Difference between revisions of "Duck Hunt"

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[[Image:Duck Hunt - NES - USA.jpg|thumb|256x256px|North American box art.]]
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{{Video Game
 +
| Title            = Duck Hunt
 +
| Image           = Duck Hunt - NES - USA.jpg
 +
| ImageDescription = NES - USA - 1st Edition.
 +
| Developer        = {{VideoGameDeveloper|Nintendo}}
 +
| Publisher        = {{VideoGamePublisher|Nintendo}}
 +
| PublishedYear    = 1984
 +
| PublishedMonth  = 04
 +
| PublishedDay    = 21
 +
| Platforms        = {{Platform|MSX}}, {{Platform|NES}}, {{Platform|PlayChoice-10}}, {{Platform|VS. System}}
 +
| Genres          = {{VideoGameGenre|Light gun video game|Light gun}}, {{VideoGameGenre|Single-screen video game|Single-screen}}
 +
| Themes          = {{MediaTheme|Cartoon}}, {{MediaTheme|Hunting}}
 +
| Series          = ''[[Duck Hunt (universe)|Duck Hunt]]''
 +
| Multiplayer      = {{GameMultiplayer|Alternating versus}}
 +
| Distributions    = {{VideoGameDistribution|Commercial}}
 +
}}
  
'''''Duck Hunt''''' is a light-gun game by [[Nintendo]] originally released on the [[NES]] in 1984 and then ported to the [[PlayChoice-10]] and the [[Vs. System]]. Strangely, in 2004, a company ported it to the long since obsolete [[MSX]]. The dog and duck later showed up in [[Super Smash Bros. 4]]
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'''''Duck Hunt''''' is a [[light gun]] video game developed and published by [[Nintendo]] originally released on the [[Famicom]] in 1984-04-21 and later on the [[VS. System]], [[Nintendo Entertainment System]], and finally the [[PlayChoice-10]]. Strangely, in 2004, a company ported it to the long since obsolete [[MSX]]. This is the first game featuring the creative design of [[Hiroji Kiyotake]] who would later go on to create ''[[Metroid]]'' and several other Nintendo franchises. The dog and duck later showed up in ''[[Super Smash Bros. 4]]''.
  
I first played this game when my brother and I bought the NES Action Set around 1988 which came with a [[Super Mario Bros.]] / Duck Hunt dual cart. One day, just to see how far I could get with cheating, I played the game with the gun directly in front of the TV and played long enough that the game stopped becoming more difficult. When I learned that there was no end to it, I became bored with it.
+
The game has two main formats: shooting ducks or shooting clay pigeons. The titular duck hunting format features a cartoon dog scaring ducks out of the bushes into the air where you must shoot them, but you're only granted three shots. As the game progresses in difficulty, the movement of the ducks become more erratic and they flay away sooner. The clay pigeons format uses a more realistic display where clay pigeons are catapulted away from you, and you are awarded points based on when you shoot them. The further away they are when you hit them, the more points are awarded. In both formats, if you miss too many shots, you lose the game, and, the number of successful hits necessary to advance to the next level grows.
  
On interesting thing I found while playing with a debugger is the programmers actually trapped the game to give a game over if you reach level 100 rather than having infinite play or a kill screen.
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==Personal==
 +
{{VideoGameStatus
 +
| Own      = Yes. In ''Super Mario Bros. / Duck Hunt'' multi-cart.
 +
| CantOwn  =
 +
| Won      =
 +
| CantWin  =
 +
| Finished =
 +
}}
  
==Status==
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I first played this game when my brother and I bought the NES Action Set around 1988 which came with a [[Super Mario Bros. multicarts|Super Mario Bros. / Duck Hunt]] multicart and a [[Zapper]]. One day, just to see how far I could get with cheating, I played the game with the gun directly in front of the TV and played long enough that the game stopped becoming more difficult. When I learned that there was no end to it, I became bored with the game and stopped playing it.
* By getting extremely close to the television, I can play indefinitely.
+
 
 +
One interesting thing I found while playing with a debugger is the programmers actually trapped the max level to give a [[planned game over]] if you reach level 100 (which is displayed as 0), rather than having infinite play or a bugged [[kill screen]].
 +
 
 +
I own the game in the ''Super Mario Bros. / Duck Hunt'' multi-cart. I can play indefinitely by getting extremely close to the television, but I'm not going to sit around until I reach level 100.
  
 
==Review==
 
==Review==
* '''Overall:''' 2/10
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{{Video Game Review|3|4|3|4|3|VS. System}}
* '''Best Version:''' Vs. System
+
 
 +
{{Spoilers}}
  
 
===Good===
 
===Good===
* For the first few minutes play the game, you'll probably enjoy yourself.
+
* For the first few minutes you play the game, you'll probably enjoy yourself.
 
* The cartoon graphics are kind of nice, and there is a noticeable difference in tone between the silly duck shooting and the more serious clay pigeons.
 
* The cartoon graphics are kind of nice, and there is a noticeable difference in tone between the silly duck shooting and the more serious clay pigeons.
 
* The game has some nice memorable jingles.
 
* The game has some nice memorable jingles.
* The Vs. System adds an additional type of game play and allows you to shoot the stupid giggling dog!
+
* The VS. System adds an additional type of game play and allows you to shoot the stupid giggling dog!
  
 
===Bad===
 
===Bad===
Line 24: Line 50:
  
 
===Ugly===
 
===Ugly===
* All of the game is dully similar. Although there are three modes, you're essentially doing the exact same thing in each. There just isn't much content.
+
* All of the game is similarly dull. Although there are three total modes, you're essentially doing the exact same thing in each. There just isn't much content.
  
==Screenshots==
+
==Media==
 +
===Box Art===
 
<gallery>
 
<gallery>
Duck Hunt - NES - Title.png|Title screen.
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Duck Hunt - NES - Japan.jpg|The original Japanese art. It accurately represents the game with its cartoony style.
Duck Hunt - NES - Ducks.png|Shooting ducks.
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Duck Hunt - NES - USA.jpg|The North American box art uses the awful pixel art style used by the launch title releases.
Duck Hunt - NES - Clay.png|Clay pigeons.
+
Duck Hunt - NES - EU.jpg|The European art uses the Japanese line art, but adds texture. This is my favorite art.
 +
Duck Hunt - MSX - Japan.jpg|The Japanese MSX port has custom art using a paper cut-out style which is pretty good.
 
</gallery>
 
</gallery>
  
==Documentation==
+
===Documentation===
 
<gallery>
 
<gallery>
Duck Hunt - NES - Manual.pdf|Game manual.
+
Duck Hunt - NES - USA - Manual.pdf|US manual.
Official Nintendo Player's Guide - 151.jpg|Blurb the Nintendo Player's Guide.
+
Duck Hunt - VS - USA - Manual.pdf|VS. System manual.
 +
Official Nintendo Player's Guide - 151.jpg|[[The Official Nintendo Player's Guide]], blurb.
 
</gallery>
 
</gallery>
  
==Box Art==
+
===Screenshots===
 
<gallery>
 
<gallery>
Duck Hunt - NES - Japan.jpg|The original Japanese art. It accurately represents the game with its cartoony style.
+
Duck Hunt - NES - Screenshot - Title.png|Title screen.
Duck Hunt - NES - USA.jpg|The North American box art uses the awful pixel art style used by the launch title releases.
+
Duck Hunt - NES - Screenshot - Ducks.png|Shooting ducks.
Duck Hunt - NES - EU.jpg|The European art uses the Japanese art, but adds texture to cells. This is my favorite art.
+
Duck Hunt - NES - Screenshot - Clay.png|Clay pigeons.
Duck Hunt - MSX - Japan.jpg|The Japanese MSX port has custom art using a paper cut-out style which is pretty good.
 
 
</gallery>
 
</gallery>
  
==Gallery==
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===Graphics===
 
<gallery>
 
<gallery>
 
Duck Hunt - NES - Sprite Sheet.png|Sprite sheet.
 
Duck Hunt - NES - Sprite Sheet.png|Sprite sheet.
 
Duck Hunt - NES - Sprite Sheet Updated.png|An updated sprite sheet.
 
Duck Hunt - NES - Sprite Sheet Updated.png|An updated sprite sheet.
 +
</gallery>
 +
 +
===Fan Art===
 +
<gallery>
 
Duck Hunt - NES - Fan Art.jpg|Gorgeous fan art.
 
Duck Hunt - NES - Fan Art.jpg|Gorgeous fan art.
 
Duck Hunt - NES - Fan Art Poster.jpg|A nice hand-drawn fan poster.
 
Duck Hunt - NES - Fan Art Poster.jpg|A nice hand-drawn fan poster.
Line 56: Line 88:
 
Duck Hunt - Deimos-Remus.jpg|Fan art by Deimos-Remus.
 
Duck Hunt - Deimos-Remus.jpg|Fan art by Deimos-Remus.
 
Duck Hunt - Fan Art - Matthew Gordon Sallack.jpg|Fan art by Matthew Gordon Sallack.
 
Duck Hunt - Fan Art - Matthew Gordon Sallack.jpg|Fan art by Matthew Gordon Sallack.
 +
Honest Video Game Titles - Duck Hunt.jpg|Honest title.
 +
Duck Hunt - NES - CGA Mockup.png|[[Color Graphics Adapter|CGA]] mockup.
 
</gallery>
 
</gallery>
 +
 +
===Videos===
 +
{{YouTube|zTyqSv8NoT8|NES Works, review.}}
 +
{{YouTube|Qtf1FUp-0jo|Shooting the dog in the VS System.}}
 +
{{YouTube|khtTZ87amwc|Boundary Break.}}
 +
{{YouTube|dp_i3OElURE|Played on an actual NES.}}
 +
{{YouTube|jBDNsaWiT8Q|Longplay.}}
 +
 +
==Play Online==
 +
{{PlayOnline|https://www.retrogames.cc/nes-games/duck-hunt-world.html|NES}}
 +
 +
==Representation==
 +
{{Representation
 +
| Media                      = Video games
 +
| StrongFemaleCharacterStatus = Fail
 +
| StrongFemaleCharacterNotes  = There are no women.
 +
| BechdelTestStatus          = Fail
 +
| BechdelTestNotes            = There are no women.
 +
| StrongPOCCharacterStatus    = Fail
 +
| StrongPOCCharacterNotes    = There are no human characters.
 +
| QueerCharacterStatus        = Fail
 +
| QueerCharacterNotes        = There are no queer characters.
 +
}}
 +
 +
==Credits==
 +
Duck Hunt was released without credits, but dedicated fans have determined the majority of the staff.
 +
 +
{| class="wikitable" |
 +
! Role !! Staff
 +
|-
 +
| Executive Producer || [[Hiroshi Yamauchi]]
 +
|-
 +
| Producer || [[Gunpei Yokoi]]
 +
|-
 +
| Director || [[Satoru Okada]]
 +
|-
 +
| Designer || [[Hiroji Kiyotake]]
 +
|-
 +
| Programmers || [[Yasunari Soejima]], [[Kenji Nakajima]]
 +
|-
 +
| Music, Sound Effects, Audio Programmer || [[Hirokazu Tanaka]]
 +
|}
 +
 +
==Titles==
 +
{| class="wikitable"
 +
! Language !! Native !! Transliteration !! Translation
 +
|-
 +
| English || Duck Hunt || ||
 +
|-
 +
| Japanese || ダックハント || Dakku Hanto || Duck Hunt
 +
|}
  
 
==Links==
 
==Links==
* [http://www.mobygames.com/game/duck-hunt mobygames.com/game/duck-hunt] - MobyGames.
+
{{Link|MobyGames|https://www.mobygames.com/game/vs-duck-hunt}}
* [https://en.wikipedia.org/wiki/Duck_Hunt en.wikipedia.org/wiki/Duck_Hunt] - Wikipedia.
+
{{Link|Wikipedia|https://en.wikipedia.org/wiki/Duck_Hun}}
* [https://www.gamefaqs.com/nes/587252-duck-hunt gamefaqs.com/nes/587252-duck-hunt] - GameFAQs.
+
{{Link|GameFAQs|https://www.gamefaqs.com/nes/587252-duck-hunt}}
* [http://www.thealmightyguru.com/Games/Hacking/Wiki/index.php/Duck_Hunt thealmightyguru.com/Games/Hacking/Wiki/index.php/Duck_Hunt] - NES Hacker Database.
+
{{Link|ROMDetectives|2=http://www.romdetectives.com/Wiki/index.php?title=Duck_Hunt_(NES)}}
* [https://www.youtube.com/watch?v=Qtf1FUp-0jo youtube.com/watch?v=Qtf1FUp-0jo] - Shooting the dog in the VS System.
 
  
  
[[Category: Games]]
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[[Category: Video Game Prime Order - Action, Adventure, Strategy]]
[[Category: Video Games]]
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[[Category: Game Mechanic - Planned game over]]
[[Category: MSX Games]]
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[[Category: Video Games That Can't Be Beaten]]
[[Category: NES Games]]
 
[[Category: Arcade Games]]
 
[[Category: Light Gun Games]]
 
[[Category: Single-Screen]]
 
[[Category: Multi-Player]]
 

Latest revision as of 22:31, 27 March 2024

Duck Hunt

Duck Hunt - NES - USA.jpg

NES - USA - 1st Edition.

Developer Nintendo
Publisher Nintendo
Published 1984-04-21
Platforms MSX, NES, PlayChoice-10, VS. System
Genres Light gun, Single-screen
Themes Cartoon, Hunting
Series Duck Hunt
Multiplayer Alternating versus
Distribution Commercial

Duck Hunt is a light gun video game developed and published by Nintendo originally released on the Famicom in 1984-04-21 and later on the VS. System, Nintendo Entertainment System, and finally the PlayChoice-10. Strangely, in 2004, a company ported it to the long since obsolete MSX. This is the first game featuring the creative design of Hiroji Kiyotake who would later go on to create Metroid and several other Nintendo franchises. The dog and duck later showed up in Super Smash Bros. 4.

The game has two main formats: shooting ducks or shooting clay pigeons. The titular duck hunting format features a cartoon dog scaring ducks out of the bushes into the air where you must shoot them, but you're only granted three shots. As the game progresses in difficulty, the movement of the ducks become more erratic and they flay away sooner. The clay pigeons format uses a more realistic display where clay pigeons are catapulted away from you, and you are awarded points based on when you shoot them. The further away they are when you hit them, the more points are awarded. In both formats, if you miss too many shots, you lose the game, and, the number of successful hits necessary to advance to the next level grows.

Personal

Own?Yes. In Super Mario Bros. / Duck Hunt multi-cart.
Won?No.

I first played this game when my brother and I bought the NES Action Set around 1988 which came with a Super Mario Bros. / Duck Hunt multicart and a Zapper. One day, just to see how far I could get with cheating, I played the game with the gun directly in front of the TV and played long enough that the game stopped becoming more difficult. When I learned that there was no end to it, I became bored with the game and stopped playing it.

One interesting thing I found while playing with a debugger is the programmers actually trapped the max level to give a planned game over if you reach level 100 (which is displayed as 0), rather than having infinite play or a bugged kill screen.

I own the game in the Super Mario Bros. / Duck Hunt multi-cart. I can play indefinitely by getting extremely close to the television, but I'm not going to sit around until I reach level 100.

Review

Video Game Review Icon - Enjoyment.png Video Game Review Icon - Control.png Video Game Review Icon - Appearance.png Video Game Review Icon - Sound.png Video Game Review Icon - Replayability.png
3 4 3 4 3

Best Version: VS. System

— This section contains spoilers! —

Good

  • For the first few minutes you play the game, you'll probably enjoy yourself.
  • The cartoon graphics are kind of nice, and there is a noticeable difference in tone between the silly duck shooting and the more serious clay pigeons.
  • The game has some nice memorable jingles.
  • The VS. System adds an additional type of game play and allows you to shoot the stupid giggling dog!

Bad

  • Although the game ends at round 100, the difficultly stops increasing after only a handful of rounds and then caps out and repeats itself where it becomes dull.

Ugly

  • All of the game is similarly dull. Although there are three total modes, you're essentially doing the exact same thing in each. There just isn't much content.

Media

Box Art

Documentation

Screenshots

Graphics

Fan Art

Videos

NES Works, review.
Shooting the dog in the VS System.
Boundary Break.
Played on an actual NES.
Longplay.

Play Online

NES

Representation

Strong female character?FailThere are no women.
Bechdel test?FailThere are no women.
Strong person of color character?FailThere are no human characters.
Queer character?FailThere are no queer characters.

Credits

Duck Hunt was released without credits, but dedicated fans have determined the majority of the staff.

Role Staff
Executive Producer Hiroshi Yamauchi
Producer Gunpei Yokoi
Director Satoru Okada
Designer Hiroji Kiyotake
Programmers Yasunari Soejima, Kenji Nakajima
Music, Sound Effects, Audio Programmer Hirokazu Tanaka

Titles

Language Native Transliteration Translation
English Duck Hunt
Japanese ダックハント Dakku Hanto Duck Hunt

Links

Link-MobyGames.png  Link-Wikipedia.png  Link-GameFAQs.png  Link-ROMDetectives.png