Difference between revisions of "Below the Root"

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[[Image:Below the Root - C64 - USA.jpg|thumb|256x256px|North American Commodore 64 box art.]]
 
[[Image:Below the Root - C64 - USA.jpg|thumb|256x256px|North American Commodore 64 box art.]]
  
'''''Below the Root''''' is a platform adventure game with a fantasy theme developed by [[Dale Disharoon]] and published by [[Windham Classics]] for the [[Commodore 64]], [[Apple II]], and [[PC Booter]] in 1984. The game is based on [[Zilpha Keatley Snyder]]'s book series, [[The Green-Sky Trilogy]]. It is an early pioneer of what would later be known as the [[Metroidvania]] genre, though it lacks the action elements.
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'''''Below the Root''''' is a platform adventure game with a fantasy theme developed by [[Dale Disharoon]] and published by [[Windham Classics]] in 1984 for the [[Commodore 64]], [[Apple II]], and [[PC Booter]]. The game is based on [[Zilpha Keatley Snyder]]'s book series, [[The Green-Sky Trilogy]]. It is an early pioneer of what would later be known as the [[Metroidvania]] genre, though it lacks most of the action elements.
  
 
I heard about this game because it was listed as a major inspiration for [[Seiklus]], a game I really enjoyed. I looked up the game and found it to be pretty impressive looking, but I've never actually played it.
 
I heard about this game because it was listed as a major inspiration for [[Seiklus]], a game I really enjoyed. I looked up the game and found it to be pretty impressive looking, but I've never actually played it.
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Below the Root - C64 - Sprite Sheet.png|Commodore 64 sprite sheet.
 
Below the Root - C64 - Sprite Sheet.png|Commodore 64 sprite sheet.
 
</gallery>
 
</gallery>
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===Videos===
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* [https://www.youtube.com/watch?v=xdUBefQ1cT4 youtube.com/watch?v=xdUBefQ1cT4] - C64 longplay.
  
 
==Links==
 
==Links==
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* [https://en.wikipedia.org/wiki/Below_the_Root_(video_game) en.wikipedia.org/wiki/Below_the_Root_(video_game)] - Wikipedia.
 
* [https://en.wikipedia.org/wiki/Below_the_Root_(video_game) en.wikipedia.org/wiki/Below_the_Root_(video_game)] - Wikipedia.
 
* [http://blog.stahlmandesign.com/below-the-root-a-story-a-computer-game-and-my-lifelong-obsession blog.stahlmandesign.com/below-the-root-a-story-a-computer-game-and-my-lifelong-obsession] - Fan Page.
 
* [http://blog.stahlmandesign.com/below-the-root-a-story-a-computer-game-and-my-lifelong-obsession blog.stahlmandesign.com/below-the-root-a-story-a-computer-game-and-my-lifelong-obsession] - Fan Page.
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* [https://tcrf.net/Below_the_Root tcrf.net/Below_the_Root] - The Cutting Room Floor.
  
  

Revision as of 16:28, 19 December 2018

North American Commodore 64 box art.

Below the Root is a platform adventure game with a fantasy theme developed by Dale Disharoon and published by Windham Classics in 1984 for the Commodore 64, Apple II, and PC Booter. The game is based on Zilpha Keatley Snyder's book series, The Green-Sky Trilogy. It is an early pioneer of what would later be known as the Metroidvania genre, though it lacks most of the action elements.

I heard about this game because it was listed as a major inspiration for Seiklus, a game I really enjoyed. I looked up the game and found it to be pretty impressive looking, but I've never actually played it.

Status

I do not own this game and have never played it.

Review

  • Overall:
  • Best Version: Commodore 64

Media

Box Art

Documentation

Maps

Videos

Links