merely injuring you. | + | * Unlike many NES titles, the game isn't too difficult, which is a nice change of pace. Rather than kill you, areas with tricky jumps punish you by setting you back or merely injuring you. However, the TG16 game is considerably harder. |
* The game includes a lot of interesting Chinese and Japanese mythology. | * The game includes a lot of interesting Chinese and Japanese mythology. | ||
===Bad=== | ===Bad=== | ||
− | |||
− | |||
* There isn't much to explore in the game. Once you discover the hidden bells, you've found everything the game has to offer, and it's just a matter of honing your skills. | * There isn't much to explore in the game. Once you discover the hidden bells, you've found everything the game has to offer, and it's just a matter of honing your skills. | ||
− | * Although the NES manual suggests that | + | * The NES port eliminates large sections of the levels, and, with only five total, the game is too short. I would have loved to see another two or three levels or at least the rest of the TG16 levels. |
+ | * The NES port also eliminates a lot of the enemies and eliminates complexity for the rest, especially the bosses. | ||
+ | * The NES port gives you too many lives for the game to be a real challenge, the TG16 is more appropriate as it is harder and gives fewer lives. In fact, the NES manual even gives you a cheat code to get 99 lives. | ||
+ | * Although the NES manual doesn't make Josephine a boring damsel in distress and suggests that she is a Kung Fu master with abilities comparable to Jackie, she shows no skills whatsoever, so it's just window dressing. | ||
===Ugly=== | ===Ugly=== | ||
* Nothing. | * Nothing. | ||
− | ==Box Art== | + | ==Media== |
+ | ===Box Art=== | ||
<gallery> | <gallery> | ||
− | Jackie Chan's Action Kung Fu - NES - USA.jpg|The American NES release has a nice colored-pencil drawing of a young Jackie Chan with kung fu silhouettes in the background. It certainly gets the point of the game across, but it doesn't quite address the silliness of the game. I don't care much for the gray backdrop or the lettering, but it's still my favorite box. | + | Jackie Chan's Action Kung Fu - NES - USA.jpg|The American NES release has a nice colored-pencil drawing of a young Jackie Chan with kung fu silhouettes in the background. It certainly gets the point of the game across, but it doesn't quite address the silliness of the game. I don't care much for the gray backdrop or the inappropriate lettering, but it's still my favorite box. |
− | Jackie Chan's Action Kung Fu - TG16 - Japan.jpg| | + | Jackie Chan's Action Kung Fu - TG16 - Japan.jpg|The Japanese TG16 box uses a nice movie poster style painting of Jackie Chan. Kind of dull, and doesn't portray the silliness of the game, but it does feature fantastic lettering accented with an Asian dragon. |
− | Jackie Chan's Action Kung Fu - NES - Japan.jpg| | + | Jackie Chan's Action Kung Fu - NES - Japan.jpg|The Japanese NES release features a cartoon drawing of most of the game's characters. Jackie Chan is a bit too deformed for my taste, but it certainly conveys the lack of seriousness of the game. More wonderful lettering. |
− | Jackie Chan's Action Kung Fu - | + | Jackie Chan's Action Kung Fu - TG16 - USA.jpg|The art on the American TG16 box is pretty lackluster, and while the shape of the lettering is nice, the typeface doesn't fit at all. |
− | Jackie Chan's Action Kung Fu - | + | Jackie Chan's Action Kung Fu - NES - France.jpg|The European NES box keeps only the good characters from the Japanese box, and features pretty impressive lettering. |
</gallery> | </gallery> | ||
− | ==Documentation== | + | ===Documentation=== |
<gallery> | <gallery> | ||
− | Jackie Chan's Action Kung Fu - NES - USA - Manual.pdf| | + | Jackie Chan's Action Kung Fu - NES - USA - Manual.pdf|North American NES manual. |
− | Jackie Chan's Action Kung Fu - TG16 - USA - Manual.pdf| | + | Jackie Chan's Action Kung Fu - TG16 - USA - Manual.pdf|North American TG16 manual. |
</gallery> | </gallery> | ||
+ | |||
+ | ===Maps=== | ||
+ | <gallery> | ||
+ | Jackie Chan's Action Kung Fu - NES - Map - 1.png|NES - Stage 1. | ||
+ | Jackie Chan's Action Kung Fu - NES - Map - 2.png|NES - Stage 2. | ||
+ | Jackie Chan's Action Kung Fu - NES - Map - 3.png|NES - Stage 3. | ||
+ | Jackie Chan's Action Kung Fu - NES - Map - 4.png|NES - Stage 4. | ||
+ | Jackie Chan's Action Kung Fu - NES - Map - 5-1.png|NES - Stage 5-1. | ||
+ | Jackie Chan's Action Kung Fu - NES - Map - 5-2.png|NES - Stage 5-2. | ||
+ | </gallery> | ||
+ | |||
+ | ===Videos=== | ||
+ | * [https://www.youtube.com/watch?v=2vK9C5nQcGU youtube.com/watch?v=2vK9C5nQcGU] - Longplay, NES. | ||
+ | * [https://www.youtube.com/watch?v=KtKUeSeXIOA youtube.com/watch?v=KtKUeSeXIOA] - Longplay, TurboGrafx-16. | ||
==Links== | ==Links== | ||
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[[Category: Games]] | [[Category: Games]] | ||
[[Category: Video Games]] | [[Category: Video Games]] | ||
+ | [[Category: NES Games]] | ||
+ | [[Category: TurboGrafx-16 Games]] | ||
[[Category: Action]] | [[Category: Action]] | ||
[[Category: Beat-Em-Up]] | [[Category: Beat-Em-Up]] | ||
[[Category: Games I've Beaten]] | [[Category: Games I've Beaten]] |
Revision as of 15:56, 22 June 2018
Jackie Chan's Action Kung Fu, known in Japan as ジャッキー チェン [Jakki Chen] "Jackie Chan", is a platform beat-em-up developed by Now Production and published by Hudson Soft Company for the NES in 1990 and the TurboGrafx-16 in 1991. In the game, you play Jackie Chan who is trying to rescue his sister (or girlfriend in the TG16 game) who has been kidnapped by a Sorcerer. Although the NES port was released first, it seems pretty clear that the game was first made on the TG16 and then ported to the NES.
I first heard about this game because it was a prize on a children's game show, I think Masters of the Maze, but I never saw it played until years later using an emulator. While the game looked good and seemed interesting, I first dismissed it as just another NES platformer. Years later, while looking for video game music to record, I played the game's NSF file and was impressed by the music. Wanting to know where in the game a particular song was played, I took to playing the game through and got to the third level. This was more than enough to impress upon me how enjoyable the game is, so I decided to play the game for real. I beat it on my second attempt on 2018-01-02.
Contents
Status
I do not own the game, but I have beaten the NES version.
Review
- Overall: 6/10
- Best Version: TurboGrafx-16
Good
- The game has really attractive graphics. The characters are well animated and feature some of the best cartoon drawings on the NES. Many of the sprites are also hilarious.
- The music is also very impressive. It uses a coherent timbre throughout the game and several songs have a wonderful traditional Japanese sound which fits the game. The NES audio makes especially good use of the hardware.
- The controls are very responsive and fluid.
- Each stage has a unique set of backgrounds, enemies, music, and a boss.
- I like how there are multiple secret stages, each which requires a new set of skills to master.
- Unlike many NES titles, the game isn't too difficult, which is a nice change of pace. Rather than kill you, areas with tricky jumps punish you by setting you back or merely injuring you. However, the TG16 game is considerably harder.
- The game includes a lot of interesting Chinese and Japanese mythology.
Bad
- There isn't much to explore in the game. Once you discover the hidden bells, you've found everything the game has to offer, and it's just a matter of honing your skills.
- The NES port eliminates large sections of the levels, and, with only five total, the game is too short. I would have loved to see another two or three levels or at least the rest of the TG16 levels.
- The NES port also eliminates a lot of the enemies and eliminates complexity for the rest, especially the bosses.
- The NES port gives you too many lives for the game to be a real challenge, the TG16 is more appropriate as it is harder and gives fewer lives. In fact, the NES manual even gives you a cheat code to get 99 lives.
- Although the NES manual doesn't make Josephine a boring damsel in distress and suggests that she is a Kung Fu master with abilities comparable to Jackie, she shows no skills whatsoever, so it's just window dressing.
Ugly
- Nothing.
Media
Box Art
The American NES release has a nice colored-pencil drawing of a young Jackie Chan with kung fu silhouettes in the background. It certainly gets the point of the game across, but it doesn't quite address the silliness of the game. I don't care much for the gray backdrop or the inappropriate lettering, but it's still my favorite box.
Documentation
Maps
Videos
- youtube.com/watch?v=2vK9C5nQcGU - Longplay, NES.
- youtube.com/watch?v=KtKUeSeXIOA - Longplay, TurboGrafx-16.
Links
- mobygames.com/game/jackie-chans-action-kung-fu - MobyGames.
- en.wikipedia.org/wiki/Jackie_Chan%27s_Action_Kung_Fu - Wikipedia.
- gamefaqs.com/nes/563426-jackie-chans-action-kung-fu - GameFAQs (NES).