Bullet-Proof Software

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BPS logo.

Bullet-Proof Software, often abbreviated to BPS, was a American/Japanese computer developer and publisher from 1983-2000. During the company's lifespan, it had close ties to Nintendo and Alexey Pajitnov and developed or published most of Nintendo's Tetris games.

American Henk Rogers wanted to publish his game The Black Onyx in Japan, so he founded BPS in Japan. With close ties to both the American market, BPS began publishing various American titles in Japan. Rogers secured a deal with the U.S.S.R. in the mid-1980s to publish Tetris in Japan, and, in the process became friends with the game's designer Alexey Pajitnov. This led to BPS becoming the primary Tetris porter and publisher in Japan.

In 1996, Rogers founded Blue Planet Software (with the same initials) in the USA, and Bullet-Proof Software became a subsidiary of it. Rogers also helped Pajitnov leave Russia and setup The Tetris Company. In 2001, Bullet-Proof Software in Japan was closed, while Blue Planet Software continued in the USA.


When NES emulation became mature in the late 1990s, I discovered that the original Japanese port of Tetris was different and made by a company called BPS. I remember seeing their logo a couple other times as I played through Japanese games I was unfamiliar with. Later, when SNES emulation was more common, I saw the BPS logo in some US games, almost always in relation to puzzle games. I never really sought out any BPS games, but I've enjoyed several of them.


These are the games Bullet-Proof Software worked on that are important to me. For all Bullet-Proof Software games, see the categories for games developed or published.




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