Double Dragon II: The Revenge (NES)
Double Dragon II: The Revenge | ||||||||||||||||||
NES - USA - 1st edition. |
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Double Dragon II: The Revenge is a beat 'em up video game developed and published by Technos in Japan on the Famicom on 1989-12-22, then published by Acclaim Entertainment in North America on the NES in January 1990. The game is based on the arcade game of the same name, but it is so different, it deserves its own page. It is the fourth game released in the Double Dragon series.
The game is set after the first, and a nuclear war has left New York in a shambles, and the Black Shadow Warriors, in attempt to gain control of the city, have attacked the Double Dragon Dojo, killing all the students and Billy Lee's girlfriend Marion. Billy and Jimmy are now the only ones left to defeat the Black Shadow Warriors. The game uses different mechanics than the first, allowing two-player simultaneous fighting (with or without friendly fire), flips the attack buttons when you turn (like Renegade), and starts you with all the special attacks rather than making you earn them.
Contents
Personal
Own? | Yes. NES USA. |
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Won? | Yes. Normal difficulty. |
Finished | 2020-08-21. |
My brother's friend Rob had this game in the early 1990s. I first watched them play it, then played it with Rob's little brother Chris. They owned an NES Max, which made it much easier to pull off the special moves using the controller's turbo buttons. My brother and I had an NES Advantage, but the adjustable turbo dials didn't sync up, so it didn't help. We played the game all the time, and also pretended to be Billy and Jimmy and play fight. We were able to beat the game on Warrior difficulty, but only Rob beat it on Supreme Master difficulty and saw the true ending. Wanting to add it to my list, I beat the game at Supreme Master difficulty at age 40.
Review
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6 | 4 | 6 | 5 | 5 |
Best Version: NES
— This section contains spoilers! —
Good
- Although I liked the idea of learning new moves through experience in the first NES game, it's nice to be able to crack skulls right out the gate.
- The combat controls have been greatly improved, especially with the button flipping to mirror the direction you're facing. You also have a lot more options at your disposal.
- The graphics, especially the background scenery, is great for the time. The larger graphics during the cut scenes, though nowhere near as impressive as Ninja Gaiden, still look great and give the game a comic book vibe.
- Having alternate two-player modes to allow or prevent friendly-fire was a nice addition.
- The various scenes and environments keep the game feeling fresh.
- I'm impressed by how smoothly the game switches between a side-view and a tilt-view.
Bad
- The music in this game is pretty lame, especially compared to the amazing electric guitar from the first game. Most of the tracks are slower melodies with very similar bass lines.
- Like with most beat 'em ups, in order to beat the game, you can't just walk up to enemies and punch them, you have to fight them slowly and methodically while exploiting their AI, which is not very fun.
- Also, enemies are safe as long as they're off the screen, and can ambush you from the safety, but you're always confined to the screen. This is common with beat 'em ups, but not desirable.
- The game, like so many before and after it, uses women as plot device.
- The in-game story, box, and the manual can't seem to agree on what happened to Marion. Was she murdered or not?
Ugly
- Although the combat controls have improved a lot, the jumping controls are still awful. Any section that requires you to jump from one platform to another is tedious and often fatal. Mission 7, the Trap Room, is particularly frustrating because of this.
Media
Covers
Documentation
Maps
Graphics
Videos
Play Online
Famicom, NES (Europe), NES (USA)
Representation
Strong female character? | Fail | Marian exists solely to be murdered and avenged and Linda is again a generic opponent. |
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Bechdel test? | Fail | None of the women talk. |
Strong person of color character? | Fail | Some of the Black Shadow gang appear to be people of color, but none of them are important. |
Queer character? | Fail | There are no queer characters. |
Credits
Roles | Staff |
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Director | Hiroyuki Sekimoto |
Programmers | Shintaro Kumagai, K. Sonoda, Genei Fukuhara, T. Obinata |
Character Designers | Koji Ogata, Nobuyuki Sawada |
Background Designers | Koji Kai, M. Watanabe |
Graphic Designer | Kumiko Mukai |
Music, Sound Effects | Kazunaka Yamane |
Audio Programmer | Michiya Hirasawa |
Special Thanks | Tsutomu Ando, N. Fujita, Mariko Kido, K. Kishimoto, Masao Shiroto, W. S. Little, Mitsuhiro Yoshida, S. Tamai |
Titles
Language | Native | Transliteration | Translation |
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English | Double Dragon II: The Revenge | ||
Japanese | ダブルドラゴンII ザ・リベンジ | Daburu Doragon II: Za Ribenji | Double Dragon II: The Revenge |
Links
- Video Games
- 1989 Video Games
- Video games developed by Technos
- Video games published by Technos
- Video games published by Acclaim Entertainment
- NES Games
- Video Game Genre - Action
- Video Game Genre - Beat 'em up
- Media Theme - Martial arts
- Media Theme - Post-apocalyptic
- Multiplayer
- Multiplayer Simultaneous co-op
- Software Distribution Model - Commercial
- Video Games I Own
- Video Games I've Beaten
- Video Game Rating - 6
- Video Game Graphics Rating - 6
- Video Game Sound Rating - 5
- Video games which can be played online
- Video games without a strong female character
- Video games that fail the Bechdel test
- Video games without a strong person of color character
- Video games without a queer character
- Video Game Prime Order - Action, Adventure, Strategy
- Game Mechanic - Boss Rush
- Trope - Damsel In Distress