Difference between revisions of "Castlevania: Harmony of Dissonance"
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− | '''''Castlevania: Harmony of Dissonance''''' is a | + | {{Video Game |
+ | | Title = Castlevania: Harmony of Dissonance | ||
+ | | Image = Castlevania - Harmony of Dissonance - GBA - USA.jpg | ||
+ | | ImageDescription = Game Boy Advance - USA - 1st edition. | ||
+ | | Developer = {{VideoGameDeveloper|Konami Computer Entertainment Tokyo}} | ||
+ | | Publisher = {{VideoGamePublisher|Konami}} | ||
+ | | PublishedYear = 2002 | ||
+ | | PublishedMonth = 06 | ||
+ | | PublishedDay = 06 | ||
+ | | Platforms = {{Platform|Game Boy Advance}} | ||
+ | | Genres = {{VideoGameGenre|Adventure video game|Adventure}}, {{VideoGameGenre|Beat 'em up|Beat 'em up}}, {{VideoGameGenre|Exploration video game|Exploration}}, {{VideoGameGenre|Metroidvania|Metroidvania}}, {{VideoGameGenre|Platformer|Platformer}} | ||
+ | | Themes = {{MediaTheme|Action}}, {{MediaTheme|Adventure}}, {{MediaTheme|Horror}}, {{MediaTheme|Vampires}} | ||
+ | | Series = ''[[Castlevania (universe)|Castlevania]]'' | ||
+ | | Distributions = {{VideoGameDistribution|Commercial}} | ||
+ | }} | ||
+ | |||
+ | '''''Castlevania: Harmony of Dissonance''''' is a [[Metroidvania]] game developed by [[Konami Tokyo]] and published by [[Konami]] for the [[Game Boy Advance]] on 2002-06-06. It is one of many ''[[Castlevania (universe)|Castlevania]]'' games. | ||
+ | |||
+ | ==Personal== | ||
+ | {{VideoGameStatus | ||
+ | | Own = | ||
+ | | CantOwn = | ||
+ | | Won = Yes. Beat all three endings. Needed a hint for the best ending. | ||
+ | | CantWin = | ||
+ | | Finished = 2016-09-07. | ||
+ | }} | ||
+ | |||
+ | I didn't know anything about the game other than it was a later ''Castlevania'' game, and that was enough to get me to want to play it. Overall it's just an okay game; worth playing, but nothing new or exciting. I don't understand why this game is ranked as the best of the three GBA titles. | ||
==Review== | ==Review== | ||
+ | {{Video Game Review|6|7|6|6|8|Game Boy Advance}} | ||
+ | |||
+ | {{Spoilers}} | ||
+ | |||
===Good=== | ===Good=== | ||
− | * | + | * Having a light and dark side of the castle was a clever way to add difficulty and length to the game as well as introduce some nice puzzles. |
− | * Some of the backgrounds | + | * Some of the backgrounds have amazing graphics. |
− | * Some of the puzzles | + | * Some of the puzzles are challenging and took me several attempts, but none seemed unfair. |
− | * I liked how | + | * I liked how your secondary weapon can be affected by the various spell books to create more special abilities. |
− | * Some of the monsters | + | * Some of the monsters had a lot of work put into them, like the level 3 skeleton dragon that curled around the columns. |
+ | * There is a fun [[Easter egg]] using the [[Konami Code]] which lets you play as an 8-bit Simon Belmont. | ||
===Bad=== | ===Bad=== | ||
* The story is pretty garbage and none of the characters are interesting. | * The story is pretty garbage and none of the characters are interesting. | ||
− | * A lot of the | + | * A lot of the sprites are pretty bad, especially the character sprites. |
− | + | * Most of the monsters were just repeats of earlier ''Castlevanias'' with very little originality. | |
− | * Most of the monsters were just repeats of earlier Castlevanias with very little originality. | ||
* There are surprisingly few secrets. | * There are surprisingly few secrets. | ||
* The game has a ''lot'' of backtracking. | * The game has a ''lot'' of backtracking. | ||
− | * | + | * Needing to use Maxim's ring to unlock one of the castle's ''many'' locked doors took me forever to figure out. |
− | * Why does Juste have an ethereal after-image from the beginning? It doesn't feel earned, and it's visually distracting. | + | * Why does Juste have an ethereal after-image right from the beginning? It doesn't feel earned, and it's visually distracting. |
* The same weak enemies remain for most of the game making backtracking rather pointless. | * The same weak enemies remain for most of the game making backtracking rather pointless. | ||
− | * I wish | + | * I wish the developers had come up with a better way to handle the secondary weapon. I kept accidentally picking up a weapon I didn't want. |
− | * The cross is vastly superior to the other weapons. | + | * The cross is vastly superior to the other weapons, so, when you get it, all the others are obsolete. |
* There aren't any decent hints for getting the good ending. | * There aren't any decent hints for getting the good ending. | ||
+ | * The fact that this came out ''after'' ''[[Castlevania: Circle of the Moon]]'', which is better in every way, is embarrassing for Konami! | ||
===Ugly=== | ===Ugly=== | ||
− | * Nothing | + | * Nothing. |
+ | |||
+ | ==Media== | ||
+ | ===Box Art=== | ||
+ | <gallery> | ||
+ | Castlevania - Harmony of Dissonance - GBA - Japan.jpg|The original Japanese art is very well painted and certainly adds to the Gothic feel. | ||
+ | Castlevania - Harmony of Dissonance - GBA - USA.jpg|All other regions used a more-cropped version of the art with English, and a more tame Castlevania logo. Inferior. | ||
+ | </gallery> | ||
+ | |||
+ | ===Documentation=== | ||
+ | <gallery> | ||
+ | Castlevania - Harmony of Dissonance - GBA - Japan - Manual.pdf|Manual - Japan. | ||
+ | Castlevania - Harmony of Dissonance - GBA - USA - Manual.pdf|Manual - USA. | ||
+ | Castlevania - Harmony of Dissonance - GBA - USA - Manual - Revision.pdf|Manual - USA - Revision. | ||
+ | </gallery> | ||
+ | |||
+ | ===Maps=== | ||
+ | <gallery> | ||
+ | Castlevania - Harmony of Dissonance - GBA - Map - Castle A.png|Castle A. | ||
+ | Castlevania - Harmony of Dissonance - GBA - Map - Castle B.png|Castle B. | ||
+ | </gallery> | ||
+ | |||
+ | ===Videos=== | ||
+ | {{YouTube|siIAivGSySs|Longplay.}} | ||
+ | |||
+ | ==Play Online== | ||
+ | {{PlayOnline|https://www.retrogames.cc/gameboyadvance-games/castlevania-harmony-of-dissonance-e-eurasia.html|Game Boy Advance (Europe)}}, {{PlayOnline|https://www.retrogames.cc/gameboyadvance-games/castlevania-harmony-of-dissonance-u-independent.html|Game Boy Advance (USA)}} | ||
+ | |||
+ | ==Representation== | ||
+ | {{Representation | ||
+ | | Media = Video games | ||
+ | | StrongFemaleCharacterStatus = Fail | ||
+ | | StrongFemaleCharacterNotes = Lydie Erlanger is the only women with dialogue, but she's just a damsel in distress. | ||
+ | | BechdelTestStatus = Fail | ||
+ | | BechdelTestNotes = No women talk to each other. | ||
+ | | StrongPOCCharacterStatus = Fail | ||
+ | | StrongPOCCharacterNotes = Everyone appears to be white. | ||
+ | | QueerCharacterStatus = Fail | ||
+ | | QueerCharacterNotes = There are no queer characters. | ||
+ | }} | ||
+ | |||
+ | ==Titles== | ||
+ | {| class="wikitable" | ||
+ | ! Language !! Native !! Transliteration !! Translation | ||
+ | |- | ||
+ | | English || Castlevania: Harmony of Dissonance || || | ||
+ | |- | ||
+ | | Japanese || キャッスルヴァニア 白夜の協奏曲 || Kyassuruvania Byakuya no Koncheruto || Castlevania: Concerto of Midnight Sun | ||
+ | |} | ||
==Links== | ==Links== | ||
− | + | {{Link|MobyGames|http://www.mobygames.com/game/castlevania-harmony-of-dissonance}} | |
+ | {{Link|Wikipedia|https://en.wikipedia.org/wiki/Castlevania:_Harmony_of_Dissonance}} | ||
+ | {{Link|GameFAQs|https://gamefaqs.gamespot.com/gba/554981-castlevania-harmony-of-dissonance}} | ||
+ | {{Link|StrategyWiki|https://strategywiki.org/wiki/Castlevania:_Harmony_of_Dissonance}} | ||
+ | {{Link|TVTropes|https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/CastlevaniaHarmonyOfDissonance}} | ||
+ | {{Link|TCRF|https://tcrf.net/Castlevania:_Harmony_of_Dissonance}} | ||
+ | |||
− | [[Category: Game]] | + | [[Category: Video Game Prime Order - Adventure, Action, Strategy]] |
− | [[Category: | + | [[Category: Game Mechanic - Boss Rush]] |
− | [[Category: | + | [[Category: Game Mechanic - Multiple Endings]] |
− | + | [[Category: Trope - Damsel In Distress]] | |
− | |||
− | [[Category: |
Latest revision as of 15:24, 7 March 2024
Castlevania: Harmony of Dissonance | ||||||||||||||||
Game Boy Advance - USA - 1st edition. |
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|
Castlevania: Harmony of Dissonance is a Metroidvania game developed by Konami Tokyo and published by Konami for the Game Boy Advance on 2002-06-06. It is one of many Castlevania games.
Contents
Personal
Own? | No. |
---|---|
Won? | Yes. Beat all three endings. Needed a hint for the best ending. |
Finished | 2016-09-07. |
I didn't know anything about the game other than it was a later Castlevania game, and that was enough to get me to want to play it. Overall it's just an okay game; worth playing, but nothing new or exciting. I don't understand why this game is ranked as the best of the three GBA titles.
Review
6 | 7 | 6 | 6 | 8 |
Best Version: Game Boy Advance
— This section contains spoilers! —
Good
- Having a light and dark side of the castle was a clever way to add difficulty and length to the game as well as introduce some nice puzzles.
- Some of the backgrounds have amazing graphics.
- Some of the puzzles are challenging and took me several attempts, but none seemed unfair.
- I liked how your secondary weapon can be affected by the various spell books to create more special abilities.
- Some of the monsters had a lot of work put into them, like the level 3 skeleton dragon that curled around the columns.
- There is a fun Easter egg using the Konami Code which lets you play as an 8-bit Simon Belmont.
Bad
- The story is pretty garbage and none of the characters are interesting.
- A lot of the sprites are pretty bad, especially the character sprites.
- Most of the monsters were just repeats of earlier Castlevanias with very little originality.
- There are surprisingly few secrets.
- The game has a lot of backtracking.
- Needing to use Maxim's ring to unlock one of the castle's many locked doors took me forever to figure out.
- Why does Juste have an ethereal after-image right from the beginning? It doesn't feel earned, and it's visually distracting.
- The same weak enemies remain for most of the game making backtracking rather pointless.
- I wish the developers had come up with a better way to handle the secondary weapon. I kept accidentally picking up a weapon I didn't want.
- The cross is vastly superior to the other weapons, so, when you get it, all the others are obsolete.
- There aren't any decent hints for getting the good ending.
- The fact that this came out after Castlevania: Circle of the Moon, which is better in every way, is embarrassing for Konami!
Ugly
- Nothing.
Media
Box Art
Documentation
Maps
Videos
Play Online
Game Boy Advance (Europe), Game Boy Advance (USA)
Representation
Strong female character? | Fail | Lydie Erlanger is the only women with dialogue, but she's just a damsel in distress. |
---|---|---|
Bechdel test? | Fail | No women talk to each other. |
Strong person of color character? | Fail | Everyone appears to be white. |
Queer character? | Fail | There are no queer characters. |
Titles
Language | Native | Transliteration | Translation |
---|---|---|---|
English | Castlevania: Harmony of Dissonance | ||
Japanese | キャッスルヴァニア 白夜の協奏曲 | Kyassuruvania Byakuya no Koncheruto | Castlevania: Concerto of Midnight Sun |
Links
Categories:
- Video Games
- 2002 Video Games
- Video games developed by Konami Computer Entertainment Tokyo
- Video games published by Konami
- Game Boy Advance Games
- Video Game Genre - Adventure
- Video Game Genre - Beat 'em up
- Video Game Genre - Exploration
- Video Game Genre - Metroidvania
- Video Game Genre - Platformer
- Media Theme - Action
- Media Theme - Adventure
- Media Theme - Horror
- Media Theme - Vampires
- Software Distribution Model - Commercial
- Video Games I Don't Own
- Video Games I've Beaten
- Video Game Rating - 6
- Video Game Graphics Rating - 6
- Video Game Sound Rating - 6
- Video games which can be played online
- Video games without a strong female character
- Video games that fail the Bechdel test
- Video games without a strong person of color character
- Video games without a queer character
- Video Game Prime Order - Adventure, Action, Strategy
- Game Mechanic - Boss Rush
- Game Mechanic - Multiple Endings
- Trope - Damsel In Distress