Difference between revisions of "Half-Life 2: Episode One"

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[[Category: Games I've Beaten]]
[[Category: Games I've Beaten]]
[[Category: Favorite Game]]
[[Category: Favorite Game]]
[[Category: Strong Female Character]]

Revision as of 08:43, 28 March 2017

Half-Life 2: Episode One is an oddly-named sequel to Half-Life 2. The game is shorter, but was an attempt to make the series more episodic so that new additions could come out every few months. That didn't work as people have been waiting for episode three for many years now.


I own this game and have beaten in a couple times.


Overall: 7/10


  • The new Zombine enemy is a great addition and thoroughly terrifying at times.
  • The Stalkers, and the train are really creepy.
  • The large dark room with the elevator is also a pretty cool battle.
  • The hospital area has some really nice freaky sequences.
  • I like how the game fit seamlessly at the end of HL2.
  • The developers kept with the tradition of making interesting puzzles that weren't too easy, or too difficult.
  • Alyx Vance is a fun, attractive, and bad-ass sidekick.
  • I love that the developers added commentary.


  • I find the crowbar to be a nuisance in this game. I'd much rather not pick it up from Barney and just have the gravity gun.
  • I actually don't care much for DOG. While I find the idea fun and cute, the AI is far too advanced for what you'd expect from theoretical physicists.


  • This game doesn't really have any serious faults.