Difference between revisions of "Battletoads"

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[[Image:Battletoads - NES - USA.jpg|thumb|256x256px|North American box art.]]
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{{Video Game
 +
| Title            = Battletoads
 +
| Image           = Battletoads - NES - USA.jpg
 +
| ImageDescription = NES - USA - 1st edition.
 +
| Developer        = {{VideoGameDeveloper|Rare}}
 +
| Publisher        = {{VideoGamePublisher|Tradewest}}
 +
| PublishedYear    = 1991
 +
| PublishedMonth  = 06
 +
| PublishedDay    = ??
 +
| Platforms        = {{Platform|Amiga}}, {{Platform|Amiga CD32}}, {{Platform|Game Gear}}, {{Platform|Genesis}}, {{Platform|NES}}
 +
| Genres          = {{VideoGameGenre|Action video game|Action}}, {{VideoGameGenre|Beat 'em up|Beat 'em up}}, {{VideoGameGenre|Platformer|Platformer}}
 +
| Themes          = {{MediaTheme|Comedy}}, {{MediaTheme|Martial Arts}}, {{MediaTheme|Science Fiction}}
 +
| Series          = [[Battletoads (universe)|''Battletoads'']]
 +
| Multiplayer      = {{GameMultiplayer|Simultaneous co-op}}
 +
| Distributions    = {{VideoGameDistribution|Commercial}}
 +
}}
  
 
'''''Battletoads''''' is a [[beat 'em up]] game developed by [[Rare]] and published by [[Tradewest]], originally on the [[NES]] in June 1991, and then to several other platforms in the following years. It is the first game in the [[Battletoads (universe)|series]].
 
'''''Battletoads''''' is a [[beat 'em up]] game developed by [[Rare]] and published by [[Tradewest]], originally on the [[NES]] in June 1991, and then to several other platforms in the following years. It is the first game in the [[Battletoads (universe)|series]].
  
 +
==Personal==
 +
{{VideoGameStatus
 +
| Own      = Yes. NES port in the box, signed by [[David Wise]] and [[Kevin Bayliss]] and a loose cartridge.
 +
| CantOwn  =
 +
| Won      =
 +
| CantWin  =
 +
| Finished =
 +
}}
  
==Personal==
 
 
I first played Battletoads at my cousin's house. I think he was borrowing it from a friend. I thought it was really funny how the toads created giant fists and boots when they killed the enemies. It didn't take us too long to get to the Turbo Tunnel (stage 3), where we kept dying over and over again in the racing portion. Every so often we would get to the warp and jump to Karnath's Lair, or finish the stage and do the Arctic Caverns, but I gradually grew to hate the game because of its difficulty.
 
I first played Battletoads at my cousin's house. I think he was borrowing it from a friend. I thought it was really funny how the toads created giant fists and boots when they killed the enemies. It didn't take us too long to get to the Turbo Tunnel (stage 3), where we kept dying over and over again in the racing portion. Every so often we would get to the warp and jump to Karnath's Lair, or finish the stage and do the Arctic Caverns, but I gradually grew to hate the game because of its difficulty.
  
==Status==
+
Excluding warping, I've only ever made it to level 4.
I own this game on the NES and have my cart signed by [[David Wise]] and [[Kevin Bayliss]]. I have not beaten it. Excluding warping, I think I've only ever made it to level 4.
 
  
 
==Review==
 
==Review==
Line 30: Line 51:
 
* A lot of the levels are dedicated to riding where you're required to memorize much of the level and have extremely fast reflexes. I don't care for that style of game for the same reason I don't like [[rail shooter|rail shooters]]. You don't have much control over your character, and it doesn't really fit with the beat-em-up genre.
 
* A lot of the levels are dedicated to riding where you're required to memorize much of the level and have extremely fast reflexes. I don't care for that style of game for the same reason I don't like [[rail shooter|rail shooters]]. You don't have much control over your character, and it doesn't really fit with the beat-em-up genre.
 
* The game is obnoxiously difficult. Far too hard to be enjoyable.
 
* The game is obnoxiously difficult. Far too hard to be enjoyable.
* By stopping progress whenever either player dies in riding levels, it makes it especially difficult to play the game with 2-players.
+
* When playing in 2-player mode, if either player loses all their lives, both players have to restart the level. This is different than most other games of this type, and it makes an already hard game even harder with 2-players. It's even worse in the racing levels because a single death halts the game for both.
* There are a few game-breaking glitches to the game. The big rat in level 10 sometimes falls through the floor making it impossible to progress further in the game requiring you to restart. In the US port, level 11 doesn't handle the second player's input correctly, so it makes a 2-player warp-free game impossible.
+
* There are a few game-breaking glitches to the game. The big rat in level 10 sometimes passes through a wall making it impossible to progress further, [[soft lock]]ing the game. In the US port, level 11 doesn't handle the second player's input correctly, so it makes a 2-player warp-free game impossible.
  
 
==Media==
 
==Media==
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===Documentation===
 
===Documentation===
 
<gallery>
 
<gallery>
Battletoads - NES - Manual.pdf|NES manual.
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Battletoads - NES - USA - Manual.pdf|Manual - NES - USA.
Battletoads - NES - Ad.jpg|NES Advertisement.
+
Battletoads - CD32 - Europe - Manual.pdf|Manual - Amiga CD32 - Europe.
 +
Battletoads - GEN - Japan - Manual.pdf|Manual - Mega Drive - Japan.
 +
Battletoads - NES - Ad.jpg|Advertisement - NES - USA.
 
</gallery>
 
</gallery>
  
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Battletoads - NES - Map - 12 - Revolution.gif|12 - Revolution.
 
Battletoads - NES - Map - 12 - Revolution.gif|12 - Revolution.
 
Battletoads - NES - Map - 13 - Armageddon.png|13 - Armageddon.
 
Battletoads - NES - Map - 13 - Armageddon.png|13 - Armageddon.
 +
</gallery>
 +
 +
===Screenshots===
 +
<gallery>
 +
Battletoads - NES - Screenshot - Title.png|Title screen.
 +
Battletoads - NES - Screenshot - Cut Scene.png|Cut scene.
 +
Battletoads - NES - Screenshot - Map.png|Map of "Plan A."
 +
Battletoads - NES - Screenshot - Level 1.png|Level 1, Ragnarok's Canyon.
 +
Battletoads - NES - Screenshot - Rat Race Glitch.png|Sometimes the rat gets stuck and [[soft lock]]s the game.
 
</gallery>
 
</gallery>
  
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===Videos===
 
===Videos===
{{#ev:youtube|14xWDw68yWU|256|inline|Longplay, Amiga.|frame}}
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{{YouTube|14xWDw68yWU|Longplay, Amiga.}}
{{#ev:youtube|8PjKbt9TB-k|256|inline|Longplay, Genesis.|frame}}
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{{YouTube|8PjKbt9TB-k|Longplay, Genesis.}}
{{#ev:youtube|iPVQCts8O74|256|inline|Longplay, NES.|frame}}
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{{YouTube|iPVQCts8O74|Longplay, NES.}}
 +
 
 +
==Play Online==
 +
{{PlayOnline|https://www.retrogames.cc/nes-games/battletoads-japan.html|Famicom}}, {{PlayOnline|https://www.retrogames.cc/gamegear-games/battletoads-europe.html|Game Gear (Europe)}}, {{PlayOnline|https://www.retrogames.cc/gamegear-games/battletoads-usa.html|Game Gear (USA)}}, {{PlayOnline|https://www.retrogames.cc/genesis-games/battletoads-world.html|Genesis}}, {{PlayOnline|https://www.retrogames.cc/nes-games/battletoads-europe.html|NES (Europe)}}, {{PlayOnline|https://www.retrogames.cc/nes-games/battletoads-usa.html|NES (USA)}}
 +
 
 +
==Representation==
 +
{{Representation
 +
| Media                      = Video games
 +
| StrongFemaleCharacterStatus = Pass
 +
| StrongFemaleCharacterNotes  = Dark Queen is motivated and demanding. Princess Angelica is just a damsel in distress.
 +
| BechdelTestStatus          = Fail
 +
| BechdelTestNotes            = The women never talk to each other.
 +
| StrongPOCCharacterStatus    = Fail
 +
| StrongPOCCharacterNotes    = The only humans are white.
 +
| QueerCharacterStatus        = Fail
 +
| QueerCharacterNotes        = There are no queer characters.
 +
}}
  
 
==Titles==
 
==Titles==
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{{Link|MobyGames|http://www.mobygames.com/game/battletoads}}
 
{{Link|MobyGames|http://www.mobygames.com/game/battletoads}}
 
{{Link|Wikipedia|https://en.wikipedia.org/wiki/Battletoads_(video_game)}}
 
{{Link|Wikipedia|https://en.wikipedia.org/wiki/Battletoads_(video_game)}}
 +
{{Link|SegaRetro|https://segaretro.org/Battletoads}}
 
{{Link|StrategyWiki|https://strategywiki.org/wiki/Battletoads}}
 
{{Link|StrategyWiki|https://strategywiki.org/wiki/Battletoads}}
{{Link|ROMDetectives|http://www.romdetectives.com/Wiki/index.php?title=Battletoads_(NES)}}
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{{Link|ROMDetectives|2=http://www.romdetectives.com/Wiki/index.php?title=Battletoads_(NES)}}
 
{{Link|TCRF|https://tcrf.net/Battletoads}}
 
{{Link|TCRF|https://tcrf.net/Battletoads}}
  
  
[[Category: Games]]
 
[[Category: Video Games]]
 
[[Category: 1991 Video Games]]
 
 
[[Category: Video Game Prime Order - Action, Adventure, Strategy]]
 
[[Category: Video Game Prime Order - Action, Adventure, Strategy]]
[[Category: Video Game Genre - Beat 'Em Up]]
 
[[Category: Video Game Genre - Platformer]]
 
[[Category: Video Game Genre - Scrolling Platformer]]
 
 
[[Category: Game Mechanic - Unwinnable State]]
 
[[Category: Game Mechanic - Unwinnable State]]
[[Category: Media Theme - Comedy]]
 
[[Category: Media Theme - Martial Arts]]
 
[[Category: Media Theme - Science Fiction]]
 
[[Category: Amiga Games]]
 
[[Category: Amiga CD32 Games]]
 
[[Category: Game Gear Games]]
 
[[Category: Genesis Games]]
 
[[Category: NES Games]]
 
 
[[Category: Trope - Damsel In Distress]]
 
[[Category: Trope - Damsel In Distress]]
[[Category: Multi-Player]]
 
[[Category: Multi-Player Co-op]]
 
[[Category: Video Games That Fail the Bechdel Test]]
 
[[Category: Video Games I Haven't Beaten]]
 

Latest revision as of 15:44, 12 March 2024

Battletoads

Battletoads - NES - USA.jpg

NES - USA - 1st edition.

Developer Rare
Publisher Tradewest
Published 1991-06-??
Platforms Amiga, Amiga CD32, Game Gear, Genesis, NES
Genres Action, Beat 'em up, Platformer
Themes Comedy, Martial Arts, Science Fiction
Series Battletoads
Multiplayer Simultaneous co-op
Distribution Commercial

Battletoads is a beat 'em up game developed by Rare and published by Tradewest, originally on the NES in June 1991, and then to several other platforms in the following years. It is the first game in the series.

Personal

Own?Yes. NES port in the box, signed by David Wise and Kevin Bayliss and a loose cartridge.
Won?No.

I first played Battletoads at my cousin's house. I think he was borrowing it from a friend. I thought it was really funny how the toads created giant fists and boots when they killed the enemies. It didn't take us too long to get to the Turbo Tunnel (stage 3), where we kept dying over and over again in the racing portion. Every so often we would get to the warp and jump to Karnath's Lair, or finish the stage and do the Arctic Caverns, but I gradually grew to hate the game because of its difficulty.

Excluding warping, I've only ever made it to level 4.

Review

Video Game Review Icon - Enjoyment.png Video Game Review Icon - Control.png Video Game Review Icon - Appearance.png Video Game Review Icon - Sound.png Video Game Review Icon - Replayability.png
5 5 6 6 4

Best Version: ?

— This section contains spoilers! —

Good

  • The graphic art is wonderful. The backgrounds are large and detailed, and the over-exaggerated comic book character animations are hilarious.
  • David Wise's music is not only really good, but the soundtrack works well as a cohesive score.
  • There is a fair amount of varied game play across the levels.
  • The large enemy sprites for various enemies and bosses look great.
  • There are some very creative levels and bosses. Fighting the first boss, for example, is a really interesting switch where you see the world from the bosses eyes. Also, the giant snakes were quite a feat for the NES.
  • I like how the game sometimes breaks the fourth wall, like with the invaders that rob your health bar.

Bad

  • As you get further into the game, enemies do massive amounts of damage even with their basic attacks making your health meter almost pointless.
  • In the Turbo Tunnel, my intuition kept telling me that I needed to hit the jump button on the ground ramps, and I died countless times because of it before finally discovering I just had to line up my character with the ramp.

Ugly

  • A lot of the levels are dedicated to riding where you're required to memorize much of the level and have extremely fast reflexes. I don't care for that style of game for the same reason I don't like rail shooters. You don't have much control over your character, and it doesn't really fit with the beat-em-up genre.
  • The game is obnoxiously difficult. Far too hard to be enjoyable.
  • When playing in 2-player mode, if either player loses all their lives, both players have to restart the level. This is different than most other games of this type, and it makes an already hard game even harder with 2-players. It's even worse in the racing levels because a single death halts the game for both.
  • There are a few game-breaking glitches to the game. The big rat in level 10 sometimes passes through a wall making it impossible to progress further, soft locking the game. In the US port, level 11 doesn't handle the second player's input correctly, so it makes a 2-player warp-free game impossible.

Media

Box Art

Documentation

Maps

Screenshots

Fan Art

Videos

Longplay, Amiga.
Longplay, Genesis.
Longplay, NES.

Play Online

Famicom, Game Gear (Europe), Game Gear (USA), Genesis, NES (Europe), NES (USA)

Representation

Strong female character?PassDark Queen is motivated and demanding. Princess Angelica is just a damsel in distress.
Bechdel test?FailThe women never talk to each other.
Strong person of color character?FailThe only humans are white.
Queer character?FailThere are no queer characters.

Titles

Language Native Transliteration Translation
English Battletoads
Japanese バトルトード Batorutodo Battletoads

Links

Link-MobyGames.png  Link-Wikipedia.png  Link-SegaRetro.png  Link-StrategyWiki.png  Link-ROMDetectives.png  Link-TCRF.png