Difference between revisions of "Boss rush"
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− | A '''boss rush''' is a common trope in video games where they player, typically when they near the end of the game, is expected to defeat all the bosses from the game all over again | + | A '''boss rush''' is a common trope in video games where they player, typically when they near the end of the game, is expected to defeat all the bosses from earlier in the game all over again. This is usually done in a non-stop gauntlet, however, the player is usually more powerful than the first time they faced the bosses, which makes the battle tolerable. |
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+ | I usually enjoy boss rushes is games. In most games, by the time you've reached the end, you've become a lot more powerful than when you first faced the boss, and it's illustrated by how much easier the boss is to defeat at full power. Occasionally, the bosses will be super-charged, and the battle is insanely difficult, which I don't enjoy. | ||
==Games== | ==Games== | ||
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| ''[[The Legend of Zelda: Link's Awakening]]'' || 1993-06-06 || Has a miniboss rush. | | ''[[The Legend of Zelda: Link's Awakening]]'' || 1993-06-06 || Has a miniboss rush. | ||
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− | | ''[[Mega Man]]'' || 1987-12-17 || The 6 robot bosses in basic square rooms. | + | | ''[[Mega Man]]'' || 1987-12-17 || The 6 robot bosses in basic square rooms as part of the last couple levels. |
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− | | ''[[Mega Man II]]'' || 1988-12-24 || The 8 robot bosses in basic square rooms. You have to | + | | ''[[Mega Man II]]'' || 1988-12-24 || The 8 robot bosses in basic square rooms. You can choose the order, but you have to fight them all with only a large health boost after each boss. |
|- | |- | ||
| ''[[Undertale]]'' || 2015-09-15 || | | ''[[Undertale]]'' || 2015-09-15 || | ||
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| ''[[Wrath of the Black Manta]]'' || 1989-11-17 || Japanese version has full boss russ in any order, US version has only one boss of player's choice. | | ''[[Wrath of the Black Manta]]'' || 1989-11-17 || Japanese version has full boss russ in any order, US version has only one boss of player's choice. | ||
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+ | ==Link== | ||
+ | {{Link|TVTropes|https://tvtropes.org/pmwiki/pmwiki.php/Main/BossRush}} |
Revision as of 10:25, 26 June 2019
A boss rush is a common trope in video games where they player, typically when they near the end of the game, is expected to defeat all the bosses from earlier in the game all over again. This is usually done in a non-stop gauntlet, however, the player is usually more powerful than the first time they faced the bosses, which makes the battle tolerable.
I usually enjoy boss rushes is games. In most games, by the time you've reached the end, you've become a lot more powerful than when you first faced the boss, and it's illustrated by how much easier the boss is to defeat at full power. Occasionally, the bosses will be super-charged, and the battle is insanely difficult, which I don't enjoy.
Games
This is not meant to be an exhaustive list of games that feature a boss rush, but rather those games that are important to me.
Title | Released | Notes |
---|---|---|
ActRaiser | 1990-12-16 | Bosses are faster than before. |
Bad Dudes Vs. Dragon Ninja | 1988-04-?? | Bosses are a bit weaker, some are zombified, and the order is different. |
Bonk's Adventure | 1989-12-15 | |
Castlevania: Harmony of Dissonance | 2002-06-06 | Has a boss rush mode. |
Chrono Trigger | 1995-03-11 | You're way overpowered at this point. |
Double Dragon (NES) | 1988-04-08 | |
Final Fantasy | 1987-12-18 | The four elemental fiends. |
Final Fantasy IV | 1991-07-19 | The Four Elemental Lords. |
Illusion of Gaia | 1993-11-27 | |
Kirby's Dream Land 2 | 1995-03-21 | |
Kirby's Adventure | 1993-03-23 | |
The Legend of Zelda: A Link to the Past | 1991-11-21 | A partial boss rush of the light world bosses with harder environments. |
The Legend of Zelda: Link's Awakening | 1993-06-06 | Has a miniboss rush. |
Mega Man | 1987-12-17 | The 6 robot bosses in basic square rooms as part of the last couple levels. |
Mega Man II | 1988-12-24 | The 8 robot bosses in basic square rooms. You can choose the order, but you have to fight them all with only a large health boost after each boss. |
Undertale | 2015-09-15 | |
Wonder Boy In Monster World | 1991-10-25 | |
Wrath of the Black Manta | 1989-11-17 | Japanese version has full boss russ in any order, US version has only one boss of player's choice. |