Difference between revisions of "Basic game mechanics"
(Created page with "==Mechanics== * Maneuver - Move an object. ** Avoid maneuver - Move an object so that another object doesn't hit it. ** Align maneuver - Move an object so that it aligns with...") |
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** Reflex reaction - Respond to stimulus as soon as possible. | ** Reflex reaction - Respond to stimulus as soon as possible. | ||
** Timed reaction - Respond to stimulus at an expected time. | ** Timed reaction - Respond to stimulus at an expected time. | ||
+ | * Guess - Pick something at random. | ||
+ | |||
==Tasks== | ==Tasks== | ||
− | Piloting a space ship and shooting | + | * Space Invaders |
+ | ** Piloting a space ship and shooting a missile at a moving enemy ship - Predictive align maneuver, timed reaction, predictive intersect maneuver. | ||
+ | ** Taking cover from enemy fire behind a base - Avoid maneuver, align maneuver. | ||
+ | |||
+ | ** Moving a character to picking up an item - Intersect maneuver, reaction. | ||
+ | |||
+ | * Tetris | ||
+ | ** Moving a J piece into a slot - Reflex reaction, timed reaction, align maneuver. | ||
+ | |||
+ | |||
+ | [[Category: Game Theories]] |
Latest revision as of 09:55, 17 September 2019
Mechanics
- Maneuver - Move an object.
- Avoid maneuver - Move an object so that another object doesn't hit it.
- Align maneuver - Move an object so that it aligns with another object.
- Predictive align maneuver - Move an object so that it will eventually align with another object.
- Intersect maneuver - Move an object so that it intersects another object.
- Predictive intersect maneuver - Move an object so that it will eventually intersect with another object.
- Reaction - Respond to stimulus.
- Reflex reaction - Respond to stimulus as soon as possible.
- Timed reaction - Respond to stimulus at an expected time.
- Guess - Pick something at random.
Tasks
- Space Invaders
- Piloting a space ship and shooting a missile at a moving enemy ship - Predictive align maneuver, timed reaction, predictive intersect maneuver.
- Taking cover from enemy fire behind a base - Avoid maneuver, align maneuver.
- Moving a character to picking up an item - Intersect maneuver, reaction.
- Tetris
- Moving a J piece into a slot - Reflex reaction, timed reaction, align maneuver.