Difference between revisions of "Arkandian Legends: Chapter I - Crusade"
(Created page with "'''''Arkandian Crusade''''' is ==Review== ===Good=== * I like how the combat lets you choose what level of attack you want to risk. * The weapon prefixes adds a lot of vari...") |
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* The paperdoll clothing system is very fanciful. | * The paperdoll clothing system is very fanciful. | ||
* The ability to choose good or evil from an early stage is kind of nice. | * The ability to choose good or evil from an early stage is kind of nice. | ||
+ | * The defense missions are a nice change of pace. | ||
+ | * The constant skill increases are nice and give you constant positive feedback. | ||
===Bad=== | ===Bad=== | ||
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* Other than grinding stats, I couldn't see a use for the defend action during combat. | * Other than grinding stats, I couldn't see a use for the defend action during combat. | ||
* Even with the various weapons, armor, and items, there is a strong sameness to the whole game. | * Even with the various weapons, armor, and items, there is a strong sameness to the whole game. | ||
+ | * The sort order of items in your backpack is obnoxious. | ||
===Ugly=== | ===Ugly=== | ||
− | * While there is a story, the vast majority of the game feels like you're just min/maxing and clicking a mouse button as things happen. There is practically no emotional involvement at all. | + | * While there is a story, the vast majority of the game feels like you're just min/maxing and clicking a mouse button as things happen. There is practically no emotional involvement at all. |
+ | * Death has practically no down-side, just a minor cost of having to pay travel expenses again. | ||
Revision as of 13:50, 14 August 2015
Arkandian Crusade is
Review
Good
- I like how the combat lets you choose what level of attack you want to risk.
- The weapon prefixes adds a lot of variety to the game.
- The paperdoll clothing system is very fanciful.
- The ability to choose good or evil from an early stage is kind of nice.
- The defense missions are a nice change of pace.
- The constant skill increases are nice and give you constant positive feedback.
Bad
- The combat icons have no tool tip, so they're often left unknown.
- The store doesn't upgrade its items, so it becomes pretty useless after a few missions.
- Other than grinding stats, I couldn't see a use for the defend action during combat.
- Even with the various weapons, armor, and items, there is a strong sameness to the whole game.
- The sort order of items in your backpack is obnoxious.
Ugly
- While there is a story, the vast majority of the game feels like you're just min/maxing and clicking a mouse button as things happen. There is practically no emotional involvement at all.
- Death has practically no down-side, just a minor cost of having to pay travel expenses again.
Links
- kongregate.com/games/undefined/arkandian-crusade - Play Online.