Capcom is a Japanese video game developer and publisher founded to design, create, and sell video games. The company was created under the name I.R.M. Corporation in 1979 by Kenzo Tsujimoto, who was also president of Irem at the time. I.R.M. formed a subsidiary called Japan Capsule Computers Co., Ltd. In 1981, I.R.M. changed names to Sambi Co., Ltd., and in 1983, Japan Capsule Computers was shortened to Capcom. In 1989, Sambi and Capcom merged and kept the name Capcom.
During the NES era, Capcom had, what I believe to be, the system's best artwork and most advanced sound engine, and, unlike most companies, consistently released good games. However, despite having superior art and sound, Capcom ranks as my second-favorite game designer of the era, falling short to Nintendo. When I consider the reasons why Capcom wasn't my number one, there are two main reasons: their games were usually plagued my obnoxious difficulty levels, and their games were more formulaic and less intriguing than Nintendo's. I'm less familiar with Capcom's work in the SNES and later eras.
Here are some of the games Capcom created that are important to me.
These are people who worked at Capcom whose work I appreciate.