Reviews
Game
AD&D: Heroes of the Lance often makes it to the top ten worst games lists and for good reason. It really is that bad. Most people that try to play the game never even make it out of the first room before giving up, let alone come anywhere near beating it. It's meant to be an action RPG based on the characters and settings from the Dragonlance book series. While the creators did include a great deal of references to the book they did an awful job at making the game playable. Controlling your character is difficult to do, dieing is far too easy, monsters are annoyingly difficult, the menus are not intuitive, and the mapping system makes little sense. The game has a lot of potential because each character has their own unique abilities. Goldmoon can heal and resurrect, Raistlin can float and cast spells, Tasslehoff can disarm traps and jump well, Caramon is a great warrior, etc. However, the game feels as though it was shipped far too early and the developers had to throw the game together at the last minute. Even playing it to make this review was painfully annoying.
Music
Of all the faults of this game, music is not one of them. The soundtrack is actually quite nice, especially the title music and victory music. The Boss music is pretty cool too because is speeds up as it goes on to make it more nerve-wracking. If only the boss wasn't so easy. The last track seems to be unused. It sounds like it should be used as a game over fanfare or when you get the bad ending, but neither section has music. Although the NES port does not have credits, the MSX port (which has the same style of music) does, which is why this game is attributed to Seiji Tod1.
Ripping
Ripping NES music is a very arduous process that is beyond the scope of this site.
Note: This rip doesn't play at the right speed using the Festalon plug-in. Use the Nosefart plug-in to play it.
Links
Wikipedia: en.wikipedia.org/wiki/Advanced_Dungeons_and_Dragons:_Heroes_of_the_Lance
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