Antiyoy
Antiyoy | ||||||||||||||||
Google Play icon. |
||||||||||||||||
|
Antiyoy is a turn-based strategy game of Medieval conquest developed and published by Yiotro for Android on 2015-11-20.
In the game, you try to conquer all of the land in a randomly generated hex grid by building offensive units to invade and defensive units to protect.
Contents
Personal
Own? | No. The game was never sold. |
---|---|
Won? | Yes. I've beaten the 70-level campaign mode. |
Finished | 2017-01-27. |
I found this game on the Google Play Store while looking for a new free game for my tablet.
Review
![]() |
![]() |
![]() |
![]() |
![]() |
3 | 4 | 3 | 1 | 3 |
Best Version: Android
— This section contains spoilers! —
Good
- The interface is pretty simple and easy to work with.
- The undo button helps you cope with poor touch screens.
- The units are easily understood and visually distinct.
Bad
- Even at its highest AI difficulty, the game never gets very hard.
- The graphics are pretty bland, and there is no music.
- There isn't very much variety in the units, just a linear progression.
- The undo goes back too far, allowing you to fix mistakes you made dozens of moves ago.
- I found towers to be overpriced and was able to beat all 70 levels of the campaign without ever building one. In fact, when I tried using them, I found that the AI would often skirt the rules and bypass them.
- I don't like that you can't walk through your own farms or towns. I get that it was done to add to the game's strategy, but it doesn't make any thematic sense.
- Because the knight cannot be defeated other than through starvation, it's possible to create a stalemate by blocking off a narrow pass and then never moving. In fact, it seems like the AI had to be programmed never to remain stagnant to avoid this because it often surrenders beneficial tiles.
- The campaign mode is less of a campaign, and more of a series of randomly generated maps with an increasingly difficult AI without a story or theme. Also, the maps fail to take advantage of the game's mechanics. In my final campaign map, I began with two villages at the end of a long curving landmass, which I easily won. Had it started me in the middle of a circular landmass, surrounded by enemies, it would have been much harder.
- The bounciness of the zoom is annoying. If you zoom to the max, it should just remain at the max.
- It's unusual (and not thematic) for trees to be a liability rather than an asset.
Ugly
- Nothing.
Media
Screenshots
Representation
Strong female character? | Fail | There are no women. |
---|---|---|
Bechdel test? | Fail | There are no women. |
Strong person of color character? | Fail | Everyone is white. |
Queer character? | Fail | There are no queer characters. |
Links
- play.google.com/store/apps/details?id=yio.tro.antiyoy.android - Google Play Store.
- github.com/yiotro/Antiyoy - Source code.
Categories:
- Video Games
- 2015 Video Games
- Video games developed by Yiotro
- Video games published by Yiotro
- Android Games
- Video Game Genre - Casual
- Video Game Genre - Strategy
- Video Game Genre - Turn-based strategy
- Media Theme - War
- Multiplayer
- Multiplayer Alternating versus
- Software Distribution Model - Freeware
- Video Games That Can't Be Owned
- Video Games I've Beaten
- Video Game Rating - 3
- Video Game Graphics Rating - 3
- Video Game Sound Rating - 1
- Video games without a strong female character
- Video games that fail the Bechdel test
- Video games without a strong person of color character
- Video games without a queer character
- Video Game Prime Order - Strategy, Adventure, Action