Difference between revisions of "Duck Hunt"

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[[Image:Duck Hunt - NES - USA.jpg|thumb|256x256px|North American box art.]]
 
[[Image:Duck Hunt - NES - USA.jpg|thumb|256x256px|North American box art.]]
  
'''''Duck Hunt''''', known in Japan as '''''ダックハント [Dakku Hanto]''''', is a light-gun game by [[Nintendo]] originally released on the [[NES]] in 1984 and then ported to the [[PlayChoice-10]] and the [[Vs. System]]. Strangely, in 2004, a company ported it to the long since obsolete [[MSX]]. The dog and duck later showed up in [[Super Smash Bros. 4]]
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'''''Duck Hunt''''' is a light-gun game by [[Nintendo]] originally released on the [[NES]] in 1984 and then ported to the [[PlayChoice-10]] and the [[Vs. System]]. Strangely, in 2004, a company ported it to the long since obsolete [[MSX]]. The dog and duck later showed up in [[Super Smash Bros. 4]]
  
I first played this game when my brother and I bought the NES Action Set around 1988 which came with a [[Super Mario Bros.]] / Duck Hunt dual cart. One day, just to see how far I could get with cheating, I played the game with the gun directly in front of the TV and played long enough that the game stopped becoming more difficult. When I learned that there was no end to it, I became bored with it.
+
I first played this game when my brother and I bought the NES Action Set around 1988 which came with a [[Super Mario Bros. multicarts|Super Mario Bros. / Duck Hunt]] multicart and a [[Zapper]]. One day, just to see how far I could get with cheating, I played the game with the gun directly in front of the TV and played long enough that the game stopped becoming more difficult. When I learned that there was no end to it, I became bored with the game and stopped playing it.
  
One interesting thing I found while playing with a debugger is the programmers actually trapped the game to give a game over if you reach level 100 rather than having infinite play or a kill screen.
+
One interesting thing I found while playing with a debugger is the programmers actually trapped the max level to give a game over if you reach level 100 rather than having infinite play or a bugged kill screen.
  
 
==Status==
 
==Status==
I own the game in the [[Super Mario Bros. / Duck Hunt]] multi-cart. I can play indefinitely by getting extremely close to the television, but I'm not going to sit around until I reach level 100.
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I own the game in the ''Super Mario Bros. / Duck Hunt'' multi-cart. I can play indefinitely by getting extremely close to the television, but I'm not going to sit around until I reach level 100.
  
 
==Review==
 
==Review==
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===Good===
 
===Good===
* For the first few minutes play the game, you'll probably enjoy yourself.
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* For the first few minutes you play the game, you'll probably enjoy yourself.
 
* The cartoon graphics are kind of nice, and there is a noticeable difference in tone between the silly duck shooting and the more serious clay pigeons.
 
* The cartoon graphics are kind of nice, and there is a noticeable difference in tone between the silly duck shooting and the more serious clay pigeons.
 
* The game has some nice memorable jingles.
 
* The game has some nice memorable jingles.
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===Ugly===
 
===Ugly===
* All of the game is dully similar. Although there are three modes, you're essentially doing the exact same thing in each. There just isn't much content.
+
* All of the game is dully similar. Although there are three total modes, you're essentially doing the exact same thing in each. There just isn't much content.
  
==Screenshots==
+
==Media==
 +
===Box Art===
 
<gallery>
 
<gallery>
Duck Hunt - NES - Title.png|Title screen.
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Duck Hunt - NES - Japan.jpg|The original Japanese art. It accurately represents the game with its cartoony style.
Duck Hunt - NES - Ducks.png|Shooting ducks.
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Duck Hunt - NES - USA.jpg|The North American box art uses the awful pixel art style used by the launch title releases.
Duck Hunt - NES - Clay.png|Clay pigeons.
+
Duck Hunt - NES - EU.jpg|The European art uses the Japanese line art, but adds texture. This is my favorite art.
 +
Duck Hunt - MSX - Japan.jpg|The Japanese MSX port has custom art using a paper cut-out style which is pretty good.
 
</gallery>
 
</gallery>
  
==Documentation==
+
===Documentation===
 
<gallery>
 
<gallery>
 
Duck Hunt - NES - Manual.pdf|Game manual.
 
Duck Hunt - NES - Manual.pdf|Game manual.
Line 39: Line 41:
 
</gallery>
 
</gallery>
  
==Box Art==
+
===Screenshots===
 
<gallery>
 
<gallery>
Duck Hunt - NES - Japan.jpg|The original Japanese art. It accurately represents the game with its cartoony style.
+
Duck Hunt - NES - Title.png|Title screen.
Duck Hunt - NES - USA.jpg|The North American box art uses the awful pixel art style used by the launch title releases.
+
Duck Hunt - NES - Ducks.png|Shooting ducks.
Duck Hunt - NES - EU.jpg|The European art uses the Japanese art, but adds texture to cells. This is my favorite art.
+
Duck Hunt - NES - Clay.png|Clay pigeons.
Duck Hunt - MSX - Japan.jpg|The Japanese MSX port has custom art using a paper cut-out style which is pretty good.
 
 
</gallery>
 
</gallery>
  
==Gallery==
+
===Gallery===
 
<gallery>
 
<gallery>
 
Duck Hunt - NES - Sprite Sheet.png|Sprite sheet.
 
Duck Hunt - NES - Sprite Sheet.png|Sprite sheet.
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Duck Hunt - Fan Art - Matthew Gordon Sallack.jpg|Fan art by Matthew Gordon Sallack.
 
Duck Hunt - Fan Art - Matthew Gordon Sallack.jpg|Fan art by Matthew Gordon Sallack.
 
Honest Video Game Titles - Duck Hunt.jpg|Honest title.
 
Honest Video Game Titles - Duck Hunt.jpg|Honest title.
 +
Duck Hunt - NES - CGA Mockup.png|[[Color Graphics Adapter|CGA]] mockup.
 
</gallery>
 
</gallery>
 +
 +
===Videos===
 +
* [https://www.youtube.com/watch?v=jBDNsaWiT8Q youtube.com/watch?v=jBDNsaWiT8Q] - Longplay.
 +
 +
==Credits==
 +
Duck Hunt was released without credits, but dedicated fans have determined the majority of the staff.
 +
 +
{| class="wikitable" |
 +
! Name !! Roles
 +
|-
 +
| [[Hiroshi Yamauchi]] || Executive Producer
 +
|-
 +
| [[Gunpei Yokoi]] || Producer
 +
|-
 +
| [[Satoru Okada]] || Director
 +
|-
 +
| [[Hiroji Kiyotake]] || Designer
 +
|-
 +
| [[Yasunari Soejima]] || Programmer
 +
|-
 +
| [[Kenji Nakajima]] || Programmer
 +
|-
 +
| [[Hirokazu Tanaka]] || Music, Sound Effects, Audio Programmer
 +
|}
 +
 +
==Titles==
 +
{| class="wikitable"
 +
! Language !! Native !! Transliteration !! Translation
 +
|-
 +
| English || Duck Hunt || ||
 +
|-
 +
| Japanese || ダックハント || Dakku Hanto || Duck Hunt
 +
|}
  
 
==Links==
 
==Links==
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* [https://www.gamefaqs.com/nes/587252-duck-hunt gamefaqs.com/nes/587252-duck-hunt] - GameFAQs.
 
* [https://www.gamefaqs.com/nes/587252-duck-hunt gamefaqs.com/nes/587252-duck-hunt] - GameFAQs.
 
* [http://www.thealmightyguru.com/Games/Hacking/Wiki/index.php/Duck_Hunt thealmightyguru.com/Games/Hacking/Wiki/index.php/Duck_Hunt] - NES Hacker Database.
 
* [http://www.thealmightyguru.com/Games/Hacking/Wiki/index.php/Duck_Hunt thealmightyguru.com/Games/Hacking/Wiki/index.php/Duck_Hunt] - NES Hacker Database.
 +
* [https://www.youtube.com/watch?v=dp_i3OElURE youtube.com/watch?v=dp_i3OElURE] - Played on an actual NES.
 
* [https://www.youtube.com/watch?v=Qtf1FUp-0jo youtube.com/watch?v=Qtf1FUp-0jo] - Shooting the dog in the VS System.
 
* [https://www.youtube.com/watch?v=Qtf1FUp-0jo youtube.com/watch?v=Qtf1FUp-0jo] - Shooting the dog in the VS System.
 +
* [https://www.youtube.com/watch?v=khtTZ87amwc youtube.com/watch?v=khtTZ87amwc] - Boundary Break.
  
  

Revision as of 16:16, 23 November 2018

North American box art.

Duck Hunt is a light-gun game by Nintendo originally released on the NES in 1984 and then ported to the PlayChoice-10 and the Vs. System. Strangely, in 2004, a company ported it to the long since obsolete MSX. The dog and duck later showed up in Super Smash Bros. 4

I first played this game when my brother and I bought the NES Action Set around 1988 which came with a Super Mario Bros. / Duck Hunt multicart and a Zapper. One day, just to see how far I could get with cheating, I played the game with the gun directly in front of the TV and played long enough that the game stopped becoming more difficult. When I learned that there was no end to it, I became bored with the game and stopped playing it.

One interesting thing I found while playing with a debugger is the programmers actually trapped the max level to give a game over if you reach level 100 rather than having infinite play or a bugged kill screen.

Status

I own the game in the Super Mario Bros. / Duck Hunt multi-cart. I can play indefinitely by getting extremely close to the television, but I'm not going to sit around until I reach level 100.

Review

  • Overall: 2/10
  • Best Version: Vs. System

Good

  • For the first few minutes you play the game, you'll probably enjoy yourself.
  • The cartoon graphics are kind of nice, and there is a noticeable difference in tone between the silly duck shooting and the more serious clay pigeons.
  • The game has some nice memorable jingles.
  • The Vs. System adds an additional type of game play and allows you to shoot the stupid giggling dog!

Bad

  • Although the game ends at round 100, the difficultly stops increasing after only a handful of rounds and then caps out and repeats itself where it becomes dull.

Ugly

  • All of the game is dully similar. Although there are three total modes, you're essentially doing the exact same thing in each. There just isn't much content.

Media

Box Art

Documentation

Screenshots

Gallery

Videos

Credits

Duck Hunt was released without credits, but dedicated fans have determined the majority of the staff.

Name Roles
Hiroshi Yamauchi Executive Producer
Gunpei Yokoi Producer
Satoru Okada Director
Hiroji Kiyotake Designer
Yasunari Soejima Programmer
Kenji Nakajima Programmer
Hirokazu Tanaka Music, Sound Effects, Audio Programmer

Titles

Language Native Transliteration Translation
English Duck Hunt
Japanese ダックハント Dakku Hanto Duck Hunt

Links