Difference between revisions of "Hugo II: Whodunit?"
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− | '''''Hugo II: Whodunit?''''' is an adventure game. | + | [[Image:Hugo II - Whodunit - DOS - USA.jpg|thumb|256x256px|US cover art.]] |
+ | |||
+ | '''''Hugo II: Whodunit?''''' is an adventure puzzle game developed and published by [[David Gray]] and released for [[MS-DOS]] on 1991-02-10 and later ported to [[Windows]]. It is the second game in the [[Hugo (universe)|Hugo series]], the sequel to [[Hugo's House of Horrors]] and followed later by [[Hugo III: Jungle of Doom!]]. In this game, the player primarily controls Hugo's girlfriend Penelope who is trying to solve a murder mystery. | ||
+ | |||
+ | David Gray programmed the game in [[Quick C]], and used [[PC Paintbrush]] for the graphics. | ||
+ | |||
+ | I believe I first played this game on a shareware compilation disk around 1994. I had already beaten the first game, and I got nearly to the end of this game, but I had unknowingly put the game into an [[unwinnable state]] which prevented me from beating it. Years later I decided to try again, and, after learning how the game could be made unwinnable and bypassing it, I was able to beat the game on 2018-06-24. | ||
+ | |||
+ | ==Status== | ||
+ | I do not own the game, but I have beaten it with 349/350 points with minor hints. | ||
+ | |||
+ | ==Review== | ||
+ | * '''Overall:''' 2/10 | ||
+ | * '''Best Version:''' DOS | ||
==Review== | ==Review== | ||
===Good=== | ===Good=== | ||
* It's always nice to have a female lead character. | * It's always nice to have a female lead character. | ||
− | * | + | * A couple puzzles have an interesting solutions, like the chasm and the maid. |
+ | * The game engine has been slightly improved to handle archived data files. | ||
+ | * There are a couple mysterious moments with some of the game's characters. | ||
===Bad=== | ===Bad=== | ||
− | * The | + | * The hand-drawn graphics are awful for 1991; [[Monkey Island 2: LeChuck's Revenge]] came out the same year. Some of the photos turned into backgrounds are decent, but they're poorly colored and the style clashes with the hand-drawn backgrounds. |
− | * A lot of graphics are reused from the first game. The gardener, genie, dog, switch panel | + | * A lot of graphics are reused from the first game. The gardener, genie, dog, switch panel, old man, etc. Kind of cheap. |
− | * The music and sound effects are very dated, and not that great even for the 80s, let alone | + | * The music and sound effects are very dated, and not that great even for the 80s, let alone 1991. |
− | * The maze is pretty annoying. There isn't any creativity to it, it's just | + | * The maze is pretty annoying. There isn't any creativity to it, it's just a maze that must be mapped out entirely to make sure you find everything. |
+ | * There are a couple ways to put the game in an [[unwinnable state]], and one is not readily apparent. | ||
+ | * Despite being billed as a mystery game, there is no real mystery to solve. I took notes throughout the game, but none of them amounted to anything, and everything is just as the crossword puzzle indicates, a red herring. | ||
* The map geometry in several areas doesn't make sense, like out in the street and by the back door. | * The map geometry in several areas doesn't make sense, like out in the street and by the back door. | ||
− | |||
* There are a couple guess-the-verb type problems where I knew what I wanted to do, but I had to word the command in a specific way to do it. | * There are a couple guess-the-verb type problems where I knew what I wanted to do, but I had to word the command in a specific way to do it. | ||
− | * | + | * Dexterity puzzles, like the Venus fly traps, the bridge, the dynamite, no longer amuse me. |
* There are some minor bugs in the game engine that allow you to sometimes get stuck in the walls. | * There are some minor bugs in the game engine that allow you to sometimes get stuck in the walls. | ||
* When you're playing as Penelope, and type "LOOK SELF" you get the response, "It's the handsome Hugo!" | * When you're playing as Penelope, and type "LOOK SELF" you get the response, "It's the handsome Hugo!" | ||
− | * There are a | + | * There are several commands that have a universal effect. You can look at a plant or picture in every room, regardless if one exists. You can give catnip in every room even without a cat, etc. |
+ | * The ending is kind of lame. | ||
===Ugly=== | ===Ugly=== | ||
− | * | + | * While the game has no real serious flaws, over all it's not that great. If it came out in 1984, I'd be impressed, but not 1991. |
+ | |||
+ | ==Media== | ||
+ | ===Screenshots=== | ||
+ | <gallery> | ||
+ | Hugo II - Whodunit - DOS - Screenshot - Title.png|Title screen. | ||
+ | </gallery> | ||
+ | |||
+ | ===Videos=== | ||
+ | * [https://www.youtube.com/watch?v=EiXsaSsJHaE youtube.com/watch?v=EiXsaSsJHaE] - Longplay. | ||
+ | |||
+ | ==Download== | ||
+ | This is all of the shareware versions of the Hugo games I could find including Hugo II: Whodunit? for DOS and Windows. You can still buy the game from the author. | ||
+ | |||
+ | * [[Media:Hugo Adventures (All Shareware Versions).zip|Download]] ([[:File:Hugo Adventures (All Shareware Versions).zip|Info]]) - All shareware versions. | ||
==Links== | ==Links== | ||
+ | * [http://www.mobygames.com/game/hugo-ii-whodunit mobygames.com/game/hugo-ii-whodunit] - MobyGames. | ||
+ | * [https://en.wikipedia.org/wiki/Hugo_II,_Whodunit%3F en.wikipedia.org/wiki/Hugo_II,_Whodunit%3F] - Wikipedia. | ||
+ | * [http://www.dgray.com/hwpage.htm dgray.com/hwpage.htm] - Official page. | ||
[[Category: Games]] | [[Category: Games]] | ||
[[Category: Video Games]] | [[Category: Video Games]] | ||
+ | [[Category: DOS Games]] | ||
+ | [[Category: Windows 3 Games]] | ||
+ | [[Category: Adventure]] | ||
+ | [[Category: Puzzle]] | ||
+ | [[Category: Games I've Beaten]] | ||
+ | [[Category: Mystery]] | ||
+ | [[Category: 4-bit Color Graphics]] | ||
+ | [[Category: Playable Female Character]] |
Revision as of 20:05, 28 October 2018
Hugo II: Whodunit? is an adventure puzzle game developed and published by David Gray and released for MS-DOS on 1991-02-10 and later ported to Windows. It is the second game in the Hugo series, the sequel to Hugo's House of Horrors and followed later by Hugo III: Jungle of Doom!. In this game, the player primarily controls Hugo's girlfriend Penelope who is trying to solve a murder mystery.
David Gray programmed the game in Quick C, and used PC Paintbrush for the graphics.
I believe I first played this game on a shareware compilation disk around 1994. I had already beaten the first game, and I got nearly to the end of this game, but I had unknowingly put the game into an unwinnable state which prevented me from beating it. Years later I decided to try again, and, after learning how the game could be made unwinnable and bypassing it, I was able to beat the game on 2018-06-24.
Contents
Status
I do not own the game, but I have beaten it with 349/350 points with minor hints.
Review
- Overall: 2/10
- Best Version: DOS
Review
Good
- It's always nice to have a female lead character.
- A couple puzzles have an interesting solutions, like the chasm and the maid.
- The game engine has been slightly improved to handle archived data files.
- There are a couple mysterious moments with some of the game's characters.
Bad
- The hand-drawn graphics are awful for 1991; Monkey Island 2: LeChuck's Revenge came out the same year. Some of the photos turned into backgrounds are decent, but they're poorly colored and the style clashes with the hand-drawn backgrounds.
- A lot of graphics are reused from the first game. The gardener, genie, dog, switch panel, old man, etc. Kind of cheap.
- The music and sound effects are very dated, and not that great even for the 80s, let alone 1991.
- The maze is pretty annoying. There isn't any creativity to it, it's just a maze that must be mapped out entirely to make sure you find everything.
- There are a couple ways to put the game in an unwinnable state, and one is not readily apparent.
- Despite being billed as a mystery game, there is no real mystery to solve. I took notes throughout the game, but none of them amounted to anything, and everything is just as the crossword puzzle indicates, a red herring.
- The map geometry in several areas doesn't make sense, like out in the street and by the back door.
- There are a couple guess-the-verb type problems where I knew what I wanted to do, but I had to word the command in a specific way to do it.
- Dexterity puzzles, like the Venus fly traps, the bridge, the dynamite, no longer amuse me.
- There are some minor bugs in the game engine that allow you to sometimes get stuck in the walls.
- When you're playing as Penelope, and type "LOOK SELF" you get the response, "It's the handsome Hugo!"
- There are several commands that have a universal effect. You can look at a plant or picture in every room, regardless if one exists. You can give catnip in every room even without a cat, etc.
- The ending is kind of lame.
Ugly
- While the game has no real serious flaws, over all it's not that great. If it came out in 1984, I'd be impressed, but not 1991.
Media
Screenshots
Videos
- youtube.com/watch?v=EiXsaSsJHaE - Longplay.
Download
This is all of the shareware versions of the Hugo games I could find including Hugo II: Whodunit? for DOS and Windows. You can still buy the game from the author.
Links
- mobygames.com/game/hugo-ii-whodunit - MobyGames.
- en.wikipedia.org/wiki/Hugo_II,_Whodunit%3F - Wikipedia.
- dgray.com/hwpage.htm - Official page.