Difference between revisions of "Castlevania: Harmony of Dissonance"
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'''''Castlevania: Harmony of Dissonance''''' is a platform adventure game developed by [[Konami Tokyo]] and published by [[Konami]] for the [[Game Boy Advance]] in 2002, and one of many [[Castlevania (Universe)|Castlevania]] games. | '''''Castlevania: Harmony of Dissonance''''' is a platform adventure game developed by [[Konami Tokyo]] and published by [[Konami]] for the [[Game Boy Advance]] in 2002, and one of many [[Castlevania (Universe)|Castlevania]] games. | ||
− | I didn't know anything about | + | I didn't know anything about the game other than it was a later Castlevania game, and that was enough to get me to want to play it. I played it an beat it in 2016. Overall it's just an okay game; worth playing, but nothing new or exciting. |
==Status== | ==Status== | ||
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* The cross is vastly superior to the other weapons, so, when you get it, all the others are obsolete. | * The cross is vastly superior to the other weapons, so, when you get it, all the others are obsolete. | ||
* There aren't any decent hints for getting the good ending. | * There aren't any decent hints for getting the good ending. | ||
− | * The fact that this came out ''after'' [[Castlevania: Circle of the Moon]] which is better in every way, is embarrassing for | + | * The fact that this came out ''after'' [[Castlevania: Circle of the Moon]] which is better in every way, is embarrassing for Konami! |
===Ugly=== | ===Ugly=== |
Revision as of 14:59, 29 September 2017
Castlevania: Harmony of Dissonance is a platform adventure game developed by Konami Tokyo and published by Konami for the Game Boy Advance in 2002, and one of many Castlevania games.
I didn't know anything about the game other than it was a later Castlevania game, and that was enough to get me to want to play it. I played it an beat it in 2016. Overall it's just an okay game; worth playing, but nothing new or exciting.
Status
I do not own this game, but I have beat it and seen all three endings, although I needed hints to see the best ending.
Review
- Overall: 4/10
- Best Version: Game Boy Advance
Good
- Having a light and dark side of the castle was a clever way to add difficulty and length to the game as well as introduce some nice puzzles.
- Some of the backgrounds have amazing graphics.
- Some of the puzzles are challenging and took me several attempts, but none seemed unfair.
- I liked how your secondary weapon can be affected by the various spell books to create more special abilities.
- Some of the monsters had a lot of work put into them, like the level 3 skeleton dragon that curled around the columns.
Bad
- The story is pretty garbage and none of the characters are interesting.
- A lot of the sprites are pretty bad, especially the character sprites.
- Most of the monsters were just repeats of earlier Castlevanias with very little originality.
- There are surprisingly few secrets.
- The game has a lot of backtracking.
- Using Maxim's ring to unlock one of the castle's many locked doors took forever to find!
- Why does Juste have an ethereal after-image right from the beginning? It doesn't feel earned, and it's visually distracting.
- The same weak enemies remain for most of the game making backtracking rather pointless.
- I wish the developers had come up with a better way to handle the secondary weapon. I kept accidentally picking up a weapon I didn't want.
- The cross is vastly superior to the other weapons, so, when you get it, all the others are obsolete.
- There aren't any decent hints for getting the good ending.
- The fact that this came out after Castlevania: Circle of the Moon which is better in every way, is embarrassing for Konami!
Ugly
- Nothing really.
Box Art
Documentation
- Castlevania - Harmony of Dissonance - GBA - Manual.pdf
Game manual.
Links
- mobygames.com/game/castlevania-harmony-of-dissonance - MobyGames.