Difference between revisions of "Basic game mechanics"

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(Created page with "==Mechanics== * Maneuver - Move an object. ** Avoid maneuver - Move an object so that another object doesn't hit it. ** Align maneuver - Move an object so that it aligns with...")
 
 
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** Reflex reaction - Respond to stimulus as soon as possible.
 
** Reflex reaction - Respond to stimulus as soon as possible.
 
** Timed reaction - Respond to stimulus at an expected time.
 
** Timed reaction - Respond to stimulus at an expected time.
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* Guess - Pick something at random.
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==Tasks==
 
==Tasks==
Piloting a space ship and shooting an enemy ship - Align maneuver, timed reaction, intersect maneuver.
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* Space Invaders
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** Piloting a space ship and shooting a missile at a moving enemy ship - Predictive align maneuver, timed reaction, predictive intersect maneuver.
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** Taking cover from enemy fire behind a base - Avoid maneuver, align maneuver.
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** Moving a character to picking up an item - Intersect maneuver, reaction.
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* Tetris
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** Moving a J piece into a slot - Reflex reaction, timed reaction, align maneuver.
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[[Category: Game Theories]]

Latest revision as of 09:55, 17 September 2019

Mechanics

  • Maneuver - Move an object.
    • Avoid maneuver - Move an object so that another object doesn't hit it.
    • Align maneuver - Move an object so that it aligns with another object.
      • Predictive align maneuver - Move an object so that it will eventually align with another object.
    • Intersect maneuver - Move an object so that it intersects another object.
      • Predictive intersect maneuver - Move an object so that it will eventually intersect with another object.
  • Reaction - Respond to stimulus.
    • Reflex reaction - Respond to stimulus as soon as possible.
    • Timed reaction - Respond to stimulus at an expected time.
  • Guess - Pick something at random.


Tasks

  • Space Invaders
    • Piloting a space ship and shooting a missile at a moving enemy ship - Predictive align maneuver, timed reaction, predictive intersect maneuver.
    • Taking cover from enemy fire behind a base - Avoid maneuver, align maneuver.
    • Moving a character to picking up an item - Intersect maneuver, reaction.
  • Tetris
    • Moving a J piece into a slot - Reflex reaction, timed reaction, align maneuver.